/*-----------------------------------------*\ | RGBController_HyperXPulsefireHaste.h | | | | Generic RGB Interface for HyperX | | Pulsefire Haste | | | | Adam Honse (CalcProgrammer1) 8/19/2021 | \*-----------------------------------------*/ #pragma once #include #include "RGBController.h" #include "HyperXPulsefireHasteController.h" class RGBController_HyperXPulsefireHaste : public RGBController { public: RGBController_HyperXPulsefireHaste(HyperXPulsefireHasteController* controller_ptr); ~RGBController_HyperXPulsefireHaste(); void SetupZones(); void ResizeZone(int zone, int new_size); void DeviceUpdateLEDs(); void UpdateZoneLEDs(int zone); void UpdateSingleLED(int led); void SetCustomMode(); void DeviceUpdateMode(); void KeepaliveThread(); private: HyperXPulsefireHasteController* controller; std::thread* keepalive_thread; std::atomic keepalive_thread_run; std::chrono::time_point last_update_time; };