/*-----------------------------------------*\ | HyperXAlloyFPSController.cpp | | | | Driver for HyperX Alloy FPS Keyboard | | lighting controller | | | | Adam Honse (CalcProgrammer1) 1/30/2020 | \*-----------------------------------------*/ #include "HyperXAlloyFPSController.h" #include using namespace std::chrono_literals; static unsigned int keys[] = {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x20, 0x21, 0x22, 0x23, 0x24, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32, 0x33, 0x34, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3E, 0x3F, 0x41, 0x44, 0x45, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x51, 0x54, 0x55, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5E, 0x5F, 0x61, 0x64, 0x65, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6E, 0x6F, 0x74, 0x75, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, 0x81, 0x84, 0x85, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x91, 0x94, 0x95 }; HyperXAlloyFPSController::HyperXAlloyFPSController(hid_device* dev_handle, const char* path) { dev = dev_handle; location = path; } HyperXAlloyFPSController::~HyperXAlloyFPSController() { hid_close(dev); } std::string HyperXAlloyFPSController::GetDeviceLocation() { return("HID: " + location); } std::string HyperXAlloyFPSController::GetSerialString() { wchar_t serial_string[128]; int ret = hid_get_serial_number_string(dev, serial_string, 128); if(ret != 0) { return(""); } std::wstring return_wstring = serial_string; std::string return_string(return_wstring.begin(), return_wstring.end()); return(return_string); } void HyperXAlloyFPSController::SetLEDsDirect(std::vector colors) { unsigned char red_color_data[106]; unsigned char grn_color_data[106]; unsigned char blu_color_data[106]; unsigned char ext_color_data[150]; for(std::size_t i = 0; i < 106; i++) { red_color_data[i] = RGBGetRValue(colors[i]); grn_color_data[i] = RGBGetGValue(colors[i]); blu_color_data[i] = RGBGetBValue(colors[i]); } SendDirect ( HYPERX_ALLOY_FPS_COLOR_CHANNEL_RED, red_color_data ); std::this_thread::sleep_for(10ms); SendDirect ( HYPERX_ALLOY_FPS_COLOR_CHANNEL_GREEN, grn_color_data ); std::this_thread::sleep_for(10ms); SendDirect ( HYPERX_ALLOY_FPS_COLOR_CHANNEL_BLUE, blu_color_data ); } /*-------------------------------------------------------------------------------------------------*\ | Private packet sending functions. | \*-------------------------------------------------------------------------------------------------*/ void HyperXAlloyFPSController::SendDirect ( unsigned char color_channel, unsigned char* color_data ) { unsigned char buf[264]; /*-----------------------------------------------------*\ | Zero out buffer | \*-----------------------------------------------------*/ memset(buf, 0x00, sizeof(buf)); /*-----------------------------------------------------*\ | Set up Direct packet | \*-----------------------------------------------------*/ buf[0x00] = 0x07; buf[0x01] = HYPERX_ALLOY_FPS_PACKET_ID_DIRECT; buf[0x02] = color_channel; buf[0x03] = 0xA0; /*-----------------------------------------------------*\ | Fill in color data | \*-----------------------------------------------------*/ for(int i = 0; i < 106; i++) { buf[keys[i]] = color_data[i]; } /*-----------------------------------------------------*\ | Send packet | \*-----------------------------------------------------*/ hid_send_feature_report(dev, buf, 264); }