#include "NetworkClient.h" #ifdef WIN32 #include #else #include static void Sleep(unsigned int milliseconds) { usleep(1000 * milliseconds); } #endif //Thread functions have different types in Windows and Linux #ifdef WIN32 #define THREAD static void #define THREADRETURN #else #define THREAD static void* #define THREADRETURN return(NULL); #endif THREAD connection_thread(void *param) { NetworkClient* client = static_cast(param); client->ConnectionThread(); THREADRETURN } THREAD listen_thread(void *param) { NetworkClient* client = static_cast(param); client->ListenThread(); THREADRETURN } NetworkClient::NetworkClient(std::vector& control) : controllers(control) { port.tcp_client("127.0.0.1", "1337"); //Start the connection thread #ifdef WIN32 _beginthread(connection_thread, 0, this); #else pthread_t thread; pthread_create(&thread, NULL, &connection_thread, this); pthread_create(&thread, NULL, &listen_thread, this); #endif } void NetworkClient::ConnectionThread() { //This thread manages the connection to the server while(1) { //Connect to server and reconnect if the connection is lost //Try to connect to server port.tcp_client_connect(); //Wait 1 second between tries; Sleep(1000); } } void NetworkClient::ListenThread() { printf("Network client listener started\n"); //This thread handles messages received from the server while(1) { NetPacketHeader header; char * data = NULL; int bytes_read = 0; //Read first byte of magic do { bytes_read = port.tcp_listen(&header.pkt_magic[0], 1); } while(bytes_read == 0); //Test first character of magic - 'O' if(header.pkt_magic[0] != 'O') { continue; } printf("Magic: 'O'\r\n"); //Read second byte of magic do { bytes_read = port.tcp_listen(&header.pkt_magic[1], 1); } while(bytes_read == 0); //Test second character of magic - 'R' if(header.pkt_magic[1] != 'R') { continue; } printf("Magic: 'R'\r\n"); //Read third byte of magic do { bytes_read = port.tcp_listen(&header.pkt_magic[2], 1); } while(bytes_read == 0); //Test third character of magic - 'G' if(header.pkt_magic[2] != 'G') { continue; } printf("Magic: 'G'\r\n"); //Read fourth byte of magic do { bytes_read = port.tcp_listen(&header.pkt_magic[3], 1); } while(bytes_read == 0); //Test fourth character of magic - 'B' if(header.pkt_magic[3] != 'B') { continue; } printf("Magic: 'B'\r\n"); //If we get to this point, the magic is correct. Read the rest of the header bytes_read = 0; do { bytes_read += port.tcp_listen((char *)&header.pkt_dev_idx + bytes_read, sizeof(header) - sizeof(header.pkt_magic) - bytes_read); } while(bytes_read != sizeof(header) - sizeof(header.pkt_magic)); printf( "Received header, now receiving data of size %d\r\n", header.pkt_size); //Header received, now receive the data if(header.pkt_size > 0) { unsigned int bytes_read = 0; data = new char[header.pkt_size]; do { bytes_read += port.tcp_listen(&data[bytes_read], 128); } while (bytes_read < header.pkt_size); } printf( "Received header and data\r\n" ); printf( "Packet ID: %d \r\n", header.pkt_id); //Entire request received, select functionality based on request ID switch(header.pkt_id) { } } }