#include "RGBController_CreativeSoundBlasterXG6.h" /**------------------------------------------------------------------*\ @name Creative Sound BlasterX G6 @category Headset @type USB @save :x: @direct :white_check_mark: @effects :x: @detectors DetectCreativeDevice @comment \*-------------------------------------------------------------------*/ RGBController_CreativeSoundBlasterXG6::RGBController_CreativeSoundBlasterXG6(CreativeSoundBlasterXG6Controller* controller_ptr) { controller = controller_ptr; name = "Creative SoundBlasterX G6 Device"; vendor = "Creative"; type = DEVICE_TYPE_HEADSET; description = "Creative SoundBlasterX G6 Device"; location = controller->GetDeviceLocation(); serial = ""; mode Static; Static.name = "Direct"; Static.value = 0; Static.flags = MODE_COLORS_PER_LED; Static.color_mode = MODE_COLORS_PER_LED; modes.push_back(Static); SetupZones(); } RGBController_CreativeSoundBlasterXG6::~RGBController_CreativeSoundBlasterXG6() { delete controller; } void RGBController_CreativeSoundBlasterXG6::SetupZones() { zone logo_zone; logo_zone.name = "Logo"; logo_zone.type = ZONE_TYPE_SINGLE; logo_zone.leds_min = 1; logo_zone.leds_max = 1; logo_zone.leds_count = 1; logo_zone.matrix_map = NULL; zones.push_back(logo_zone); led logo_led; logo_led.name = "Logo"; leds.push_back(logo_led); SetupColors(); } void RGBController_CreativeSoundBlasterXG6::ResizeZone(int /*zone*/, int /*new_size*/) { /*---------------------------------------------------------*\ | This device does not support resizing zones | \*---------------------------------------------------------*/ } void RGBController_CreativeSoundBlasterXG6::DeviceUpdateLEDs() { unsigned char red = RGBGetRValue(colors[0]); unsigned char grn = RGBGetGValue(colors[0]); unsigned char blu = RGBGetBValue(colors[0]); controller->SetLedColor(red, grn, blu); } void RGBController_CreativeSoundBlasterXG6::UpdateZoneLEDs(int /*zone*/) { DeviceUpdateLEDs(); } void RGBController_CreativeSoundBlasterXG6::UpdateSingleLED(int /*led*/) { DeviceUpdateLEDs(); } void RGBController_CreativeSoundBlasterXG6::SetCustomMode() { active_mode = 0; } void RGBController_CreativeSoundBlasterXG6::DeviceUpdateMode() { DeviceUpdateLEDs(); }