* Split detection system out into its own class, DetectionManager
* Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
* Update OpenRGB Plugin Interface to include functions for loading/saving profile JSON data into OpenRGB profiles
* Update ProfileManager to handle auto-load profiles (Exit, Open, Resume, Suspend) and move their settings to ProfileManager section
* Update ProfileManager to store profiles in "profiles" folder in .json format
* Update ProfileManager to store size profile in sizes.json
* Update ProfileManager to perform device UpdateMode/UpdateColors when loading profile
* Code cleanup of ProfileManager and profile-related code
* Reorganize and clean up RGBController API functions
* Add functions to get protected RGBController member values
* Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
* Protected previously-public RGBController members
* Information strings (name, vendor, description, version, serial location)
* Device type
* Active mode
* Flags
* LEDs vector
* LED alternate names vector
* Modes vector
* Colors vector
* Zones vector
* Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
* Add update reason codes to RGBController update callback and signal updates on more RGBController events
* Add loop zone types and segmented zone type
* Add matrix map field to segments
* Rework matrix_map_type from using pointers to vector to prevent memory leaks
* Rework KeyboardLayoutManager to return new matrix_map_type
* Add access mutex to RGBController API
* Add per-zone modes ot RGBController API
* Add JSON description functions to RGBController API