/*-----------------------------------------*\ | RGBController_SteelSeriesApex.cpp | | | | Generic RGB Interface for SteelSeries | | Apex 7 Keyboard | | | | Eric Samuelson (edbgon) 7/5/2020 | \*-----------------------------------------*/ #include "RGBControllerKeyNames.h" #include "RGBController_SteelSeriesApex.h" using namespace std::chrono_literals; //0xFFFFFFFF indicates an unused entry in matrix #define NA 0xFFFFFFFF static unsigned int matrix_map[6][23] = { { 37, NA, 53, 54, 55, 56, NA, 57, 58, 59, 60, NA, 61 , 62 , 63 , 64 , 65, 66, 67, NA, NA, NA, NA }, { 48, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 41, 42 , NA , 38 , 88 , 68, 69, 70, 89, 90, 91, 92 }, { 39, NA, 16, 22, 4 , 17, 19, 24, 20, 8 , 14, 15, 43 , 44 , NA , 36 , 71, 72, 73, 101, 102, 103, 93 }, { 52, NA, 0 , 18, 3 , 5 , 6 , 7 , 9 , 10, 11, 46, 47 , 45 , NA , NA , NA, NA, NA, 98, 99, 100, NA }, { 80, 78, 25, 23, 2 , 21, NA, 1 , 13, 12, 49, 50, 51 , NA , 84 , NA , NA, 77, NA, 95, 96, 97, 94 }, { 79, 82, 81, NA, NA, NA, NA, 40, NA, NA, NA, NA, 85 , 86 , 87 , 83 , 75, 76, 74, 104, NA, 105, NA } }; static unsigned int matrix_map_tkl[6][19] = { { 37, NA, 53, 54, 55, 56, NA, 57, 58, 59, 60, NA, 61 , 62 , 63 , 64 , 65, 66, 67}, { 48, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 41, 42 , NA , 38 , 88 , 68, 69, 70}, { 39, NA, 16, 22, 4 , 17, 19, 24, 20, 8 , 14, 15, 43 , 44 , NA , 36 , 71, 72, 73}, { 52, NA, 0 , 18, 3 , 5 , 6 , 7 , 9 , 10, 11, 46, 47 , 45 , NA , NA , NA, NA, NA}, { 80, 78, 25, 23, 2 , 21, NA, 1 , 13, 12, 49, 50, 51 , NA , 84 , NA , NA, 77, NA}, { 79, 82, 81, NA, NA, NA, NA, 40, NA, NA, NA, NA, 85 , 86, 87, 83 , 75, 76, 74} }; static const char* zone_names[] = { ZONE_EN_KEYBOARD }; static zone_type zone_types[] = { ZONE_TYPE_MATRIX }; static const unsigned int zone_sizes[] = { 106, }; static const unsigned int zone_sizes_tkl[] = { 89, }; static const char *led_names[] = { KEY_EN_A, KEY_EN_B, KEY_EN_C, KEY_EN_D, KEY_EN_E, KEY_EN_F, KEY_EN_G, KEY_EN_H, KEY_EN_I, KEY_EN_J, KEY_EN_K, KEY_EN_L, KEY_EN_M, KEY_EN_N, KEY_EN_O, KEY_EN_P, KEY_EN_Q, KEY_EN_R, KEY_EN_S, KEY_EN_T, KEY_EN_U, KEY_EN_V, KEY_EN_W, KEY_EN_X, KEY_EN_Y, KEY_EN_Z, KEY_EN_1, KEY_EN_2, KEY_EN_3, KEY_EN_4, KEY_EN_5, KEY_EN_6, KEY_EN_7, KEY_EN_8, KEY_EN_9, KEY_EN_0, KEY_EN_ANSI_ENTER, KEY_EN_ESCAPE, KEY_EN_BACKSPACE, KEY_EN_TAB, KEY_EN_SPACE, KEY_EN_MINUS, KEY_EN_EQUALS, KEY_EN_LEFT_BRACKET, KEY_EN_RIGHT_BRACKET, KEY_EN_POUND, KEY_EN_SEMICOLON, KEY_EN_QUOTE, KEY_EN_BACK_TICK, KEY_EN_COMMA, KEY_EN_PERIOD, KEY_EN_FORWARD_SLASH, KEY_EN_CAPS_LOCK, KEY_EN_F1, KEY_EN_F2, KEY_EN_F3, KEY_EN_F4, KEY_EN_F5, KEY_EN_F6, KEY_EN_F7, KEY_EN_F8, KEY_EN_F9, KEY_EN_F10, KEY_EN_F11, KEY_EN_F12, KEY_EN_PRINT_SCREEN, KEY_EN_SCROLL_LOCK, KEY_EN_PAUSE_BREAK, KEY_EN_INSERT, KEY_EN_HOME, KEY_EN_PAGE_UP, KEY_EN_DELETE, KEY_EN_END, KEY_EN_PAGE_DOWN, KEY_EN_RIGHT_ARROW, KEY_EN_LEFT_ARROW, KEY_EN_DOWN_ARROW, KEY_EN_UP_ARROW, KEY_EN_ISO_BACK_SLASH, KEY_EN_LEFT_CONTROL, KEY_EN_LEFT_SHIFT, KEY_EN_LEFT_ALT, KEY_EN_LEFT_WINDOWS, KEY_EN_RIGHT_CONTROL, KEY_EN_RIGHT_SHIFT, KEY_EN_RIGHT_ALT, KEY_EN_RIGHT_WINDOWS, KEY_EN_RIGHT_FUNCTION, KEY_EN_ANSI_BACK_SLASH, KEY_EN_NUMPAD_LOCK, KEY_EN_NUMPAD_DIVIDE, KEY_EN_NUMPAD_TIMES, KEY_EN_NUMPAD_MINUS, KEY_EN_NUMPAD_PLUS, KEY_EN_NUMPAD_ENTER, KEY_EN_NUMPAD_1, KEY_EN_NUMPAD_2, KEY_EN_NUMPAD_3, KEY_EN_NUMPAD_4, KEY_EN_NUMPAD_5, KEY_EN_NUMPAD_6, KEY_EN_NUMPAD_7, KEY_EN_NUMPAD_8, KEY_EN_NUMPAD_9, KEY_EN_NUMPAD_0, KEY_EN_NUMPAD_PERIOD, }; /**------------------------------------------------------------------*\ @name Steel Series APEX @category Keyboard @type USB @save :x: @direct :white_check_mark: @effects :x: @detectors DetectSteelSeriesApex,DetectSteelSeriesApexTKL,DetectSteelSeriesApexM @comment \*-------------------------------------------------------------------*/ RGBController_SteelSeriesApex::RGBController_SteelSeriesApex(SteelSeriesApexBaseController* controller_ptr) { controller = controller_ptr; name = "SteelSeries Apex RGB Keyboard"; vendor = "SteelSeries"; type = DEVICE_TYPE_KEYBOARD; description = "SteelSeries Apex RGB Device"; location = controller->GetDeviceLocation(); serial = ""; proto_type = controller->proto_type; mode Direct; Direct.name = "Direct"; Direct.value = 0x00; Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR; Direct.color_mode = MODE_COLORS_PER_LED; modes.push_back(Direct); SetupZones(); } RGBController_SteelSeriesApex::~RGBController_SteelSeriesApex() { /*---------------------------------------------------------*\ | Delete the matrix map | \*---------------------------------------------------------*/ for(unsigned int zone_index = 0; zone_index < zones.size(); zone_index++) { if(zones[zone_index].matrix_map != NULL) { delete zones[zone_index].matrix_map; } } delete controller; } void RGBController_SteelSeriesApex::SetupZones() { /*---------------------------------------------------------*\ | Set up zones | \*---------------------------------------------------------*/ unsigned int total_led_count = 0; for(unsigned int zone_idx = 0; zone_idx < 1; zone_idx++) { zone new_zone; new_zone.name = zone_names[zone_idx]; new_zone.type = zone_types[zone_idx]; if((proto_type == APEX) || (proto_type == APEX_M)) { new_zone.leds_min = zone_sizes[zone_idx]; new_zone.leds_max = zone_sizes[zone_idx]; new_zone.leds_count = zone_sizes[zone_idx]; } else { new_zone.leds_min = zone_sizes_tkl[zone_idx]; new_zone.leds_max = zone_sizes_tkl[zone_idx]; new_zone.leds_count = zone_sizes_tkl[zone_idx]; } if(zone_types[zone_idx] == ZONE_TYPE_MATRIX) { new_zone.matrix_map = new matrix_map_type; new_zone.matrix_map->height = 6; if((proto_type == APEX) || (proto_type == APEX_M)) { new_zone.matrix_map->width = 23; new_zone.matrix_map->map = (unsigned int *)&matrix_map; } else { new_zone.matrix_map->width = 19; new_zone.matrix_map->map = (unsigned int *)&matrix_map_tkl; } } else { new_zone.matrix_map = NULL; } zones.push_back(new_zone); if((proto_type == APEX) || (proto_type == APEX_M)) { total_led_count += zone_sizes[zone_idx]; } else { total_led_count += zone_sizes_tkl[zone_idx]; } } for(unsigned int led_idx = 0; led_idx < total_led_count; led_idx++) { led new_led; new_led.name = led_names[led_idx]; leds.push_back(new_led); } SetupColors(); } void RGBController_SteelSeriesApex::ResizeZone(int /*zone*/, int /*new_size*/) { /*---------------------------------------------------------*\ | This device does not support resizing zones | \*---------------------------------------------------------*/ } void RGBController_SteelSeriesApex::DeviceUpdateLEDs() { last_update_time = std::chrono::steady_clock::now(); controller->SetLEDsDirect(colors); } void RGBController_SteelSeriesApex::UpdateZoneLEDs(int /*zone*/) { DeviceUpdateLEDs(); } void RGBController_SteelSeriesApex::UpdateSingleLED(int /*led*/) { DeviceUpdateLEDs(); } void RGBController_SteelSeriesApex::DeviceUpdateMode() { std::vector temp_colors; controller->SetMode(modes[active_mode].value, temp_colors); }