#include "Detector.h" #include "ZotacTuringGPUController.h" #include "RGBController.h" #include "RGBController_ZotacTuringGPU.h" #include "i2c_smbus.h" #include "pci_ids.h" /******************************************************************************************\ * * * TestForZotacTuringGPUController * * * * Tests the given address to see if an RGB controller exists there. * * * \******************************************************************************************/ bool TestForZotacTuringGPUController(i2c_smbus_interface* bus, u8 i2c_addr) { /*---------------------------------------------------------*\ | This command seems to enable the RGB controller (0xF1, | | 0x00 disables it). | | Not really sure it's mandatory, but we can still use it | | for testing the device: if the command succeeds, assume | | it's a valid device. | \*---------------------------------------------------------*/ u8 data_pkt[] = { ZOTAC_TURING_GPU_REG_COLOR_AND_MODE, 0xF1, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00 }; return (bus->i2c_write_block(i2c_addr, sizeof(data_pkt), data_pkt) >= 0); } /******************************************************************************************\ * * * DetectZotacTuringGPUControllers * * * * Detect ZOTAC Turing RGB controllers on the enumerated I2C busses at address 0x49. * * * * bus - pointer to i2c_smbus_interface where RGB device is connected * * dev - I2C address of RGB device * * * \******************************************************************************************/ void DetectZotacTuringGPUControllers(i2c_smbus_interface* bus, u8 i2c_addr, const std::string& name) { if(TestForZotacTuringGPUController(bus, i2c_addr)) { ZotacTuringGPUController* controller = new ZotacTuringGPUController(bus, i2c_addr); RGBController_ZotacTuringGPU* rgb_controller = new RGBController_ZotacTuringGPU(controller); rgb_controller->name = name; ResourceManager::get()->RegisterRGBController(rgb_controller); } } REGISTER_I2C_PCI_DETECTOR("ZOTAC GAMING GeForce RTX 2070 SUPER Twin Fan", DetectZotacTuringGPUControllers, NVIDIA_VEN, NVIDIA_RTX2070S_OC_DEV, ZOTAC_SUB_VEN, ZOTAC_RTX2070S_GAMING_SUB_DEV, 0x49);