/*-----------------------------------------*\ | GigabyteRGBFusionController.h | | | | Definitions and types for Gigabyte Aorus | | RGB Fusion lighting controller | | | | Adam Honse (CalcProgrammer1) 12/10/2019 | \*-----------------------------------------*/ #include #include "i2c_smbus.h" #pragma once typedef unsigned char rgb_fusion_dev_id; enum { RGB_FUSION_BANK_0_REG_CH_0_MODE = 0x03, /* Channel 0 Mode Selection */ RGB_FUSION_BANK_0_REG_CH_0_TIMER_0_MSB = 0x06, /* Channel 0 Timer 0 MSB */ RGB_FUSION_BANK_0_REG_CH_0_TIMER_0_LSB = 0x07, /* Channel 0 Timer 0 LSB */ RGB_FUSION_BANK_0_REG_CH_0_TIMER_1_MSB = 0x08, /* Channel 0 Timer 1 MSB */ RGB_FUSION_BANK_0_REG_CH_0_TIMER_1_LSB = 0x09, /* Channel 0 Timer 1 LSB */ RGB_FUSION_BANK_0_REG_CH_1_MODE = 0x13, /* Channel 1 Mode Selection */ RGB_FUSION_BANK_0_REG_CH_1_TIMER_0_MSB = 0x16, /* Channel 1 Timer 0 MSB */ RGB_FUSION_BANK_0_REG_CH_1_TIMER_0_LSB = 0x17, /* Channel 1 Timer 0 LSB */ RGB_FUSION_BANK_0_REG_CH_1_TIMER_1_MSB = 0x18, /* Channel 1 Timer 1 MSB */ RGB_FUSION_BANK_0_REG_CH_1_TIMER_1_LSB = 0x19, /* Channel 1 Timer 1 LSB */ RGB_FUSION_BANK_1_REG_CH_0_R = 0x00, /* Channel 0 Red Value */ RGB_FUSION_BANK_1_REG_CH_0_G = 0x01, /* Channel 0 Green Value */ RGB_FUSION_BANK_1_REG_CH_0_B = 0x02, /* Channel 0 Blue Value */ RGB_FUSION_BANK_1_REG_CH_1_R = 0x08, /* Channel 1 Red Value */ RGB_FUSION_BANK_1_REG_CH_1_G = 0x09, /* Channel 1 Green Value */ RGB_FUSION_BANK_1_REG_CH_1_B = 0x0A, /* Channel 1 Blue Value */ RGB_FUSION_BANK_SWITCH_REG = 0xF0, /* Bank Switch Register */ }; enum { RGB_FUSION_SPEED_SLOW = 0x00, /* Slowest speed */ RGB_FUSION_SPEED_NORMAL = 0x01, /* Normal speed */ RGB_FUSION_SPEED_FAST = 0x02, /* Fastest speed */ }; static const short speed_table[2][3] = { { 0x01E0, 0x00F0, 0x0078 }, { 0x4000, 0x2000, 0x1000 } }; #define RGB_FUSION_NUMBER_MODES 3 /* Number of RGB Fusion modes */ #define RGB_FUSION_WRITE_MODE_OFST 0x10 /* offset to add when writing mode */ enum { RGB_FUSION_MODE_STATIC = 0x00, /* Static color mode */ RGB_FUSION_MODE_BREATHING = 0x01, /* Breathing effect mode */ RGB_FUSION_MODE_FLASHING = 0x02, /* Flashing effect mode */ }; class RGBFusionController { public: RGBFusionController(i2c_smbus_interface* bus, rgb_fusion_dev_id dev); ~RGBFusionController(); std::string GetDeviceName(); std::string GetDeviceLocation(); unsigned int GetLEDCount(); unsigned char GetMode(); void SetAllColors(unsigned char red, unsigned char green, unsigned char blue); void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue); void SetMode(unsigned char mode, unsigned char speed); private: void dump(); unsigned char get_mode_ch_0(); unsigned char get_mode_ch_1(); void set_color_ch_0(unsigned char red, unsigned char green, unsigned char blue); void set_color_ch_1(unsigned char red, unsigned char green, unsigned char blue); void set_mode_ch_0(unsigned char mode); void set_mode_ch_1(unsigned char mode); void set_timers_ch_0(unsigned short timer0, unsigned short timer1); void set_timers_ch_1(unsigned short timer0, unsigned short timer1); void switch_bank(unsigned char bank); char device_name[32]; unsigned int led_count; i2c_smbus_interface* bus; rgb_fusion_dev_id dev; };