* Add JSON string configuration field to RGBController to store device-specific configurations
* This JSON string holds both configuration and schema
* Add settings schema tracking to SettingsManager
* Implement dynamic settings widget that generates a settings UI based on a JSON schema
* Implement SettingsManager callback for notifying of settings changes and settings schema updates
* Always enable Entire Device zone option and use it to enable Edit Device
* Rename SaveSizes to SaveConfiguration in ProfileManager and Sizes.json to Configuration.json
* Add zone flag for indicating that a zone's geometry may change, informing profile manager to ignore this check
* Remove Theme setting and Theme Manager, as this didn't work on most setups anyways and Qt6 has proper Windows dark theming
* Only create server instance if server is actually needed
* Pass initial server host and port through ResourceManager
* Allow setting default server host and port in Server settings
* Split detection system out into its own class, DetectionManager
* Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
* Update OpenRGB Plugin Interface to include functions for loading/saving profile JSON data into OpenRGB profiles
* Update ProfileManager to handle auto-load profiles (Exit, Open, Resume, Suspend) and move their settings to ProfileManager section
* Update ProfileManager to store profiles in "profiles" folder in .json format
* Update ProfileManager to store size profile in sizes.json
* Update ProfileManager to perform device UpdateMode/UpdateColors when loading profile
* Code cleanup of ProfileManager and profile-related code
* Reorganize and clean up RGBController API functions
* Add functions to get protected RGBController member values
* Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
* Protected previously-public RGBController members
* Information strings (name, vendor, description, version, serial location)
* Device type
* Active mode
* Flags
* LEDs vector
* LED alternate names vector
* Modes vector
* Colors vector
* Zones vector
* Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
* Add update reason codes to RGBController update callback and signal updates on more RGBController events
* Add loop zone types and segmented zone type
* Add matrix map field to segments
* Rework matrix_map_type from using pointers to vector to prevent memory leaks
* Rework KeyboardLayoutManager to return new matrix_map_type
* Add access mutex to RGBController API
* Add per-zone modes ot RGBController API
* Add JSON description functions to RGBController API
+ Added zone to `options.device` in cli.cpp
+ replace current_device & current_zone references in parser with
temporary device vector
+ Changed code to accomodate