/*---------------------------------------------------------*\ | RGBController_ClevoKeyboard.cpp | | | | RGBController for Clevo per-key RGB keyboard (ITE 8291) | | | | Kyle Cascade (kyle@cascade.family) 16 Jan 2026 | | | | This file is part of the OpenRGB project | | SPDX-License-Identifier: GPL-2.0-or-later | \*---------------------------------------------------------*/ #include "RGBController_ClevoKeyboard.h" #include "KeyboardLayoutManager.h" /**------------------------------------------------------------------*\ @name CLEVO Keyboard @category Keyboard @type USB @save :x: @direct :white_check_mark: @effects :white_check_mark: @detectors DetectClevoKeyboardControllers @comment Per-key RGB keyboard on CLEVO laptops using ITE 8291 controller. \*-------------------------------------------------------------------*/ RGBController_ClevoKeyboard::RGBController_ClevoKeyboard(ClevoKeyboardController* controller_ptr) { controller = controller_ptr; name = "CLEVO Keyboard"; vendor = "CLEVO Computers"; type = DEVICE_TYPE_KEYBOARD; description = "CLEVO Laptop Keyboard"; location = controller->GetDeviceLocation(); serial = controller->GetSerialString(); version = controller->GetFirmwareVersion(); mode Direct; Direct.name = "Direct"; Direct.value = CLEVO_KEYBOARD_MODE_DIRECT; Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS; Direct.brightness_min = CLEVO_KEYBOARD_BRIGHTNESS_MIN; Direct.brightness_max = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Direct.brightness = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Direct.color_mode = MODE_COLORS_PER_LED; modes.push_back(Direct); mode Rainbow; Rainbow.name = "Rainbow"; Rainbow.value = CLEVO_KEYBOARD_MODE_RAINBOW; Rainbow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS; Rainbow.speed_min = CLEVO_KEYBOARD_SPEED_MAX; Rainbow.speed_max = CLEVO_KEYBOARD_SPEED_MIN; Rainbow.speed = 0x05; Rainbow.brightness_min = CLEVO_KEYBOARD_BRIGHTNESS_MIN; Rainbow.brightness_max = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Rainbow.brightness = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Rainbow.color_mode = MODE_COLORS_NONE; modes.push_back(Rainbow); mode Wave; Wave.name = "Wave"; Wave.value = CLEVO_KEYBOARD_MODE_WAVE; Wave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Wave.speed_min = CLEVO_KEYBOARD_SPEED_MAX; Wave.speed_max = CLEVO_KEYBOARD_SPEED_MIN; Wave.speed = 0x05; Wave.brightness_min = CLEVO_KEYBOARD_BRIGHTNESS_MIN; Wave.brightness_max = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Wave.brightness = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Wave.direction = MODE_DIRECTION_LEFT; Wave.colors_min = 1; Wave.colors_max = 1; Wave.colors.resize(1); Wave.color_mode = MODE_COLORS_MODE_SPECIFIC; modes.push_back(Wave); mode Breathing; Breathing.name = "Breathing"; Breathing.value = CLEVO_KEYBOARD_MODE_BREATH; Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Breathing.speed_min = CLEVO_KEYBOARD_SPEED_MAX; Breathing.speed_max = CLEVO_KEYBOARD_SPEED_MIN; Breathing.speed = 0x05; Breathing.brightness_min = CLEVO_KEYBOARD_BRIGHTNESS_MIN; Breathing.brightness_max = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Breathing.brightness = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Breathing.colors_min = 1; Breathing.colors_max = 1; Breathing.colors.resize(1); Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC; modes.push_back(Breathing); mode Reactive; Reactive.name = "Reactive"; Reactive.value = CLEVO_KEYBOARD_MODE_REACTIVE; Reactive.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Reactive.speed_min = CLEVO_KEYBOARD_SPEED_MAX; Reactive.speed_max = CLEVO_KEYBOARD_SPEED_MIN; Reactive.speed = 0x05; Reactive.brightness_min = CLEVO_KEYBOARD_BRIGHTNESS_MIN; Reactive.brightness_max = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Reactive.brightness = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Reactive.colors_min = 1; Reactive.colors_max = 1; Reactive.colors.resize(1); Reactive.color_mode = MODE_COLORS_MODE_SPECIFIC; modes.push_back(Reactive); mode Ripple; Ripple.name = "Ripple"; Ripple.value = CLEVO_KEYBOARD_MODE_RIPPLE; Ripple.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Ripple.speed_min = CLEVO_KEYBOARD_SPEED_MAX; Ripple.speed_max = CLEVO_KEYBOARD_SPEED_MIN; Ripple.speed = 0x05; Ripple.brightness_min = CLEVO_KEYBOARD_BRIGHTNESS_MIN; Ripple.brightness_max = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Ripple.brightness = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Ripple.colors_min = 1; Ripple.colors_max = 1; Ripple.colors.resize(1); Ripple.color_mode = MODE_COLORS_MODE_SPECIFIC; modes.push_back(Ripple); mode Marquee; Marquee.name = "Marquee"; Marquee.value = CLEVO_KEYBOARD_MODE_MARQUEE; Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Marquee.speed_min = CLEVO_KEYBOARD_SPEED_MAX; Marquee.speed_max = CLEVO_KEYBOARD_SPEED_MIN; Marquee.speed = 0x05; Marquee.brightness_min = CLEVO_KEYBOARD_BRIGHTNESS_MIN; Marquee.brightness_max = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Marquee.brightness = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Marquee.colors_min = 1; Marquee.colors_max = 1; Marquee.colors.resize(1); Marquee.color_mode = MODE_COLORS_MODE_SPECIFIC; modes.push_back(Marquee); mode Raindrop; Raindrop.name = "Raindrop"; Raindrop.value = CLEVO_KEYBOARD_MODE_RAINDROP; Raindrop.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Raindrop.speed_min = CLEVO_KEYBOARD_SPEED_MAX; Raindrop.speed_max = CLEVO_KEYBOARD_SPEED_MIN; Raindrop.speed = 0x05; Raindrop.brightness_min = CLEVO_KEYBOARD_BRIGHTNESS_MIN; Raindrop.brightness_max = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Raindrop.brightness = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Raindrop.colors_min = 1; Raindrop.colors_max = 1; Raindrop.colors.resize(1); Raindrop.color_mode = MODE_COLORS_MODE_SPECIFIC; modes.push_back(Raindrop); mode Aurora; Aurora.name = "Aurora"; Aurora.value = CLEVO_KEYBOARD_MODE_AURORA; Aurora.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Aurora.speed_min = CLEVO_KEYBOARD_SPEED_MAX; Aurora.speed_max = CLEVO_KEYBOARD_SPEED_MIN; Aurora.speed = 0x05; Aurora.brightness_min = CLEVO_KEYBOARD_BRIGHTNESS_MIN; Aurora.brightness_max = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Aurora.brightness = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Aurora.colors_min = 1; Aurora.colors_max = 1; Aurora.colors.resize(1); Aurora.color_mode = MODE_COLORS_MODE_SPECIFIC; modes.push_back(Aurora); mode Spark; Spark.name = "Spark"; Spark.value = CLEVO_KEYBOARD_MODE_SPARK; Spark.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR; Spark.speed_min = CLEVO_KEYBOARD_SPEED_MAX; Spark.speed_max = CLEVO_KEYBOARD_SPEED_MIN; Spark.speed = 0x05; Spark.brightness_min = CLEVO_KEYBOARD_BRIGHTNESS_MIN; Spark.brightness_max = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Spark.brightness = CLEVO_KEYBOARD_BRIGHTNESS_MAX; Spark.colors_min = 1; Spark.colors_max = 1; Spark.colors.resize(1); Spark.color_mode = MODE_COLORS_MODE_SPECIFIC; modes.push_back(Spark); mode Off; Off.name = "Off"; Off.value = 0xFF; Off.flags = 0; Off.color_mode = MODE_COLORS_NONE; modes.push_back(Off); SetupZones(); } RGBController_ClevoKeyboard::~RGBController_ClevoKeyboard() { for(unsigned int zone_idx = 0; zone_idx < zones.size(); zone_idx++) { if(zones[zone_idx].matrix_map != nullptr) { delete[] zones[zone_idx].matrix_map->map; delete zones[zone_idx].matrix_map; } } delete controller; } void RGBController_ClevoKeyboard::SetupZones() { /*---------------------------------------------------------*\ | Create keyboard layout using KeyboardLayoutManager | \*---------------------------------------------------------*/ KeyboardLayoutManager new_kb(KEYBOARD_LAYOUT_ISO_QWERTY, clevo_keyboard_layout.base_size, clevo_keyboard_layout.key_values); new_kb.ChangeKeys(clevo_keyboard_layout); /*---------------------------------------------------------*\ | Create a matrix zone for the keyboard | \*---------------------------------------------------------*/ zone keyboard_zone; keyboard_zone.name = ZONE_EN_KEYBOARD; keyboard_zone.type = ZONE_TYPE_MATRIX; keyboard_zone.leds_count = new_kb.GetKeyCount(); keyboard_zone.leds_min = keyboard_zone.leds_count; keyboard_zone.leds_max = keyboard_zone.leds_count; /*---------------------------------------------------------*\ | Set up the matrix map using KLM dimensions | \*---------------------------------------------------------*/ keyboard_zone.matrix_map = new matrix_map_type; keyboard_zone.matrix_map->height = new_kb.GetRowCount(); keyboard_zone.matrix_map->width = new_kb.GetColumnCount(); keyboard_zone.matrix_map->map = new unsigned int[keyboard_zone.matrix_map->height * keyboard_zone.matrix_map->width]; new_kb.GetKeyMap(keyboard_zone.matrix_map->map, KEYBOARD_MAP_FILL_TYPE_COUNT); zones.push_back(keyboard_zone); /*---------------------------------------------------------*\ | Create LEDs from the KeyboardLayoutManager data | \*---------------------------------------------------------*/ for(unsigned int led_idx = 0; led_idx < keyboard_zone.leds_count; led_idx++) { led new_led; new_led.name = new_kb.GetKeyNameAt(led_idx); new_led.value = new_kb.GetKeyValueAt(led_idx); leds.push_back(new_led); } SetupColors(); /*---------------------------------------------------------*\ | Create buffer map to translate OpenRGB LED order to | | hardware LED order. The hardware expects 126 color values | | indexed by LED position (0-125). | \*---------------------------------------------------------*/ null_color = 0x00000000; buffer_map.resize(CLEVO_KEYBOARD_NUM_LEDS, &null_color); for(size_t led_idx = 0; led_idx < leds.size(); led_idx++) { buffer_map[leds[led_idx].value] = &colors[led_idx]; } } void RGBController_ClevoKeyboard::ResizeZone(int /*zone*/, int /*new_size*/) { /*---------------------------------------------------------*\ | This device does not support resizing zones | \*---------------------------------------------------------*/ } void RGBController_ClevoKeyboard::DeviceUpdateLEDs() { /*---------------------------------------------------------*\ | Build color data array using buffer map and send to device| | The buffer_map translates from hardware LED index to the | | corresponding color pointer for that LED. | \*---------------------------------------------------------*/ unsigned char color_data[CLEVO_KEYBOARD_NUM_LEDS * 3]; for(int i = 0; i < CLEVO_KEYBOARD_NUM_LEDS; i++) { color_data[i * 3 + 0] = RGBGetRValue(*buffer_map[i]); color_data[i * 3 + 1] = RGBGetGValue(*buffer_map[i]); color_data[i * 3 + 2] = RGBGetBValue(*buffer_map[i]); } controller->SendColors(color_data, modes[active_mode].brightness); } void RGBController_ClevoKeyboard::UpdateZoneLEDs(int /*zone*/) { DeviceUpdateLEDs(); } void RGBController_ClevoKeyboard::UpdateSingleLED(int /*led*/) { DeviceUpdateLEDs(); } void RGBController_ClevoKeyboard::DeviceUpdateMode() { unsigned char mode_value = modes[active_mode].value; /*---------------------------------------------------------*\ | Handle Off mode | \*---------------------------------------------------------*/ if(mode_value == 0xFF) { controller->TurnOff(); return; } /*---------------------------------------------------------*\ | Handle Direct (per-key) mode | \*---------------------------------------------------------*/ if(mode_value == CLEVO_KEYBOARD_MODE_DIRECT) { DeviceUpdateLEDs(); return; } /*---------------------------------------------------------*\ | Handle built-in effect modes | \*---------------------------------------------------------*/ unsigned char brightness = modes[active_mode].brightness; unsigned char speed = modes[active_mode].speed; unsigned char behaviour = 0x00; /*---------------------------------------------------------*\ | Set direction for wave mode | \*---------------------------------------------------------*/ if(mode_value == CLEVO_KEYBOARD_MODE_WAVE) { switch(modes[active_mode].direction) { case MODE_DIRECTION_LEFT: behaviour = CLEVO_KEYBOARD_DIRECTION_LEFT; break; case MODE_DIRECTION_RIGHT: behaviour = CLEVO_KEYBOARD_DIRECTION_RIGHT; break; case MODE_DIRECTION_UP: behaviour = CLEVO_KEYBOARD_DIRECTION_UP; break; case MODE_DIRECTION_DOWN: behaviour = CLEVO_KEYBOARD_DIRECTION_DOWN; break; } } /*---------------------------------------------------------*\ | Set mode color if applicable | \*---------------------------------------------------------*/ if(modes[active_mode].colors.size() > 0) { unsigned char red = RGBGetRValue(modes[active_mode].colors[0]); unsigned char green = RGBGetGValue(modes[active_mode].colors[0]); unsigned char blue = RGBGetBValue(modes[active_mode].colors[0]); controller->SetModeColor(1, red, green, blue); } controller->SetMode(mode_value, brightness, speed, behaviour); }