* Add JSON string configuration field to RGBController to store device-specific configurations
* This JSON string holds both configuration and schema
* Add settings schema tracking to SettingsManager
* Implement dynamic settings widget that generates a settings UI based on a JSON schema
* Implement SettingsManager callback for notifying of settings changes and settings schema updates
* Always enable Entire Device zone option and use it to enable Edit Device
* Rename SaveSizes to SaveConfiguration in ProfileManager and Sizes.json to Configuration.json
* Add zone flag for indicating that a zone's geometry may change, informing profile manager to ignore this check
* Remove Theme setting and Theme Manager, as this didn't work on most setups anyways and Qt6 has proper Windows dark theming
* Make the Get/Set RGBControler descriptor functions static
* Add functions for getting the matrix_map_type for zone and segment matrix maps
* Rename zone resize dialog to zone editor dialog
* Add additional segment types
* Add option to import segments configuration from JSON file in zone editor dialog
* Update device view to be able to display matrix segment types
* Add matrix map editor dialog for creating/editing segment matrix maps
* Add option to export segments configuration to JSON file in zone editor dialog
* Reorganize and clean up RGBController API functions
* Add functions to get protected RGBController member values
* Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
* Protected previously-public RGBController members
* Information strings (name, vendor, description, version, serial location)
* Device type
* Active mode
* Flags
* LEDs vector
* LED alternate names vector
* Modes vector
* Colors vector
* Zones vector
* Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
* Add update reason codes to RGBController update callback and signal updates on more RGBController events
* Add loop zone types and segmented zone type
* Add matrix map field to segments
* Rework matrix_map_type from using pointers to vector to prevent memory leaks
* Rework KeyboardLayoutManager to return new matrix_map_type
* Add access mutex to RGBController API
* Add per-zone modes ot RGBController API
* Add JSON description functions to RGBController API
* The previous layout was not the real Nordic layout. Every character has now been fixed to use the correct, technical terms and accurate key legends. It now correctly represents the Nordic ISO layout standard.
* Implements physical size:
Full Size
TKL
60%
* Implements regional layouts
ANSI QWERTY
ISO QWERTY
QWERTZ
AZERTY
JIS
* Customisible layouts produced by adding and swapping custom keys
allowing for keyboard SKU variants
* Exportable matrix maps filled by map count, matrix index or filled by an
array of values.
* Matrix map size adjustable to fixed width and height to support size
specific protocols. e.g. Razer
* Debug keyboards are customisable by adding the following values into
the JSON list.
"Layout" (int),
"Size" (int),
"Linear" (bool),
"Underglow" (bool),
"Insert" array[ { "Zone" (int), "Row" (int), "Col" (int), "Val"
(int), "Name": (string) } ],
"Swap" array[ { "Zone" (int), "Row" (int), "Col" (int), "Val" (int),
"Name": (string) } ]
- Move scaling to after calculating positions to make the math easier to follow
- Move unchanged variables to defined constants
- Add comments
- Use local variables to avoid looking stuff up from controller pointer repeatedly