/*---------------------------------------------------------*\ | RGBController_SRGBmodsLEDControllerV1.cpp | | | | RGBController for SRGBmods LED Controller V1 | | | | Adam Honse (CalcProgrammer1) 30 Jun 2023 | | | | This file is part of the OpenRGB project | | SPDX-License-Identifier: GPL-2.0-or-later | \*---------------------------------------------------------*/ #include "RGBController_SRGBmodsLEDControllerV1.h" /**------------------------------------------------------------------*\ @name SRGBmods LED Controller V1 @category LEDStrip @type USB @save :x: @direct :white_check_mark: @effects :white_check_mark: @detectors DetectSRGBmodsControllers @comment \*-------------------------------------------------------------------*/ RGBController_SRGBmodsLEDControllerV1::RGBController_SRGBmodsLEDControllerV1(SRGBmodsLEDControllerV1* controller_ptr) { controller = controller_ptr; name = controller->GetNameString(); vendor = "SRGBmods.net"; description = "SRGBmods LED Controller V1 Device"; type = DEVICE_TYPE_LEDSTRIP; location = controller->GetLocationString(); serial = controller->GetSerialString(); mode Direct; Direct.name = "Direct"; Direct.value = SRGBMODS_LED_CONTROLLER_V1_MODE_DIRECT; Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR; Direct.color_mode = MODE_COLORS_PER_LED; modes.push_back(Direct); mode Rainbow; Rainbow.name = "Rainbow Wave"; Rainbow.value = SRGBMODS_LED_CONTROLLER_V1_MODE_RAINBOW; Rainbow.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE; Rainbow.color_mode = MODE_COLORS_RANDOM; Rainbow.brightness_min = 0x00; Rainbow.brightness_max = 0xFF; Rainbow.brightness = 0xFF; Rainbow.speed_min = 0x0A; Rainbow.speed_max = 0xFF; Rainbow.speed = 0x7F; modes.push_back(Rainbow); mode Breathing; Breathing.name = "Breathing"; Breathing.value = SRGBMODS_LED_CONTROLLER_V1_MODE_BREATHING_MODE_SPECIFIC; Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE; Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC; Breathing.brightness_min = 0x00; Breathing.brightness_max = 0xFF; Breathing.brightness = 0xFF; Breathing.speed_min = 0x0A; Breathing.speed_max = 0xFF; Breathing.speed = 0x7F; Breathing.colors_min = 1; Breathing.colors_max = 1; Breathing.colors.resize(1); modes.push_back(Breathing); mode Static; Static.name = "Static"; Static.value = SRGBMODS_LED_CONTROLLER_V1_MODE_STATIC; Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE; Static.color_mode = MODE_COLORS_MODE_SPECIFIC; Static.brightness_min = 0x00; Static.brightness_max = 0xFF; Static.brightness = 0xFF; Static.colors_min = 1; Static.colors_max = 1; Static.colors.resize(1); modes.push_back(Static); SetupZones(); } RGBController_SRGBmodsLEDControllerV1::~RGBController_SRGBmodsLEDControllerV1() { Shutdown(); delete controller; } void RGBController_SRGBmodsLEDControllerV1::SetupZones() { /*-----------------------------------------------------*\ | Only set LED count on the first run | \*-----------------------------------------------------*/ bool first_run = false; if(zones.size() == 0) { first_run = true; } /*-----------------------------------------------------*\ | Clear any existing color/LED configuration | \*-----------------------------------------------------*/ leds.clear(); colors.clear(); zones.resize(SRGBMODS_LED_CONTROLLER_V1_NUM_CHANNELS); /*-----------------------------------------------------*\ | Set zones and leds | \*-----------------------------------------------------*/ for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++) { /*-------------------------------------------------*\ | The maximum number of LEDs per channel is 800 | | according to https://srgbmods.net/lcv1/ | \*-------------------------------------------------*/ zones[zone_idx].leds_min = 0; zones[zone_idx].leds_max = 800; if(first_run) { zones[zone_idx].flags = ZONE_FLAG_MANUALLY_CONFIGURABLE_SIZE | ZONE_FLAG_MANUALLY_CONFIGURABLE_NAME | ZONE_FLAG_MANUALLY_CONFIGURABLE_TYPE | ZONE_FLAG_MANUALLY_CONFIGURABLE_MATRIX_MAP; } if(!(zones[zone_idx].flags & ZONE_FLAG_MANUALLY_CONFIGURED_NAME)) { zones[zone_idx].name = "Addressable RGB Header "; zones[zone_idx].name.append(std::to_string(zone_idx + 1)); } if(!(zones[zone_idx].flags & ZONE_FLAG_MANUALLY_CONFIGURED_SIZE)) { zones[zone_idx].leds_count = 0; } if(!(zones[zone_idx].flags & ZONE_FLAG_MANUALLY_CONFIGURED_TYPE)) { zones[zone_idx].type = ZONE_TYPE_LINEAR; } if(!(zones[zone_idx].flags & ZONE_FLAG_MANUALLY_CONFIGURED_MATRIX_MAP)) { zones[zone_idx].matrix_map.width = 0; zones[zone_idx].matrix_map.height = 0; zones[zone_idx].matrix_map.map.resize(0); } for(unsigned int led_ch_idx = 0; led_ch_idx < zones[zone_idx].leds_count; led_ch_idx++) { led new_led; new_led.name = zones[zone_idx].name + ", LED " + std::to_string(led_ch_idx + 1); leds.push_back(new_led); leds_channel.push_back(zone_idx); } } SetupColors(); } void RGBController_SRGBmodsLEDControllerV1::DeviceConfigureZone(int zone_idx) { if((size_t)zone_idx < zones.size()) { SetupZones(); } } void RGBController_SRGBmodsLEDControllerV1::DeviceUpdateLEDs() { if(modes[active_mode].value == SRGBMODS_LED_CONTROLLER_V1_MODE_DIRECT) { for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++) { if(zones[zone_idx].leds_count > 0) { controller->SetChannelLEDs((unsigned char)zone_idx, zones[zone_idx].colors, zones[zone_idx].leds_count); } } } else { DeviceUpdateMode(); } } void RGBController_SRGBmodsLEDControllerV1::DeviceUpdateZoneLEDs(int /*zone*/) { DeviceUpdateLEDs(); } void RGBController_SRGBmodsLEDControllerV1::DeviceUpdateSingleLED(int /*led*/) { DeviceUpdateLEDs(); } void RGBController_SRGBmodsLEDControllerV1::DeviceUpdateMode() { if(modes[active_mode].value == SRGBMODS_LED_CONTROLLER_V1_MODE_DIRECT) { controller->SetDirect(); DeviceUpdateLEDs(); } else { unsigned int value = modes[active_mode].value; RGBColor color = 0; if(modes[active_mode].value == SRGBMODS_LED_CONTROLLER_V1_MODE_BREATHING_MODE_SPECIFIC && modes[active_mode].color_mode == MODE_COLORS_RANDOM) { value = SRGBMODS_LED_CONTROLLER_V1_MODE_BREATHING_RANDOM; } if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC) { color = modes[active_mode].colors[0]; } controller->SetConfiguration(value, modes[active_mode].speed, modes[active_mode].brightness, color); } }