/*-----------------------------------------*\ | RGBController_HyperXAlloyOrigins.cpp | | | | Generic RGB Interface for HyperX Alloy | | Origins RGB Keyboard | | | | Adam Honse (CalcProgrammer1) 7/11/2020 | \*-----------------------------------------*/ #include "RGBControllerKeyNames.h" #include "RGBController_HyperXAlloyOrigins.h" using namespace std::chrono_literals; //0xFFFFFFFF indicates an unused entry in matrix #define NA 0xFFFFFFFF static unsigned int matrix_map[6][23] = { { 0, NA, 12, 18, 23, 28, NA, 34, 39, 44, 50, NA, 55, 61, 65, 71, 77, 81, 86, NA, NA, NA, NA }, { 1, 7, 13, 19, 24, 29, 35, 40, 45, 51, 56, NA, 62, 66, 71, 72, 78, 82, 87, 90, 95, 99, 104 }, { 2, NA, 8, 14, 20, 25, NA, 30, 36, 41, 46, 52, 57, 63, 67, 73, 79, 83, 88, 91, 96, 100, 105 }, { 3, NA, 9, 15, 21, 26, NA, 31, 37, 42, 47, 53, 58, 64, 68, 74, NA, NA, NA, 92, 97, 101, NA }, { 4, 6, 10, 16, 22, 27, NA, 32, NA, 38, 43, 48, 54, 59, 69, 75, NA, 84, NA, 93, 98, 102, 106 }, { 5, 11, 17, NA, NA, NA, NA, 33, NA, NA, NA, NA, 49, 60, 70, 76, 80, 85, 89, 94, NA, 103, NA } }; static const char* zone_names[] = { ZONE_EN_KEYBOARD, }; static zone_type zone_types[] = { ZONE_TYPE_MATRIX, }; static const unsigned int zone_sizes[] = { 107, }; static const char *led_names[] = { KEY_EN_ESCAPE, KEY_EN_BACK_TICK, KEY_EN_TAB, KEY_EN_CAPS_LOCK, KEY_EN_LEFT_SHIFT, KEY_EN_LEFT_CONTROL, KEY_EN_ISO_BACK_SLASH, KEY_EN_1, KEY_EN_Q, KEY_EN_A, KEY_EN_Z, KEY_EN_LEFT_WINDOWS, KEY_EN_F1, KEY_EN_2, KEY_EN_W, KEY_EN_S, KEY_EN_X, KEY_EN_LEFT_ALT, KEY_EN_F2, KEY_EN_3, KEY_EN_E, KEY_EN_D, KEY_EN_C, // Skip index 23 KEY_EN_F3, KEY_EN_4, KEY_EN_R, KEY_EN_F, KEY_EN_V, // Skip index 29 KEY_EN_F4, KEY_EN_5, KEY_EN_T, KEY_EN_G, KEY_EN_B, KEY_EN_SPACE, KEY_EN_F5, KEY_EN_6, KEY_EN_Y, KEY_EN_H, KEY_EN_N, // Skip index 41 KEY_EN_F6, KEY_EN_7, KEY_EN_U, KEY_EN_J, KEY_EN_M, // Skip index 47 KEY_EN_F7, KEY_EN_8, KEY_EN_I, KEY_EN_K, KEY_EN_COMMA, KEY_EN_RIGHT_ALT, KEY_EN_F8, KEY_EN_9, KEY_EN_O, KEY_EN_L, KEY_EN_PERIOD, // Skip index 59 KEY_EN_F9, KEY_EN_0, KEY_EN_P, KEY_EN_SEMICOLON, KEY_EN_FORWARD_SLASH, KEY_EN_RIGHT_FUNCTION, KEY_EN_F10, KEY_EN_MINUS, KEY_EN_LEFT_BRACKET, KEY_EN_QUOTE, // Skip index 70 // Skip index 71 KEY_EN_F11, KEY_EN_EQUALS, KEY_EN_RIGHT_BRACKET, KEY_EN_POUND, "Key: / (ABNT)", KEY_EN_MENU, KEY_EN_F12, KEY_EN_BACKSPACE, KEY_EN_ANSI_BACK_SLASH, KEY_EN_ANSI_ENTER, KEY_EN_RIGHT_SHIFT, KEY_EN_RIGHT_CONTROL, KEY_EN_PRINT_SCREEN, KEY_EN_INSERT, KEY_EN_DELETE, // Skip index 87 // Skip index 88 KEY_EN_LEFT_ARROW, KEY_EN_SCROLL_LOCK, KEY_EN_HOME, KEY_EN_END, // Skip index 93 KEY_EN_UP_ARROW, KEY_EN_DOWN_ARROW, KEY_EN_PAUSE_BREAK, KEY_EN_PAGE_UP, KEY_EN_PAGE_DOWN, // Skip index 99 // Skip index 100 KEY_EN_RIGHT_ARROW, // Skip index 102 KEY_EN_NUMPAD_LOCK, KEY_EN_NUMPAD_7, KEY_EN_NUMPAD_4, KEY_EN_NUMPAD_1, KEY_EN_NUMPAD_0, // Skip index 108 KEY_EN_NUMPAD_DIVIDE, KEY_EN_NUMPAD_8, KEY_EN_NUMPAD_5, KEY_EN_NUMPAD_2, // Skip index 113 // Skip index 114 KEY_EN_NUMPAD_TIMES, KEY_EN_NUMPAD_9, KEY_EN_NUMPAD_6, KEY_EN_NUMPAD_3, KEY_EN_NUMPAD_PERIOD, // Skip index 120 KEY_EN_NUMPAD_MINUS, KEY_EN_NUMPAD_PLUS, // Skip index 123 // Skip index 124 KEY_EN_NUMPAD_ENTER, }; /**------------------------------------------------------------------*\ @name HyperX Alloy Origins @category Keyboard @type USB @save :x: @direct :white_check_mark: @effects :x: @detectors DetectHyperXAlloyOrigins @comment \*-------------------------------------------------------------------*/ RGBController_HyperXAlloyOrigins::RGBController_HyperXAlloyOrigins(HyperXAlloyOriginsController* controller_ptr) { controller = controller_ptr; name = "HyperX Alloy Origins Keyboard Device"; vendor = "HyperX"; type = DEVICE_TYPE_KEYBOARD; description = "HyperX Alloy Origins Keyboard Device"; location = controller->GetDeviceLocation(); serial = controller->GetSerialString(); mode Direct; Direct.name = "Direct"; Direct.value = 0xFFFF; Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR; Direct.color_mode = MODE_COLORS_PER_LED; modes.push_back(Direct); SetupZones(); /*-----------------------------------------------------*\ | The Corsair Lighting Node Pro requires a packet within| | 20 seconds of sending the lighting change in order | | to not revert back into rainbow mode. Start a thread | | to continuously send a keepalive packet every 5s | \*-----------------------------------------------------*/ keepalive_thread_run = 1; keepalive_thread = new std::thread(&RGBController_HyperXAlloyOrigins::KeepaliveThread, this); } RGBController_HyperXAlloyOrigins::~RGBController_HyperXAlloyOrigins() { keepalive_thread_run = 0; keepalive_thread->join(); delete keepalive_thread; /*---------------------------------------------------------*\ | Delete the matrix map | \*---------------------------------------------------------*/ for(unsigned int zone_index = 0; zone_index < zones.size(); zone_index++) { if(zones[zone_index].matrix_map != NULL) { delete zones[zone_index].matrix_map; } } delete controller; } void RGBController_HyperXAlloyOrigins::SetupZones() { /*---------------------------------------------------------*\ | Set up zones | \*---------------------------------------------------------*/ unsigned int total_led_count = 0; for(unsigned int zone_idx = 0; zone_idx < 1; zone_idx++) { zone new_zone; new_zone.name = zone_names[zone_idx]; new_zone.type = zone_types[zone_idx]; new_zone.leds_min = zone_sizes[zone_idx]; new_zone.leds_max = zone_sizes[zone_idx]; new_zone.leds_count = zone_sizes[zone_idx]; if(zone_types[zone_idx] == ZONE_TYPE_MATRIX) { new_zone.matrix_map = new matrix_map_type; new_zone.matrix_map->height = 6; new_zone.matrix_map->width = 23; new_zone.matrix_map->map = (unsigned int *)&matrix_map; } else { new_zone.matrix_map = NULL; } zones.push_back(new_zone); total_led_count += zone_sizes[zone_idx]; } for(unsigned int led_idx = 0; led_idx < total_led_count; led_idx++) { led new_led; new_led.name = led_names[led_idx]; leds.push_back(new_led); } SetupColors(); } void RGBController_HyperXAlloyOrigins::ResizeZone(int /*zone*/, int /*new_size*/) { /*---------------------------------------------------------*\ | This device does not support resizing zones | \*---------------------------------------------------------*/ } void RGBController_HyperXAlloyOrigins::DeviceUpdateLEDs() { controller->SetLEDsDirect(colors); } void RGBController_HyperXAlloyOrigins::UpdateZoneLEDs(int /*zone*/) { DeviceUpdateLEDs(); } void RGBController_HyperXAlloyOrigins::UpdateSingleLED(int /*led*/) { DeviceUpdateLEDs(); } void RGBController_HyperXAlloyOrigins::DeviceUpdateMode() { } void RGBController_HyperXAlloyOrigins::KeepaliveThread() { while(keepalive_thread_run.load()) { if(active_mode == 0) { if((std::chrono::steady_clock::now() - last_update_time) > std::chrono::milliseconds(50)) { UpdateLEDs(); } } std::this_thread::sleep_for(10ms);; } }