/*-----------------------------------------*\ | RGBController_PoseidonZRGB.cpp | | | | Generic RGB Interface for Thermaltake | | Poseidon Z RGB Keyboard | | | | Adam Honse (CalcProgrammer1) 12/25/2019 | \*-----------------------------------------*/ #include "RGBController_PoseidonZRGB.h" //0xFFFFFFFF indicates an unused entry in matrix #define NA 0xFFFFFFFF static unsigned int matrix_map[6][23] = { { 0, NA, 8, 15, 22, 29, NA, 37, 44, 51, 58, NA, 65, 73, 81, 88, 94, 100, 102, NA, NA, NA, NA }, { 1, 9, 16, 23, 30, 38, 45, 52, 59, 66, 74, NA, 82, 89, 103, NA, 7, 21, 36, 50, 64, 80, 93 }, { 2, NA, 10, 17, 24, 31, NA, 39, 46, 53, 60, 67, 75, 83, 90, 95, 14, 28, 43, 57, 72, 87, 86 }, { 3, NA, 11, 18, 25, 32, NA, 40, 47, 54, 61, 68, 76, 84, 96, NA, NA, NA, NA, 35, 99, 63, NA }, { 4, NA, 26, 33, 41, 48, NA, 55, NA, 62, 69, 77, 85, 91, 101, NA, NA, 27, NA, 42, 49, 71, 98 }, { 5, 12, 19, NA, NA, NA, NA, 34, NA, NA, NA, NA, 70, 78, 92, 97, 6, 13, 20, 56, NA, 79, NA } }; static const char* zone_names[] = { "Keyboard" }; static zone_type zone_types[] = { ZONE_TYPE_MATRIX, }; static const unsigned int zone_sizes[] = { 104 }; static const char* led_names[] = { "Key: Escape", "Key: `", "Key: Tab", "Key: Caps Lock", "Key: Left Shift", "Key: Left Control", "Key: Left Arrow", "Key: Insert", "Key: F1", "Key: 1", "Key: Q", "Key: A", "Key: Left Windows", "Key: Down Arrow", "Key: Delete", "Key: F2", "Key: 2", "Key: W", "Key: S", "Key: Left Alt", "Key: Right Arrow", "Key: Home", "Key: F3", "Key: 3", "Key: E", "Key: D", "Key: Z", "Key: Up Arrow", "Key: End", "Key: F4", "Key: 4", "Key: R", "Key: F", "Key: X", "Key: Space", "Key: Number Pad 4", "Key: Page Up", "Key: F5", "Key: 5", "Key: T", "Key: G", "Key: C", "Key: Number Pad 1", "Key: Page Down", "Key: F6", "Key: 6", "Key: Y", "Key: H", "Key: V", "Key: Number Pad 2", "Key: Num Lock", "Key: F7", "Key: 7", "Key: U", "Key: J", "Key: B", "Key: Number Pad 0", "Key: Number Pad 7", "Key: F8", "Key: 8", "Key: I", "Key: K", "Key: N", "Key: Number Pad 6", "Key: Number Pad /", "Key: F9", "Key: 9", "Key: O", "Key: L", "Key: M", "Key: Right Alt", "Key: Number Pad 3", "Key: Number Pad 8", "Key: F10", "Key: 0", "Key: P", "Key: ;", "Key: ,", "Key: Right Fn", "Key: Number Pad .", "Key: Number Pad *", "Key: F11", "Key: -", "Key: [", "Key: '", "Key: .", "Key: Number Pad +", "Key: Number Pad 9", "Key: F12", "Key: =", "Key: ]", "Key: /", "Key: Menu", "Key: Number Pad -", "Key: Print Screen", "Key: \\ (ANSI)", "Key: Enter", "Key: Right Control", "Key: Number Pad Enter", "Key: Number Pad 5", "Key: Scroll Lock", "Key: Right Shift", "Key: Pause/Break", "Key: Backspace" }; RGBController_PoseidonZRGB::RGBController_PoseidonZRGB(PoseidonZRGBController* poseidon_ptr) { poseidon = poseidon_ptr; name = "Thermaltake Poseidon Z RGB"; type = DEVICE_TYPE_KEYBOARD; description = "Thermaltake Poseidon Z RGB Device"; mode Direct; Direct.name = "Direct"; Direct.value = POSEIDONZ_MODE_STATIC; Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR; Direct.color_mode = MODE_COLORS_PER_LED; modes.push_back(Direct); mode Static; Static.name = "Static"; Static.value = POSEIDONZ_MODE_STATIC; Static.flags = MODE_FLAG_HAS_PER_LED_COLOR; Static.color_mode = MODE_COLORS_PER_LED; modes.push_back(Static); mode Wave; Wave.name = "Wave"; Wave.value = POSEIDONZ_MODE_WAVE; Wave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR; Wave.speed_min = POSEIDONZ_SPEED_SLOW; Wave.speed_max = POSEIDONZ_SPEED_FAST; Wave.color_mode = MODE_COLORS_NONE; Wave.speed = POSEIDONZ_SPEED_FAST; Wave.direction = MODE_DIRECTION_LEFT; modes.push_back(Wave); mode Ripple; Ripple.name = "Ripple"; Ripple.value = POSEIDONZ_MODE_RIPPLE; Ripple.flags = 0; Ripple.color_mode = MODE_COLORS_NONE; modes.push_back(Ripple); mode Reactive; Reactive.name = "Reactive"; Reactive.value = POSEIDONZ_MODE_REACTIVE; Reactive.flags = 0; Reactive.color_mode = MODE_COLORS_NONE; modes.push_back(Reactive); SetupZones(); } RGBController_PoseidonZRGB::~RGBController_PoseidonZRGB() { } void RGBController_PoseidonZRGB::SetupZones() { /*---------------------------------------------------------*\ | Set up zones | \*---------------------------------------------------------*/ unsigned int total_led_count = 0; for(unsigned int zone_idx = 0; zone_idx < 1; zone_idx++) { zone new_zone; new_zone.name = zone_names[zone_idx]; new_zone.type = zone_types[zone_idx]; new_zone.leds_min = zone_sizes[zone_idx]; new_zone.leds_max = zone_sizes[zone_idx]; new_zone.leds_count = zone_sizes[zone_idx]; new_zone.matrix_map = new matrix_map_type; new_zone.matrix_map->height = 6; new_zone.matrix_map->width = 23; new_zone.matrix_map->map = (unsigned int *)&matrix_map; zones.push_back(new_zone); total_led_count += zone_sizes[zone_idx]; } for(unsigned int led_idx = 0; led_idx < total_led_count; led_idx++) { led new_led; new_led.name = led_names[led_idx]; leds.push_back(new_led); } SetupColors(); } void RGBController_PoseidonZRGB::ResizeZone(int /*zone*/, int /*new_size*/) { /*---------------------------------------------------------*\ | This device does not support resizing zones | \*---------------------------------------------------------*/ } void RGBController_PoseidonZRGB::DeviceUpdateLEDs() { if(active_mode == 0) { poseidon->SetLEDsDirect(colors); } else { poseidon->SetLEDs(colors); } } void RGBController_PoseidonZRGB::UpdateZoneLEDs(int /*zone*/) { DeviceUpdateLEDs(); } void RGBController_PoseidonZRGB::UpdateSingleLED(int /*led*/) { DeviceUpdateLEDs(); } void RGBController_PoseidonZRGB::SetCustomMode() { active_mode = 0; } void RGBController_PoseidonZRGB::DeviceUpdateMode() { poseidon->SetMode(modes[active_mode].value, modes[active_mode].direction, modes[active_mode].speed); }