/*-----------------------------------------*\ | RGBController_HyperXDRAM.h | | | | Generic RGB Interface for OpenAuraSDK | | HyperX Predator and Fury RGB interface | | | | Adam Honse (CalcProgrammer1) 6/29/2019 | \*-----------------------------------------*/ #pragma once #include "RGBController.h" #include "HyperXDRAMController.h" class RGBController_HyperXDRAM : public RGBController { public: RGBController_HyperXDRAM(HyperXDRAMController* controller_ptr); ~RGBController_HyperXDRAM(); void SetupZones(); void ResizeZone(int zone, int new_size); void DeviceUpdateLEDs(); void UpdateZoneLEDs(int zone); void UpdateSingleLED(int led); void DeviceUpdateMode(); private: HyperXDRAMController* controller; };