/*---------------------------------------------------------*\ | RGBController_ValkyrieKeyboard.cpp | | | | RGBController for Valkyrie keyboard | | | | Nollie (Nuonuo) 06 Dec 2023 | | Bartholomew Ho (imnotmental) 01 Feb 2024 | | | | This file is part of the OpenRGB project | | SPDX-License-Identifier: GPL-2.0-or-later | \*---------------------------------------------------------*/ #include "RGBControllerKeyNames.h" #include "RGBController_ValkyrieKeyboard.h" //0xFFFFFFFF indicates an unused entry in matrix #define NA 0xFFFFFFFF static unsigned int matrix_map[6][22] = { { 0, NA, 1, 2, 3, 4, NA, 5, 6, 7, 8, NA, 9, 10, 11, 12, NA, 13, NA, NA, NA, NA }, { 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, NA, NA, NA, 28, 29, 30, 31, 32 }, { 33, NA, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, NA, NA, 47, 48, 49, 50, 51 }, { 52, NA, NA, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, NA, 63, 64, NA, 65, 66, 67, 68, NA }, { 69, NA, NA, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, NA, NA, 81, NA, 82, 83, 84, 85 }, { 86, 87, 88, NA, NA, NA, NA, 89, NA, NA, NA, NA, 90, 91, 92, 93, 94, 95, NA, 96, 97, NA } }; static unsigned int normal_matrix_map[6][22] = {{ 0, NA, 1, 2, 3, 4, NA, 5, 6, 7, 8, NA, 9, 10, 11, 12, NA, 13, 14, 15, 16, 17 }, { 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, NA, NA, NA, 32, 33, 34, 35, 36 }, { 37, NA, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, NA, NA, 51, 52, 53, 54, 55 }, { 56, NA, NA, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, NA, 67, 68, NA, 69, 70, 71, 72, NA }, { 73, NA, NA, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, NA, NA, 85, NA, 86, 87, 88, 89 }, { 90, 91, 92, NA, NA, NA, NA, 93, NA, NA, NA, NA, 94, 95, 96, 97, 98, 99, NA, 100, 101, NA } }; static const char* zone_names[] = { ZONE_EN_KEYBOARD }; static zone_type zone_types[] = { ZONE_TYPE_MATRIX, }; static const unsigned int zone_sizes[] = { 98 }; static const unsigned int normal_zone_sizes[] = { 102 }; static const char *led_names[] = { KEY_EN_ESCAPE, KEY_EN_F1, KEY_EN_F2, KEY_EN_F3, KEY_EN_F4, KEY_EN_F5, KEY_EN_F6, KEY_EN_F7, KEY_EN_F8, KEY_EN_F9, KEY_EN_F10, KEY_EN_F11, KEY_EN_F12, KEY_EN_DELETE, KEY_EN_BACK_TICK, KEY_EN_1, KEY_EN_2, KEY_EN_3, KEY_EN_4, KEY_EN_5, KEY_EN_6, KEY_EN_7, KEY_EN_8, KEY_EN_9, KEY_EN_0, KEY_EN_MINUS, KEY_EN_PLUS, KEY_EN_BACKSPACE, KEY_EN_INSERT, KEY_EN_NUMPAD_LOCK, KEY_EN_NUMPAD_DIVIDE, KEY_EN_NUMPAD_TIMES, KEY_EN_NUMPAD_MINUS, KEY_EN_TAB, KEY_EN_Q, KEY_EN_W, KEY_EN_E, KEY_EN_R, KEY_EN_T, KEY_EN_Y, KEY_EN_U, KEY_EN_I, KEY_EN_O, KEY_EN_P, KEY_EN_LEFT_BRACKET, KEY_EN_RIGHT_BRACKET, KEY_EN_BACK_SLASH, KEY_EN_PAGE_UP, KEY_EN_NUMPAD_7, KEY_EN_NUMPAD_8, KEY_EN_NUMPAD_9, KEY_EN_NUMPAD_PLUS, KEY_EN_CAPS_LOCK, KEY_EN_A, KEY_EN_S, KEY_EN_D, KEY_EN_F, KEY_EN_G, KEY_EN_H, KEY_EN_J, KEY_EN_K, KEY_EN_L, KEY_EN_SEMICOLON, KEY_EN_QUOTE, KEY_EN_ANSI_ENTER, KEY_EN_PAGE_DOWN, KEY_EN_NUMPAD_4, KEY_EN_NUMPAD_5, KEY_EN_NUMPAD_6, KEY_EN_LEFT_SHIFT, KEY_EN_Z, KEY_EN_X, KEY_EN_C, KEY_EN_V, KEY_EN_B, KEY_EN_N, KEY_EN_M, KEY_EN_COMMA, KEY_EN_PERIOD, KEY_EN_FORWARD_SLASH, KEY_EN_RIGHT_SHIFT, KEY_EN_UP_ARROW, KEY_EN_NUMPAD_1, KEY_EN_NUMPAD_2, KEY_EN_NUMPAD_3, KEY_EN_NUMPAD_ENTER, KEY_EN_LEFT_CONTROL, KEY_EN_LEFT_WINDOWS, KEY_EN_LEFT_ALT, KEY_EN_SPACE, KEY_EN_RIGHT_ALT, KEY_EN_RIGHT_FUNCTION, KEY_EN_RIGHT_CONTROL, KEY_EN_LEFT_ARROW, KEY_EN_DOWN_ARROW, KEY_EN_RIGHT_ARROW, KEY_EN_NUMPAD_0, KEY_EN_NUMPAD_PERIOD }; static const char *normal_led_names[] = { KEY_EN_ESCAPE, KEY_EN_F1, KEY_EN_F2, KEY_EN_F3, KEY_EN_F4, KEY_EN_F5, KEY_EN_F6, KEY_EN_F7, KEY_EN_F8, KEY_EN_F9, KEY_EN_F10, KEY_EN_F11, KEY_EN_F12, KEY_EN_DELETE, KEY_EN_PRINT_SCREEN, KEY_EN_PAUSE_BREAK, KEY_EN_HOME, KEY_EN_END, KEY_EN_BACK_TICK, KEY_EN_1, KEY_EN_2, KEY_EN_3, KEY_EN_4, KEY_EN_5, KEY_EN_6, KEY_EN_7, KEY_EN_8, KEY_EN_9, KEY_EN_0, KEY_EN_MINUS, KEY_EN_PLUS, KEY_EN_BACKSPACE, KEY_EN_INSERT, KEY_EN_NUMPAD_LOCK, KEY_EN_NUMPAD_DIVIDE, KEY_EN_NUMPAD_TIMES, KEY_EN_NUMPAD_MINUS, KEY_EN_TAB, KEY_EN_Q, KEY_EN_W, KEY_EN_E, KEY_EN_R, KEY_EN_T, KEY_EN_Y, KEY_EN_U, KEY_EN_I, KEY_EN_O, KEY_EN_P, KEY_EN_LEFT_BRACKET, KEY_EN_RIGHT_BRACKET, KEY_EN_BACK_SLASH, KEY_EN_PAGE_UP, KEY_EN_NUMPAD_7, KEY_EN_NUMPAD_8, KEY_EN_NUMPAD_9, KEY_EN_NUMPAD_PLUS, KEY_EN_CAPS_LOCK, KEY_EN_A, KEY_EN_S, KEY_EN_D, KEY_EN_F, KEY_EN_G, KEY_EN_H, KEY_EN_J, KEY_EN_K, KEY_EN_L, KEY_EN_SEMICOLON, KEY_EN_QUOTE, KEY_EN_ANSI_ENTER, KEY_EN_PAGE_DOWN, KEY_EN_NUMPAD_4, KEY_EN_NUMPAD_5, KEY_EN_NUMPAD_6, KEY_EN_LEFT_SHIFT, KEY_EN_Z, KEY_EN_X, KEY_EN_C, KEY_EN_V, KEY_EN_B, KEY_EN_N, KEY_EN_M, KEY_EN_COMMA, KEY_EN_PERIOD, KEY_EN_FORWARD_SLASH, KEY_EN_RIGHT_SHIFT, KEY_EN_UP_ARROW, KEY_EN_NUMPAD_1, KEY_EN_NUMPAD_2, KEY_EN_NUMPAD_3, KEY_EN_NUMPAD_ENTER, KEY_EN_LEFT_CONTROL, KEY_EN_LEFT_WINDOWS, KEY_EN_LEFT_ALT, KEY_EN_SPACE, KEY_EN_RIGHT_ALT, KEY_EN_RIGHT_FUNCTION, KEY_EN_RIGHT_CONTROL, KEY_EN_LEFT_ARROW, KEY_EN_DOWN_ARROW, KEY_EN_RIGHT_ARROW, KEY_EN_NUMPAD_0, KEY_EN_NUMPAD_PERIOD }; /**------------------------------------------------------------------*\ @name Valkyrie @category Keyboard @type USB @save :x: @direct :white_check_mark: @effects :x: @detectors DetectValkyrieKeyboardControllers @comment \*-------------------------------------------------------------------*/ RGBController_ValkyrieKeyboard::RGBController_ValkyrieKeyboard(ValkyrieKeyboardController* controller_ptr) { controller = controller_ptr; name = controller->GetNameString(); vendor = "Valkyrie"; type = DEVICE_TYPE_KEYBOARD; description = "Valkyrie Keyboard Device"; location = controller->GetDeviceLocation(); serial = controller->GetSerialString(); mode Direct; Direct.name = "Direct"; Direct.value = 0xFFFF; Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR; Direct.color_mode = MODE_COLORS_PER_LED; modes.push_back(Direct); SetupZones(); } RGBController_ValkyrieKeyboard::~RGBController_ValkyrieKeyboard() { /*---------------------------------------------------------*\ | Delete the matrix map | \*---------------------------------------------------------*/ for(unsigned int zone_index = 0; zone_index < zones.size(); zone_index++) { if(zones[zone_index].matrix_map != NULL) { delete zones[zone_index].matrix_map; } break; } delete controller; } void RGBController_ValkyrieKeyboard::SetupZones() { ValkyrieKeyboardMappingLayoutType layout; switch(controller->GetInterfaceNum()) { case 3: layout = PRO_LAYOUT; break; default: layout = NORMAL_LAYOUT; break; } /*---------------------------------------------------------*\ | Set up zones | \*---------------------------------------------------------*/ unsigned int total_led_count = 0; for(unsigned int zone_idx = 0; zone_idx < 1; zone_idx++) { unsigned int zone_size = 0; unsigned int matrix_width = 0; unsigned int* matrix_map_ptr = NULL; switch(layout) { case PRO_LAYOUT: zone_size = zone_sizes[zone_idx]; matrix_width = 22; matrix_map_ptr = (unsigned int *)&matrix_map; break; default: zone_size = normal_zone_sizes[zone_idx]; matrix_width = 22; matrix_map_ptr = (unsigned int *)&normal_matrix_map; break; } zone new_zone; new_zone.name = zone_names[zone_idx]; new_zone.type = zone_types[zone_idx]; new_zone.leds_min = zone_size; new_zone.leds_max = zone_size; new_zone.leds_count = zone_size; new_zone.matrix_map = new matrix_map_type; new_zone.matrix_map->height = 6; new_zone.matrix_map->width = matrix_width; new_zone.matrix_map->map = matrix_map_ptr; zones.push_back(new_zone); total_led_count += zone_size; } for(unsigned int led_idx = 0; led_idx < total_led_count; led_idx++) { led new_led; switch(layout) { case PRO_LAYOUT: new_led.name = led_names[led_idx]; break; default: new_led.name = normal_led_names[led_idx]; break; } leds.push_back(new_led); } SetupColors(); } void RGBController_ValkyrieKeyboard::ResizeZone(int /*zone*/, int /*new_size*/) { /*---------------------------------------------------------*\ | This device does not support resizing zones | \*---------------------------------------------------------*/ } void RGBController_ValkyrieKeyboard::DeviceUpdateLEDs() { unsigned char colordata[1024]; for(std::size_t color_idx = 0; color_idx < colors.size(); color_idx++) { colordata[(color_idx*3)+0] = RGBGetRValue(colors[color_idx]); colordata[(color_idx*3)+1] = RGBGetGValue(colors[color_idx]); colordata[(color_idx*3)+2] = RGBGetBValue(colors[color_idx]); } controller->SendColors(colordata, sizeof(colordata)); } void RGBController_ValkyrieKeyboard::UpdateZoneLEDs(int /*zone*/) { DeviceUpdateLEDs(); } void RGBController_ValkyrieKeyboard::UpdateSingleLED(int /*led*/) { DeviceUpdateLEDs(); } void RGBController_ValkyrieKeyboard::DeviceUpdateMode() { }