/*-----------------------------------------*\ | AuraAddressableController.cpp | | | | Driver for ASUS Aura RGB Addressable | | lighting controller | | | | Adam Honse (CalcProgrammer1) 1/18/2020 | \*-----------------------------------------*/ #include "AuraAddressableController.h" #include AuraAddressableController::AuraAddressableController(hid_device* dev_handle) : AuraUSBController(dev_handle) { /*-----------------------------------------------------*\ | Add addressable devices | \*-----------------------------------------------------*/ for(int i = 0; i < config_table[0x02]; ++i) { device_info.push_back({0x01, (unsigned char)i, 0x01, AuraDeviceType::ADDRESSABLE}); } } AuraAddressableController::~AuraAddressableController() { } void AuraAddressableController::SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors) { unsigned char led_data[60]; unsigned int leds_sent = 0; while(leds_sent < num_colors) { unsigned int leds_to_send = 20; if((num_colors - leds_sent) < leds_to_send) { leds_to_send = num_colors - leds_sent; } for(unsigned int led_idx = 0; led_idx < leds_to_send; led_idx++) { led_data[(led_idx * 3) + 0] = RGBGetRValue(colors[led_idx + leds_sent]); led_data[(led_idx * 3) + 1] = RGBGetGValue(colors[led_idx + leds_sent]); led_data[(led_idx * 3) + 2] = RGBGetBValue(colors[led_idx + leds_sent]); } SendDirect ( channel, leds_sent, leds_to_send, led_data ); leds_sent += leds_to_send; } SendDirectApply(channel); } void AuraAddressableController::SetMode ( unsigned char channel, unsigned char mode, unsigned char red, unsigned char grn, unsigned char blu ) { SendEffect ( channel, mode, red, grn, blu ); } void AuraAddressableController::SendEffect ( unsigned char channel, unsigned char mode, unsigned char red, unsigned char grn, unsigned char blu ) { unsigned char usb_buf[65]; /*-----------------------------------------------------*\ | Zero out buffer | \*-----------------------------------------------------*/ memset(usb_buf, 0x00, sizeof(usb_buf)); /*-----------------------------------------------------*\ | Set up message packet | \*-----------------------------------------------------*/ usb_buf[0x00] = 0xEC; usb_buf[0x01] = AURA_ADDRESSABLE_CONTROL_MODE_EFFECT; usb_buf[0x02] = channel; usb_buf[0x03] = 0x00; usb_buf[0x04] = mode; /*-----------------------------------------------------*\ | Copy in color data bytes | \*-----------------------------------------------------*/ usb_buf[0x05] = red; usb_buf[0x06] = grn; usb_buf[0x07] = blu; /*-----------------------------------------------------*\ | Send packet | \*-----------------------------------------------------*/ hid_write(dev, usb_buf, 65); } void AuraAddressableController::SendDirectApply ( unsigned char channel ) { unsigned char usb_buf[65]; /*-----------------------------------------------------*\ | Zero out buffer | \*-----------------------------------------------------*/ memset(usb_buf, 0x00, sizeof(usb_buf)); /*-----------------------------------------------------*\ | Set up message packet | \*-----------------------------------------------------*/ usb_buf[0x00] = 0xEC; usb_buf[0x01] = AURA_CONTROL_MODE_DIRECT; usb_buf[0x02] = 0x80 | channel; /*-----------------------------------------------------*\ | Send packet | \*-----------------------------------------------------*/ hid_write(dev, usb_buf, 65); }