/*-----------------------------------------*\ | RGBController_HyperXAlloyOrigins.cpp | | | | Generic RGB Interface for HyperX Alloy | | Origins RGB Keyboard | | | | Adam Honse (CalcProgrammer1) 7/11/2020 | \*-----------------------------------------*/ #include "RGBController_HyperXAlloyOrigins.h" using namespace std::chrono_literals; //0xFFFFFFFF indicates an unused entry in matrix #define NA 0xFFFFFFFF static unsigned int matrix_map[6][23] = { { 0, NA, 12, 18, 23, 28, NA, 34, 39, 44, 50, NA, 55, 61, 65, 71, 77, 81, 86, NA, NA, NA, NA }, { 1, 7, 13, 19, 24, 29, 35, 40, 45, 51, 56, NA, 62, 66, 71, 72, 78, 82, 87, 90, 95, 99, 104 }, { 2, NA, 8, 14, 20, 25, NA, 30, 36, 41, 46, 52, 57, 63, 67, 73, 79, 83, 88, 91, 96, 100, 105 }, { 3, NA, 9, 15, 21, 26, NA, 31, 37, 42, 47, 53, 58, 64, 68, 74, NA, NA, NA, 92, 97, 101, NA }, { 4, 6, 10, 16, 22, 27, NA, 32, NA, 38, 43, 48, 54, 59, 69, 75, NA, 84, NA, 93, 98, 102, 106 }, { 5, 11, 17, NA, NA, NA, NA, 33, NA, NA, NA, NA, 49, 60, 70, 76, 80, 85, 89, 94, NA, 103, NA } }; static const char* zone_names[] = { "Keyboard", }; static zone_type zone_types[] = { ZONE_TYPE_MATRIX, }; static const unsigned int zone_sizes[] = { 107, }; static const char *led_names[] = { "Key: Escape", "Key: `", "Key: Tab", "Key: Caps Lock", "Key: Left Shift", "Key: Left Control", "Key: \\ (ISO)", "Key: 1", "Key: Q", "Key: A", "Key: Z", "Key: Left Windows", "Key: F1", "Key: 2", "Key: W", "Key: S", "Key: X", "Key: Left Alt", "Key: F2", "Key: 3", "Key: E", "Key: D", "Key: C", // Skip index 23 "Key: F3", "Key: 4", "Key: R", "Key: F", "Key: V", // Skip index 29 "Key: F4", "Key: 5", "Key: T", "Key: G", "Key: B", "Key: Space", "Key: F5", "Key: 6", "Key: Y", "Key: H", "Key: N", // Skip index 41 "Key: F6", "Key: 7", "Key: U", "Key: J", "Key: M", // Skip index 47 "Key: F7", "Key: 8", "Key: I", "Key: K", "Key: ,", "Key: Right Alt", "Key: F8", "Key: 9", "Key: O", "Key: L", "Key: .", // Skip index 59 "Key: F9", "Key: 0", "Key: P", "Key: ;", "Key: /", "Key: Right Fn", "Key: F10", "Key: -", "Key: [", "Key: '", // Skip index 70 // Skip index 71 "Key: F11", "Key: =", "Key: ]", "Key: #", "Key: / (ABNT)", "Key: Menu", "Key: F12", "Key: Backspace", "Key: \\ (ANSI)", "Key: Enter", "Key: Right Shift", "Key: Right Control", "Key: Print Screen", "Key: Insert", "Key: Delete", // Skip index 87 // Skip index 88 "Key: Left Arrow", "Key: Scroll Lock", "Key: Home", "Key: End", // Skip index 93 "Key: Up Arrow", "Key: Down Arrow", "Key: Pause/Break", "Key: Page Up", "Key: Page Down", // Skip index 99 // Skip index 100 "Key: Right Arrow", // Skip index 102 "Key: Num Lock", "Key: Number Pad 7", "Key: Number Pad 4", "Key: Number Pad 1", "Key: Number Pad 0", // Skip index 108 "Key: Number Pad /", "Key: Number Pad 8", "Key: Number Pad 5", "Key: Number Pad 2", // Skip index 113 // Skip index 114 "Key: Number Pad *", "Key: Number Pad 9", "Key: Number Pad 6", "Key: Number Pad 3", "Key: Number Pad .", // Skip index 120 "Key: Number Pad -", "Key: Number Pad +", // Skip index 123 // Skip index 124 "Key: Number Pad Enter", }; RGBController_HyperXAlloyOrigins::RGBController_HyperXAlloyOrigins(HyperXAlloyOriginsController* hyperx_ptr) { hyperx = hyperx_ptr; name = "HyperX Alloy Origins Keyboard Device"; vendor = "HyperX"; type = DEVICE_TYPE_KEYBOARD; description = "HyperX Alloy Origins Keyboard Device"; location = hyperx->GetDeviceLocation(); serial = hyperx->GetSerialString(); mode Direct; Direct.name = "Direct"; Direct.value = 0xFFFF; Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR; Direct.color_mode = MODE_COLORS_PER_LED; modes.push_back(Direct); SetupZones(); /*-----------------------------------------------------*\ | The Corsair Lighting Node Pro requires a packet within| | 20 seconds of sending the lighting change in order | | to not revert back into rainbow mode. Start a thread | | to continuously send a keepalive packet every 5s | \*-----------------------------------------------------*/ keepalive_thread_run = 1; keepalive_thread = new std::thread(&RGBController_HyperXAlloyOrigins::KeepaliveThread, this); } RGBController_HyperXAlloyOrigins::~RGBController_HyperXAlloyOrigins() { keepalive_thread_run = 0; keepalive_thread->join(); delete keepalive_thread; /*---------------------------------------------------------*\ | Delete the matrix map | \*---------------------------------------------------------*/ for(unsigned int zone_index = 0; zone_index < zones.size(); zone_index++) { if(zones[zone_index].matrix_map != NULL) { delete zones[zone_index].matrix_map; } } delete hyperx; } void RGBController_HyperXAlloyOrigins::SetupZones() { /*---------------------------------------------------------*\ | Set up zones | \*---------------------------------------------------------*/ unsigned int total_led_count = 0; for(unsigned int zone_idx = 0; zone_idx < 1; zone_idx++) { zone new_zone; new_zone.name = zone_names[zone_idx]; new_zone.type = zone_types[zone_idx]; new_zone.leds_min = zone_sizes[zone_idx]; new_zone.leds_max = zone_sizes[zone_idx]; new_zone.leds_count = zone_sizes[zone_idx]; if(zone_types[zone_idx] == ZONE_TYPE_MATRIX) { new_zone.matrix_map = new matrix_map_type; new_zone.matrix_map->height = 6; new_zone.matrix_map->width = 23; new_zone.matrix_map->map = (unsigned int *)&matrix_map; } else { new_zone.matrix_map = NULL; } zones.push_back(new_zone); total_led_count += zone_sizes[zone_idx]; } for(unsigned int led_idx = 0; led_idx < total_led_count; led_idx++) { led new_led; new_led.name = led_names[led_idx]; leds.push_back(new_led); } SetupColors(); } void RGBController_HyperXAlloyOrigins::ResizeZone(int /*zone*/, int /*new_size*/) { /*---------------------------------------------------------*\ | This device does not support resizing zones | \*---------------------------------------------------------*/ } void RGBController_HyperXAlloyOrigins::DeviceUpdateLEDs() { hyperx->SetLEDsDirect(colors); } void RGBController_HyperXAlloyOrigins::UpdateZoneLEDs(int /*zone*/) { DeviceUpdateLEDs(); } void RGBController_HyperXAlloyOrigins::UpdateSingleLED(int /*led*/) { DeviceUpdateLEDs(); } void RGBController_HyperXAlloyOrigins::SetCustomMode() { } void RGBController_HyperXAlloyOrigins::DeviceUpdateMode() { } void RGBController_HyperXAlloyOrigins::KeepaliveThread() { while(keepalive_thread_run.load()) { if(active_mode == 0) { if((std::chrono::steady_clock::now() - last_update_time) > std::chrono::milliseconds(50)) { UpdateLEDs(); } } std::this_thread::sleep_for(10ms);; } }