/*-------------------------------------------------------------------*\ | RGBController_CMSmallARGBController.cpp | | | | Driver for Coolermaster Small ARGB USB Controller | | | | Chris M (Dr_No) 31st Jan 2021 | | | \*-------------------------------------------------------------------*/ #include "RGBController_CMSmallARGBController.h" /**------------------------------------------------------------------*\ @name Coolermaster Small ARGB @category LEDStrip @type USB @save :robot: @direct :white_check_mark: @effects :white_check_mark: @detectors DetectCoolerMasterSmallARGB @comment The Coolermaster Small ARGB device supports `Direct` mode from firmware 0012 onwards. Check the serial number for the date "A202104052336" or newer. \*-------------------------------------------------------------------*/ RGBController_CMSmallARGBController::RGBController_CMSmallARGBController(CMSmallARGBController* controller_ptr) { controller = controller_ptr; unsigned char speed = controller->GetLedSpeed(); name = cm_small_argb_header_data[controller->GetZoneIndex()].name; vendor = "Cooler Master"; type = DEVICE_TYPE_LEDSTRIP; description = controller->GetDeviceName(); version = "2.0 for FW0012"; serial = controller->GetSerial(); location = controller->GetLocation(); if(serial >= CM_SMALL_ARGB_FW0012) { mode Direct; Direct.name = "Direct"; Direct.value = CM_SMALL_ARGB_MODE_DIRECT; Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS; Direct.brightness_min = 0; Direct.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX; Direct.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX; Direct.color_mode = MODE_COLORS_PER_LED; modes.push_back(Direct); } mode Off; Off.name = "Turn Off"; Off.value = CM_SMALL_ARGB_MODE_OFF; Off.color_mode = MODE_COLORS_NONE; modes.push_back(Off); mode Reload; Reload.name = "Reload"; Reload.value = CM_SMALL_ARGB_MODE_RELOAD; Reload.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS; Reload.colors_min = 1; Reload.colors_max = 1; Reload.colors.resize(Reload.colors_max); Reload.brightness_min = 0; Reload.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX; Reload.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX; Reload.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST; Reload.speed_max = CM_SMALL_ARGB_SPEED_FASTEST; Reload.color_mode = MODE_COLORS_RANDOM; Reload.speed = speed; modes.push_back(Reload); mode Recoil; Recoil.name = "Recoil"; Recoil.value = CM_SMALL_ARGB_MODE_RECOIL; Recoil.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS; Recoil.colors_min = 1; Recoil.colors_max = 1; Recoil.colors.resize(Recoil.colors_max); Recoil.brightness_min = 0; Recoil.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX; Recoil.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX; Recoil.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST; Recoil.speed_max = CM_SMALL_ARGB_SPEED_FASTEST; Recoil.color_mode = MODE_COLORS_RANDOM; Recoil.speed = speed; modes.push_back(Recoil); mode Breathing; Breathing.name = "Breathing"; Breathing.value = CM_SMALL_ARGB_MODE_BREATHING; Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS; Breathing.colors_min = 1; Breathing.colors_max = 1; Breathing.colors.resize(Breathing.colors_max); Breathing.brightness_min = 0; Breathing.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX; Breathing.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX; Breathing.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST; Breathing.speed_max = CM_SMALL_ARGB_SPEED_FASTEST; Breathing.color_mode = MODE_COLORS_RANDOM; Breathing.speed = speed; modes.push_back(Breathing); mode Refill; Refill.name = "Refill"; Refill.value = CM_SMALL_ARGB_MODE_REFILL; Refill.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS; Refill.colors_min = 1; Refill.colors_max = 1; Refill.colors.resize(Refill.colors_max); Refill.brightness_min = 0; Refill.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX; Refill.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX; Refill.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST; Refill.speed_max = CM_SMALL_ARGB_SPEED_FASTEST; Refill.color_mode = MODE_COLORS_RANDOM; Refill.speed = speed; modes.push_back(Refill); mode Demo; Demo.name = "Demo"; Demo.value = CM_SMALL_ARGB_MODE_DEMO; Demo.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS; Demo.brightness_min = 0; Demo.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX; Demo.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX; Demo.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST; Demo.speed_max = CM_SMALL_ARGB_SPEED_FASTEST; Demo.color_mode = MODE_COLORS_NONE; Demo.speed = speed; modes.push_back(Demo); mode Spectrum; Spectrum.name = "Spectrum"; Spectrum.value = CM_SMALL_ARGB_MODE_SPECTRUM; Spectrum.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS; Spectrum.brightness_min = 0; Spectrum.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX; Spectrum.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX; Spectrum.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST; Spectrum.speed_max = CM_SMALL_ARGB_SPEED_FASTEST; Spectrum.color_mode = MODE_COLORS_NONE; Spectrum.speed = speed; modes.push_back(Spectrum); mode PassThru; PassThru.name = "Pass Thru"; PassThru.value = CM_SMALL_ARGB_MODE_PASSTHRU; PassThru.color_mode = MODE_COLORS_NONE; modes.push_back(PassThru); Init_Controller(); //Only processed on first run SetupZones(); int temp_mode = controller->GetMode(); for(std::size_t mode_idx = 0; mode_idx < modes.size() ; mode_idx++) { if (temp_mode == modes[mode_idx].value) { active_mode = mode_idx; break; } } if (modes[active_mode].flags & MODE_FLAG_HAS_MODE_SPECIFIC_COLOR) { modes[active_mode].colors[0] = ToRGBColor(controller->GetLedRed(), controller->GetLedGreen(), controller->GetLedBlue()); } modes[active_mode].color_mode = (controller->GetRandomColours()) ? MODE_COLORS_RANDOM : MODE_COLORS_MODE_SPECIFIC; if (modes[active_mode].flags & MODE_FLAG_HAS_SPEED) { modes[active_mode].speed = controller->GetLedSpeed(); } } RGBController_CMSmallARGBController::~RGBController_CMSmallARGBController() { delete controller; } void RGBController_CMSmallARGBController::Init_Controller() { int zone_idx = controller->GetZoneIndex(); int zone_led_count = cm_small_argb_header_data[zone_idx].count; bool boolSingleLED = ( zone_led_count == 1 ); //If argb_header_data[zone_idx].count == 1 then the zone is ZONE_TYPE_SINGLE zone ARGB_zone; ARGB_zone.name = std::to_string(zone_idx); ARGB_zone.type = (boolSingleLED) ? ZONE_TYPE_SINGLE : ZONE_TYPE_LINEAR; ARGB_zone.leds_min = CM_SMALL_ARGB_MIN_LEDS; ARGB_zone.leds_max = CM_SMALL_ARGB_MAX_LEDS; ARGB_zone.leds_count = zone_led_count; ARGB_zone.matrix_map = NULL; zones.push_back(ARGB_zone); } void RGBController_CMSmallARGBController::SetupZones() { /*-------------------------------------------------*\ | Clear any existing color/LED configuration | \*-------------------------------------------------*/ leds.clear(); colors.clear(); /*---------------------------------------------------------*\ | Set up zones | \*---------------------------------------------------------*/ for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++) { bool boolSingleLED = (zones[zone_idx].type == ZONE_TYPE_SINGLE); //Calculated for later use if (!boolSingleLED) { controller->SetLedCount(cm_small_argb_header_data[zone_idx].header, zones[zone_idx].leds_count); } for(unsigned int lp_idx = 0; lp_idx < zones[zone_idx].leds_count; lp_idx++) { led new_led; unsigned int i = std::stoi(zones[zone_idx].name); if(boolSingleLED) { new_led.name = i; new_led.value = cm_small_argb_header_data[i].header; } else { new_led.name = i; new_led.name.append(" LED " + std::to_string(lp_idx)); new_led.value = cm_small_argb_header_data[i].header; } leds.push_back(new_led); } } SetupColors(); } void RGBController_CMSmallARGBController::ResizeZone(int zone, int new_size) { if((size_t) zone >= zones.size()) { return; } if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max)) { zones[zone].leds_count = new_size; SetupZones(); } } void RGBController_CMSmallARGBController::DeviceUpdateLEDs() { for(size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++) { UpdateZoneLEDs(zone_idx); } } void RGBController_CMSmallARGBController::UpdateZoneLEDs(int zone) { if(serial >= CM_SMALL_ARGB_FW0012) { controller->SetLedsDirect( zones[zone].colors, zones[zone].leds_count ); } } void RGBController_CMSmallARGBController::UpdateSingleLED(int led) { UpdateZoneLEDs(led); } void RGBController_CMSmallARGBController::SetCustomMode() { /*-------------------------------------------------*\ | The small ARGB may not support "Direct" mode | | in which case this will select "Pass Thru" | \*-------------------------------------------------*/ if(serial >= CM_SMALL_ARGB_FW0012) { active_mode = 0; } else { active_mode = 7; } } void RGBController_CMSmallARGBController::DeviceUpdateMode() { bool random_colours = (modes[active_mode].color_mode == MODE_COLORS_RANDOM); RGBColor colour = (modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC) ? modes[active_mode].colors[0] : 0; controller->SetMode( modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, colour, random_colours); }