/*-------------------------------------------------------------------*\ | RGBController_CMARGBController.cpp | | | | Driver for Coolermaster ARGB Controller | | | | Chris M (Dr_No) 14th Oct 2020 | | | \*-------------------------------------------------------------------*/ #include "RGBController_CMARGBController.h" RGBController_CMARGBController::RGBController_CMARGBController(CMARGBController *cmargb_ptr) { cmargb = cmargb_ptr; unsigned char speed = cmargb->GetLedSpeed(); name = argb_header_data[cmargb->GetZoneIndex()].name; vendor = "Cooler Master"; type = DEVICE_TYPE_LEDSTRIP; description = cmargb->GetDeviceName(); version = "1.0"; serial = cmargb->GetSerial(); location = cmargb->GetLocation(); if ( argb_header_data[cmargb->GetZoneIndex()].digital) { mode Off; Off.name = "Turn Off"; Off.value = CM_ARGB_MODE_OFF; Off.color_mode = MODE_COLORS_NONE; modes.push_back(Off); mode Reload; Reload.name = "Reload"; Reload.value = CM_ARGB_MODE_RELOAD; Reload.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR; Reload.colors_min = 1; Reload.colors_max = 1; Reload.colors.resize(Reload.colors_max); Reload.speed_min = CM_ARGB_SPEED_SLOWEST; Reload.speed_max = CM_ARGB_SPEED_FASTEST; Reload.color_mode = MODE_COLORS_RANDOM; Reload.speed = speed; modes.push_back(Reload); mode Recoil; Recoil.name = "Recoil"; Recoil.value = CM_ARGB_MODE_RECOIL; Recoil.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR; Recoil.colors_min = 1; Recoil.colors_max = 1; Recoil.colors.resize(Reload.colors_max); Recoil.speed_min = CM_ARGB_SPEED_SLOWEST; Recoil.speed_max = CM_ARGB_SPEED_FASTEST; Recoil.color_mode = MODE_COLORS_RANDOM; Recoil.speed = speed; modes.push_back(Recoil); mode Breathing; Breathing.name = "Breathing"; Breathing.value = CM_ARGB_MODE_BREATHING; Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR; Breathing.colors_min = 1; Breathing.colors_max = 1; Breathing.colors.resize(Reload.colors_max); Breathing.speed_min = CM_ARGB_SPEED_SLOWEST; Breathing.speed_max = CM_ARGB_SPEED_FASTEST; Breathing.color_mode = MODE_COLORS_RANDOM; Breathing.speed = speed; modes.push_back(Breathing); mode Refill; Refill.name = "Refill"; Refill.value = CM_ARGB_MODE_REFILL; Refill.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR; Refill.colors_min = 1; Refill.colors_max = 1; Refill.colors.resize(Reload.colors_max); Refill.speed_min = CM_ARGB_SPEED_SLOWEST; Refill.speed_max = CM_ARGB_SPEED_FASTEST; Refill.color_mode = MODE_COLORS_RANDOM; Refill.speed = speed; modes.push_back(Refill); mode Demo; Demo.name = "Demo"; Demo.value = CM_ARGB_MODE_DEMO; Demo.flags = MODE_FLAG_HAS_SPEED; Demo.speed_min = CM_ARGB_SPEED_SLOWEST; Demo.speed_max = CM_ARGB_SPEED_FASTEST; Demo.color_mode = MODE_COLORS_NONE; Demo.speed = speed; modes.push_back(Demo); mode Spectrum; Spectrum.name = "Spectrum"; Spectrum.value = CM_ARGB_MODE_SPECTRUM; Spectrum.flags = MODE_FLAG_HAS_SPEED; Spectrum.speed_min = CM_ARGB_SPEED_SLOWEST; Spectrum.speed_max = CM_ARGB_SPEED_FASTEST; Spectrum.color_mode = MODE_COLORS_NONE; Spectrum.speed = speed; modes.push_back(Spectrum); mode FillFlow; FillFlow.name = "Fill Flow"; FillFlow.value = CM_ARGB_MODE_FILLFLOW; FillFlow.flags = MODE_FLAG_HAS_SPEED; FillFlow.speed_min = CM_ARGB_SPEED_SLOWEST; FillFlow.speed_max = CM_ARGB_SPEED_FASTEST; FillFlow.color_mode = MODE_COLORS_NONE; FillFlow.speed = speed; modes.push_back(FillFlow); mode Rainbow; Rainbow.name = "Rainbow"; Rainbow.value = CM_ARGB_MODE_RAINBOW; Rainbow.flags = MODE_FLAG_HAS_SPEED; Rainbow.speed_min = CM_ARGB_SPEED_SLOWEST; Rainbow.speed_max = CM_ARGB_SPEED_FASTEST; Rainbow.color_mode = MODE_COLORS_NONE; Rainbow.speed = speed; modes.push_back(Rainbow); mode Direct; Direct.name = "Direct"; Direct.value = CM_ARGB_MODE_DIRECT; Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR; Direct.color_mode = MODE_COLORS_PER_LED; modes.push_back(Direct); mode PassThru; PassThru.name = "Pass Thru"; PassThru.value = CM_ARGB_MODE_PASSTHRU; PassThru.color_mode = MODE_COLORS_NONE; modes.push_back(PassThru); } else { mode Off; Off.name = "Turn Off"; Off.value = CM_RGB_MODE_OFF; Off.color_mode = MODE_COLORS_NONE; modes.push_back(Off); mode Breathing; Breathing.name = "Breathing"; Breathing.value = CM_RGB_MODE_BREATHING; Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR; Breathing.colors_min = 1; Breathing.colors_max = 1; Breathing.colors.resize(Breathing.colors_max); Breathing.speed_min = CM_ARGB_SPEED_SLOWEST; Breathing.speed_max = CM_ARGB_SPEED_FASTEST; Breathing.color_mode = MODE_COLORS_RANDOM; Breathing.speed = speed; modes.push_back(Breathing); mode Flash; Breathing.name = "Flash"; Breathing.value = CM_RGB_MODE_FLASH; Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR; Breathing.colors_min = 1; Breathing.colors_max = 1; Breathing.colors.resize(Breathing.colors_max); Breathing.speed_min = CM_ARGB_SPEED_SLOWEST; Breathing.speed_max = CM_ARGB_SPEED_FASTEST; Breathing.color_mode = MODE_COLORS_RANDOM; Breathing.speed = speed; modes.push_back(Breathing); mode ColourCycle; ColourCycle.name = "Colour Cycle"; ColourCycle.value = CM_RGB_MODE_COLOUR_CYCLE; ColourCycle.flags = MODE_FLAG_HAS_SPEED; ColourCycle.speed_min = CM_ARGB_SPEED_SLOWEST; ColourCycle.speed_max = CM_ARGB_SPEED_FASTEST; ColourCycle.color_mode = MODE_COLORS_NONE; ColourCycle.speed = speed; modes.push_back(ColourCycle); mode PassThru; PassThru.name = "Pass Thru"; PassThru.value = CM_RGB_MODE_PASSTHRU; PassThru.color_mode = MODE_COLORS_NONE; modes.push_back(PassThru); } Init_Controller(); //Only processed on first run SetupZones(); //active_mode = cmargb->GetMode(); } RGBController_CMARGBController::~RGBController_CMARGBController() { } void RGBController_CMARGBController::Init_Controller() { int zone_idx = cmargb->GetZoneIndex(); int zone_led_count = argb_header_data[zone_idx].count; bool boolSingleLED = ( zone_led_count == 1 ); //If argb_header_data[zone_idx].count == 1 then the zone is ZONE_TYPE_SINGLE zone ARGB_zone; ARGB_zone.name = std::to_string(zone_idx); ARGB_zone.type = (boolSingleLED) ? ZONE_TYPE_SINGLE : ZONE_TYPE_LINEAR; ARGB_zone.leds_min = 0; ARGB_zone.leds_max = 64; ARGB_zone.leds_count = zone_led_count; ARGB_zone.matrix_map = NULL; zones.push_back(ARGB_zone); } void RGBController_CMARGBController::SetupZones() { /*-------------------------------------------------*\ | Clear any existing color/LED configuration | \*-------------------------------------------------*/ leds.clear(); colors.clear(); /*---------------------------------------------------------*\ | Set up zones | \*---------------------------------------------------------*/ for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++) { bool boolSingleLED = (zones[zone_idx].type == ZONE_TYPE_SINGLE); //Calculated for later use for(unsigned int lp_idx = 0; lp_idx < zones[zone_idx].leds_count; lp_idx++) { led new_led; unsigned int i = std::stoi(zones[zone_idx].name); if(boolSingleLED) { new_led.name = i; new_led.value = argb_header_data[i].header; } else { new_led.name = i; new_led.name.append(" LED " + std::to_string(lp_idx)); new_led.value = argb_header_data[i].header; } leds.push_back(new_led); } } SetupColors(); } void RGBController_CMARGBController::ResizeZone(int zone, int new_size) { if((size_t) zone >= zones.size()) { return; } if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max)) { zones[zone].leds_count = new_size; SetupZones(); } } void RGBController_CMARGBController::DeviceUpdateLEDs() { /*unsigned char red = RGBGetRValue(colors[0]); unsigned char grn = RGBGetGValue(colors[0]); unsigned char blu = RGBGetBValue(colors[0]); cmargb->SetColor(red, grn, blu);*/ //this one cmargb->SetMode( modes[active_mode].value, modes[active_mode].speed ); cmargb->SetLedsDirect( zones[0].colors, zones[0].leds_count ); } void RGBController_CMARGBController::UpdateZoneLEDs(int zone) { RGBColor colour = colors[zone]; unsigned char red = RGBGetRValue(colour); unsigned char grn = RGBGetGValue(colour); unsigned char blu = RGBGetBValue(colour); cmargb->SetColor(red, grn, blu); } void RGBController_CMARGBController::UpdateSingleLED(int led) { //cmargb->SetMode( modes[active_mode].value, modes[active_mode].speed ); //cmargb->SetLedsDirect( zones[0].colors, zones[0].leds_count ); } void RGBController_CMARGBController::SetCustomMode() { active_mode = CM_ARGB_MODE_DIRECT; } void RGBController_CMARGBController::DeviceUpdateMode() { if( modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC ) { unsigned char red = RGBGetRValue(modes[active_mode].colors[0]); unsigned char grn = RGBGetGValue(modes[active_mode].colors[0]); unsigned char blu = RGBGetBValue(modes[active_mode].colors[0]); cmargb->SetColor(red, grn, blu); } else { cmargb->SetColor(0, 0, 0); //If the mode is not colour specific then set colour to black for the random index } cmargb->SetMode( modes[active_mode].value, modes[active_mode].speed ); }