Files
OpenRGB/Controllers/EKController/RGBController_EKController.cpp

184 lines
6.9 KiB
C++

/*---------------------------------------------------------*\
| RGBController_EKController.cpp |
| |
| RGBController for EK Loop Connect |
| |
| Chris M (Dr_No) 16 Jul 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include "RGBController_EKController.h"
/**------------------------------------------------------------------*\
@name EK Loop Connect
@category LEDStrip
@type USB
@save :robot:
@direct :x:
@effects :white_check_mark:
@detectors DetectEKControllers
@comment
\*-------------------------------------------------------------------*/
RGBController_EKController::RGBController_EKController(EKController* controller_ptr)
{
controller = controller_ptr;
name = controller->GetDeviceName();
vendor = "EK";
type = DEVICE_TYPE_LEDSTRIP;
description = controller->GetDeviceName();
serial = controller->GetSerial();
location = controller->GetLocation();
mode Static;
Static.name = "Static";
Static.value = EK_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = EK_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.speed_min = EK_SPEED_SLOWEST;
Breathing.speed_max = EK_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_PER_LED;
Breathing.speed = EK_SPEED_NORMAL;
modes.push_back(Breathing);
mode Fading;
Fading.name = "Fading";
Fading.value = EK_MODE_FADING;
Fading.flags = MODE_FLAG_HAS_SPEED;
Fading.speed_min = EK_SPEED_SLOWEST;
Fading.speed_max = EK_SPEED_FASTEST;
Fading.color_mode = MODE_COLORS_NONE;
Fading.speed = EK_SPEED_NORMAL;
modes.push_back(Fading);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = EK_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Marquee.speed_min = EK_SPEED_SLOWEST;
Marquee.speed_max = EK_SPEED_FASTEST;
Marquee.color_mode = MODE_COLORS_PER_LED;
Marquee.speed = EK_SPEED_NORMAL;
modes.push_back(Marquee);
mode Covering_Marquee;
Covering_Marquee.name = "Covering Marquee";
Covering_Marquee.value = EK_MODE_COVERING_MARQUEE;
Covering_Marquee.flags = MODE_FLAG_HAS_SPEED;
Covering_Marquee.speed_min = EK_SPEED_SLOWEST;
Covering_Marquee.speed_max = EK_SPEED_FASTEST;
Covering_Marquee.color_mode = MODE_COLORS_NONE;
Covering_Marquee.speed = EK_SPEED_NORMAL;
modes.push_back(Covering_Marquee);
mode Pulse;
Pulse.name = "Pulse";
Pulse.value = EK_MODE_PULSE;
Pulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Pulse.speed_min = EK_SPEED_SLOWEST;
Pulse.speed_max = EK_SPEED_FASTEST;
Pulse.color_mode = MODE_COLORS_PER_LED;
Pulse.speed = EK_SPEED_NORMAL;
modes.push_back(Pulse);
mode Spectrum_Wave;
Spectrum_Wave.name = "Spectrum_Wave";
Spectrum_Wave.value = EK_MODE_SPECTRUM_WAVE;
Spectrum_Wave.flags = MODE_FLAG_HAS_SPEED;
Spectrum_Wave.speed_min = EK_SPEED_SLOWEST;
Spectrum_Wave.speed_max = EK_SPEED_FASTEST;
Spectrum_Wave.color_mode = MODE_COLORS_NONE;
Spectrum_Wave.speed = EK_SPEED_NORMAL;
modes.push_back(Spectrum_Wave);
mode Alternating;
Alternating.name = "Alternating";
Alternating.value = EK_MODE_ALTERNATING;
Alternating.flags = MODE_FLAG_HAS_SPEED;
Alternating.speed_min = EK_SPEED_SLOWEST;
Alternating.speed_max = EK_SPEED_FASTEST;
Alternating.color_mode = MODE_COLORS_PER_LED;
Alternating.speed = EK_SPEED_NORMAL;
modes.push_back(Alternating);
mode Candle;
Candle.name = "Candle";
Candle.value = EK_MODE_CANDLE;
Candle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Candle.speed_min = EK_SPEED_SLOWEST;
Candle.speed_max = EK_SPEED_FASTEST;
Candle.color_mode = MODE_COLORS_PER_LED;
Candle.speed = EK_SPEED_NORMAL;
modes.push_back(Candle);
SetupZones();
}
RGBController_EKController::~RGBController_EKController()
{
delete controller;
}
void RGBController_EKController::SetupZones()
{
zone EK_zone;
EK_zone.name = "Loop Connect";
EK_zone.type = ZONE_TYPE_SINGLE;
EK_zone.leds_min = 1;
EK_zone.leds_max = 1;
EK_zone.leds_count = 1;
EK_zone.matrix_map = NULL;
zones.push_back(EK_zone);
led EK_led;
EK_led.name = "EK LED";
leds.push_back(EK_led);
SetupColors();
}
void RGBController_EKController::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| ToDo |
\*---------------------------------------------------------*/
}
void RGBController_EKController::DeviceUpdateLEDs()
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
controller->SetColor(red, grn, blu);
}
void RGBController_EKController::UpdateZoneLEDs(int zone)
{
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
controller->SetColor(red, grn, blu);
}
void RGBController_EKController::UpdateSingleLED(int led)
{
UpdateZoneLEDs(led);
}
void RGBController_EKController::DeviceUpdateMode()
{
controller->SetMode(modes[active_mode].value, modes[active_mode].speed);
}