/*-----------------------------------------*\ | RGBController_WootingKeyboard.cpp | | | | Generic RGB Interface for Wooting RGB | | keyboard devices | | | | Diogo Trindade (diogotr7) 3/4/2021 | \*-----------------------------------------*/ #include "RGBController_WootingKeyboard.h" #include "LogManager.h" //0xFFFFFFFF indicates an unused entry in matrix #define NA 0xFFFFFFFF #define RGB_RAW_BUFFER_SIZE 96 static unsigned int matrix_map_tkl[6][17] = { { 0, NA, 12, 18, 24, 30, 36, 42, 48, 54, 60, 66, 72, 78, 84, 90, 96}, { 1, 7, 13, 19, 25, 31, 37, 43, 49, 55, 61, 67, 73, 79, 85, 91, 97}, { 2, 8, 14, 20, 26, 32, 38, 44, 50, 56, 62, 68, 74, 80, 86, 92, 98}, { 3, 9, 15, 21, 27, 33, 39, 45, 51, 57, 63, 69, 75, 81, NA, NA, NA}, { 4, 10, 16, 22, 28, 34, 40, 46, 52, 58, 64, 70, NA, 82, NA, 94, NA}, { 5, 11, 17, NA, NA, NA, 41, NA, NA, NA, 65, 71, 77, 83, 89, 95, 101} }; static unsigned int matrix_map_full[6][21] = { { 0, NA, 12, 18, 24, 30, 36, 42, 48, 54, 60, 66, 72, 78, 84, 90, 100, 102, 108, 114, 120}, { 1, 7, 13, 19, 25, 31, 37, 43, 49, 55, 61, 67, 73, 79, 85, 91, 97, 103, 109, 115, 121}, { 2, 8, 14, 20, 26, 32, 38, 44, 50, 56, 62, 68, 74, 80, 86, 92, 98, 104, 110, 116, 122}, { 3, 9, 15, 21, 27, 33, 39, 45, 51, 57, 63, 69, 75, 81, NA, NA, NA, 105, 111, 117, NA}, { 4, 10, 16, 22, 28, 34, 40, 46, 52, 58, 64, 70, NA, 82, NA, 94, NA, 106, 112, 118, 124}, { 5, 11, 17, NA, NA, NA, 41, NA, NA, NA, 65, 71, 77, 83, 89, 95, 101, NA, 113, 119, NA} }; static const unsigned int zone_sizes[] = { 102, 126 }; static const char *led_names[] = { "Key: Escape", "Key: `", "Key: Tab", "Key: Caps Lock", "Key: Left Shift", "Key: Left Control", "Unused", "Key: 1", "Key: Q", "Key: A", "Key: \\ (ISO)", //iso key - 10 "Key: Left Windows", "Key: F1", "Key: 2", "Key: W", "Key: S", "Key: Z", "Key: Left Alt", "Key: F2", "Key: 3", "Key: E", //20 "Key: D", "Key: X", "Unused", //space "Key: F3", "Key: 4", "Key: R", "Key: F", "Key: C", "Unused", //space "Key: F4", //30 "Key: 5", "Key: T", "Key: G", "Key: V", "Unused", //space "Key: F5", "Key: 6", "Key: Y", "Key: H", "Key: B", //40 "Key: Space", "Key: F6", "Key: 7", "Key: U", "Key: J", "Key: N", "Unused", //space "Key: F7", "Key: 8", "Key: I", //50 "Key: K", "Key: M", "Unused", //space "Key: F8", "Key: 9", "Key: O", "Key: L", "Key: ,", "Unused", //space "Key: F9", //60 "Key: 0", "Key: P", "Key: ;", "Key: .", "Key: Right Alt", "Key: F10", "Key: -", "Key: [", "Key: '", "Key: /", //70 "Key: Right Windows", "Key: F11", "Key: =", "Key: ]", "Key: #", //iso only "Unused", "Key: Right Fn", "Key: F12", "Key: Backspace", "Key: \\ (ANSI)", //80 "Key: Enter", "Key: Right Shift", "Key: Right Control", "Key: Print Screen", "Key: Insert", "Key: Delete", "Unused", "Unused", "Key: Left Arrow", "Key: Pause/Break", //90 "Key: Home", "Key: End", "Unused", "Key: Up Arrow", "Key: Down Arrow", "Key: Mode", "Key: Page Up", "Key: Page Down", "Unused", "Key: Scroll Lock", //100 - Scroll lock for WootingTwo KB's "Key: Right Arrow", "Key: A1", "Key: Num Lock", "Key: Number Pad 7", "Key: Number Pad 4", "Key: Number Pad 1", "Unused", "Key: A2", "Key: Number Pad /", "Key: Number Pad 8", //110 "Key: Number Pad 5", "Key: Number Pad 2", "Key: Number Pad 0", "Key: A3", "Key: Number Pad *", "Key: Number Pad 9", "Key: Number Pad 6", "Key: Number Pad 3", "Key: Number Pad .", "Key: Mode", //120 - Mode key for WootingTwo KB's "Key: Number Pad -", "Key: Number Pad +", "Unused", "Key: Number Pad Enter", "Unused" }; RGBController_WootingKeyboard::RGBController_WootingKeyboard(WootingKeyboardController *wooting_ptr) { wooting = wooting_ptr; LOG_DEBUG("%sAdding meta data", WOOTING_CONTROLLER_NAME); name = wooting_ptr->GetName(); vendor = wooting_ptr->GetVendor(); type = DEVICE_TYPE_KEYBOARD; description = wooting_ptr->GetDescription(); location = wooting_ptr->GetLocation(); serial = wooting_ptr->GetSerial(); LOG_DEBUG("%sAdding modes", WOOTING_CONTROLLER_NAME); mode Direct; Direct.name = "Direct"; Direct.value = 0xFFFF; Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR; Direct.color_mode = MODE_COLORS_PER_LED; modes.push_back(Direct); SetupZones(); } RGBController_WootingKeyboard::~RGBController_WootingKeyboard() { /*---------------------------------------------------------*\ | Delete the matrix map | \*---------------------------------------------------------*/ for (unsigned int zone_index = 0; zone_index < zones.size(); zone_index++) { if (zones[zone_index].matrix_map != NULL) { delete zones[zone_index].matrix_map; } } } void RGBController_WootingKeyboard::SetupZones() { /*---------------------------------------------------------*\ | Set up zones | \*---------------------------------------------------------*/ uint8_t wooting_type = wooting->GetWootingType(); unsigned int total_led_count = zone_sizes[wooting_type]; LOG_DEBUG("%sCreating New Zone", WOOTING_CONTROLLER_NAME); zone new_zone; new_zone.name = name.append(" zone"); new_zone.type = ZONE_TYPE_MATRIX; new_zone.leds_min = total_led_count; new_zone.leds_max = total_led_count; new_zone.leds_count = total_led_count; new_zone.matrix_map = new matrix_map_type; new_zone.matrix_map->height = WOOTING_RGB_ROWS; if(wooting_type == WOOTING_KB_TKL) { new_zone.matrix_map->width = WOOTING_ONE_RGB_COLUMNS; new_zone.matrix_map->map = (unsigned int *)&matrix_map_tkl; } else { new_zone.matrix_map->width = WOOTING_TWO_RGB_COLUMNS; new_zone.matrix_map->map = (unsigned int *)&matrix_map_full; } zones.push_back(new_zone); LOG_DEBUG("%sCreating LED array - total_led_count %03i", WOOTING_CONTROLLER_NAME, total_led_count); for (unsigned int led_idx = 0; led_idx < total_led_count; led_idx++) { led new_led; new_led.name = led_names[led_idx]; LOG_DEBUG("%sPushing LED %03i - %s into vector", WOOTING_CONTROLLER_NAME, led_idx, new_led.name.c_str()); leds.push_back(new_led); } LOG_DEBUG("%sLEDs created - Initialising Colours", WOOTING_CONTROLLER_NAME); SetupColors(); } void RGBController_WootingKeyboard::ResizeZone(int /*zone*/, int /*new_size*/) { /*---------------------------------------------------------*\ | This device does not support resizing zones | \*---------------------------------------------------------*/ } void RGBController_WootingKeyboard::DeviceUpdateLEDs() { wooting->SendDirect(&colors[0], colors.size()); } void RGBController_WootingKeyboard::UpdateZoneLEDs(int /*zone*/) { DeviceUpdateLEDs(); } void RGBController_WootingKeyboard::UpdateSingleLED(int /*led*/) { DeviceUpdateLEDs(); } void RGBController_WootingKeyboard::SetCustomMode() { active_mode = 0; } void RGBController_WootingKeyboard::DeviceUpdateMode() { }