* Reorganize and clean up RGBController API functions
* Add functions to get protected RGBController member values
* Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
* Protected previously-public RGBController members
* Information strings (name, vendor, description, version, serial location)
* Device type
* Active mode
* Flags
* LEDs vector
* LED alternate names vector
* Modes vector
* Colors vector
* Zones vector
* Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
* Add update reason codes to RGBController update callback and signal updates on more RGBController events
* Add loop zone types and segmented zone type
* Add matrix map field to segments
* Added 0x2184 to pci_ids.h
* Registered detector in EVGATuringGPUControllerDetect.cpp
* Link to [webpage](https://www.evga.com/products/Specs/GPU.aspx?
pn=b4205add-a8bd-4a05-a685-3502c19cb8e9)
* Resolves#3938
+ Correcting detector references for EVGA V2 and V3
+ Correcting "Mice" anchor link
+ Updating GPU / USB table header labels
+ Removing leading whitespace from GPU IDs