Files
OpenRGB/Controllers/ZotacV2GPUController/ZotacV2GPUControllerDetect.cpp
2023-07-01 05:09:02 +00:00

37 lines
2.5 KiB
C++

#include "Detector.h"
#include "ZotacV2GPUController.h"
#include "RGBController.h"
#include "RGBController_ZotacV2GPU.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
/******************************************************************************************\
* *
* DetectZotacV2GPUControllers *
* *
* Detect ZOTAC 30/40 series RGB controllers on the enumerated I2C busses *
* at address 0x49. *
* *
* bus - pointer to i2c_smbus_interface where RGB device is connected *
* dev - I2C address of RGB device *
* *
\******************************************************************************************/
void DetectZotacV2GPUControllers(i2c_smbus_interface* bus, u8 i2c_addr, const std::string& name)
{
ZotacV2GPUController* controller = new ZotacV2GPUController(bus, i2c_addr);
RGBController_ZotacV2GPU* rgb_controller = new RGBController_ZotacV2GPU(controller);
rgb_controller->name = name;
if(rgb_controller->config.numberOfZones > 0)
{
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
REGISTER_I2C_PCI_DETECTOR("ZOTAC GAMING GeForce RTX 3070 Ti Trinity OC", DetectZotacV2GPUControllers, NVIDIA_VEN, NVIDIA_RTX3070TI_DEV, ZOTAC_SUB_VEN, ZOTAC_RTX3070TI_TRINITY_SUB_DEV, 0x49);
REGISTER_I2C_PCI_DETECTOR("ZOTAC GAMING GeForce RTX 3080 Ti AMP Holo", DetectZotacV2GPUControllers, NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, ZOTAC_SUB_VEN, ZOTAC_RTX3080TI_AMP_SUB_DEV, 0x49);
REGISTER_I2C_PCI_DETECTOR("ZOTAC GAMING GeForce RTX 3090 AMP Extreme Holo", DetectZotacV2GPUControllers, NVIDIA_VEN, NVIDIA_RTX3090_DEV, ZOTAC_SUB_VEN, ZOTAC_RTX3090_AMP_SUB_DEV, 0x49);
REGISTER_I2C_PCI_DETECTOR("ZOTAC GAMING GeForce RTX 4090 Trinity OC", DetectZotacV2GPUControllers, NVIDIA_VEN, NVIDIA_RTX4090_DEV, ZOTAC_SUB_VEN, ZOTAC_RTX4090_TRINITY_SUB_DEV, 0x49);
REGISTER_I2C_PCI_DETECTOR("ZOTAC GAMING GeForce RTX 4090 AMP Extreme AIRO", DetectZotacV2GPUControllers, NVIDIA_VEN, NVIDIA_RTX4090_DEV, ZOTAC_SUB_VEN, ZOTAC_RTX4090_AMP_SUB_DEV, 0x49);