/*-----------------------------------------*\ | PNYGPUController.h | | | | Definitions and types for PNY GPU RGB | | (Turing) lighting controller | | | | KendallMorgan 10/17/2021 | \*-----------------------------------------*/ #include #include "i2c_smbus.h" #pragma once typedef unsigned char pny_dev_id; enum { PNY_GPU_REG_CONTROL = 0xE0, PNY_GPU_REG_MODE = 0x60, PNY_GPU_REG_COLOR_RED = 0x6C, PNY_GPU_REG_COLOR_GREEN = 0x6D, PNY_GPU_REG_COLOR_BLUE = 0x6E, PNY_GPU_REG_COLOR_BRIGHTNESS = 0x6F, }; enum { PNY_GPU_MODE_OFF = 0x00, PNY_GPU_MODE_DIRECT = 0x01, PNY_GPU_MODE_CYCLE = 0x02, PNY_GPU_MODE_STROBE = 0x03, }; class PNYGPUController { public: PNYGPUController(i2c_smbus_interface* bus, pny_dev_id dev); ~PNYGPUController(); std::string GetDeviceLocation(); void SetOff(); void SetCycle(unsigned char speed); void SetStrobe(unsigned char r, unsigned char g, unsigned char b, unsigned char speed, unsigned char brightness); void SetDirect(unsigned char red, unsigned char green, unsigned char blue, unsigned char brightness); private: i2c_smbus_interface* bus; pny_dev_id dev; void WriteI2CData(u8 command, u8 length, u8* data); unsigned char GetMode(); unsigned char GetRed(); unsigned char GetGreen(); unsigned char GetBlue(); };