Files
OpenRGB/Controllers/ASRockSMBusController/RGBController_ASRockPolychromeV2SMBus.cpp

326 lines
13 KiB
C++

/*-----------------------------------------*\
| RGBController_ASRockPolychromeV2SMBus.cpp|
| |
| Generic RGB Interface for OpenRGB |
| ASRock ASR LED and Polychrome RGB Driver |
| |
| Adam Honse (CalcProgrammer1) 12/15/2019 |
\*-----------------------------------------*/
#include "RGBController_ASRockPolychromeV2SMBus.h"
static const char* polychrome_v2_zone_names[] =
{
"RGB LED 1 Header",
"RGB LED 2 Header",
"Audio",
"PCH",
"IO Cover",
"Addressable Header"
};
/**------------------------------------------------------------------*\
@name ASRock Polychrome v2 SMBus
@category Motherboard
@type SMBus
@save :robot:
@direct :x:
@effects :white_check_mark:
@detectors DetectASRockSMBusControllers
@comment ASRock Polychrome v2 controllers will save with each update.
Per ARGB LED support is not possible with these devices.
\*-------------------------------------------------------------------*/
RGBController_ASRockPolychromeV2SMBus::RGBController_ASRockPolychromeV2SMBus(ASRockPolychromeV2SMBusController* controller_ptr)
{
controller = controller_ptr;
name = controller->GetDeviceName();
vendor = "ASRock";
version = controller->GetFirmwareVersion();
type = DEVICE_TYPE_MOTHERBOARD;
description = "ASRock Polychrome v2 Device";
location = controller->GetDeviceLocation();
mode Off;
Off.name = "Off";
Off.value = POLYCHROME_V2_MODE_OFF;
Off.flags = MODE_FLAG_AUTOMATIC_SAVE;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = POLYCHROME_V2_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_AUTOMATIC_SAVE;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = POLYCHROME_V2_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_AUTOMATIC_SAVE;
Breathing.speed_min = POLYCHROME_V2_BREATHING_SPEED_MIN;
Breathing.speed_max = POLYCHROME_V2_BREATHING_SPEED_MAX;
Breathing.speed = POLYCHROME_V2_BREATHING_SPEED_DEFAULT;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode Strobe;
Strobe.name = "Strobe";
Strobe.value = POLYCHROME_V2_MODE_STROBE;
Strobe.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_AUTOMATIC_SAVE;
Strobe.speed_min = POLYCHROME_V2_STROBE_SPEED_MIN;
Strobe.speed_max = POLYCHROME_V2_STROBE_SPEED_MAX;
Strobe.speed = POLYCHROME_V2_STROBE_SPEED_DEFAULT;
Strobe.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Strobe);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = POLYCHROME_V2_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
SpectrumCycle.speed_min = POLYCHROME_V2_SPECTRUM_CYCLE_SPEED_MIN;
SpectrumCycle.speed_max = POLYCHROME_V2_SPECTRUM_CYCLE_SPEED_MAX;
SpectrumCycle.speed = POLYCHROME_V2_SPECTRUM_CYCLE_SPEED_DEFAULT;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Random;
Random.name = "Random";
Random.value = POLYCHROME_V2_MODE_RANDOM;
Random.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
Random.speed_min = POLYCHROME_V2_RANDOM_SPEED_MIN;
Random.speed_max = POLYCHROME_V2_RANDOM_SPEED_MAX;
Random.speed = POLYCHROME_V2_RANDOM_SPEED_DEFAULT;
Random.color_mode = MODE_COLORS_NONE;
modes.push_back(Random);
mode Wave;
Wave.name = "Wave";
Wave.value = POLYCHROME_V2_MODE_WAVE;
Wave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
Wave.speed_min = POLYCHROME_V2_WAVE_SPEED_MIN;
Wave.speed_max = POLYCHROME_V2_WAVE_SPEED_MAX;
Wave.speed = POLYCHROME_V2_WAVE_SPEED_DEFAULT;
Wave.color_mode = MODE_COLORS_NONE;
modes.push_back(Wave);
mode Spring;
Spring.name = "Spring";
Spring.value = POLYCHROME_V2_MODE_SPRING;
Spring.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
Spring.speed_min = POLYCHROME_V2_SPRING_SPEED_MIN;
Spring.speed_max = POLYCHROME_V2_SPRING_SPEED_MAX;
Spring.speed = POLYCHROME_V2_SPRING_SPEED_DEFAULT;
Spring.color_mode = MODE_COLORS_NONE;
modes.push_back(Spring);
mode Stack;
Stack.name = "Stack";
Stack.value = POLYCHROME_V2_MODE_STACK;
Stack.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
Stack.speed_min = POLYCHROME_V2_STACK_SPEED_MIN;
Stack.speed_max = POLYCHROME_V2_STACK_SPEED_MAX;
Stack.speed = POLYCHROME_V2_STACK_SPEED_DEFAULT;
Stack.color_mode = MODE_COLORS_NONE;
modes.push_back(Stack);
mode Cram;
Cram.name = "Cram";
Cram.value = POLYCHROME_V2_MODE_CRAM;
Cram.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
Cram.speed_min = POLYCHROME_V2_CRAM_SPEED_MIN;
Cram.speed_max = POLYCHROME_V2_CRAM_SPEED_MAX;
Cram.speed = POLYCHROME_V2_CRAM_SPEED_DEFAULT;
Cram.color_mode = MODE_COLORS_NONE;
modes.push_back(Cram);
mode Scan;
Scan.name = "Scan";
Scan.value = POLYCHROME_V2_MODE_SCAN;
Scan.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
Scan.speed_min = POLYCHROME_V2_SCAN_SPEED_MIN;
Scan.speed_max = POLYCHROME_V2_SCAN_SPEED_MAX;
Scan.speed = POLYCHROME_V2_SCAN_SPEED_DEFAULT;
Scan.color_mode = MODE_COLORS_NONE;
modes.push_back(Scan);
mode Neon;
Neon.name = "Neon";
Neon.value = POLYCHROME_V2_MODE_NEON;
Neon.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
Neon.speed_min = POLYCHROME_V2_NEON_SPEED_MIN;
Neon.speed_max = POLYCHROME_V2_NEON_SPEED_MAX;
Neon.speed = POLYCHROME_V2_NEON_SPEED_DEFAULT;
Neon.color_mode = MODE_COLORS_NONE;
modes.push_back(Neon);
mode Water;
Water.name = "Water";
Water.value = POLYCHROME_V2_MODE_WATER;
Water.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
Water.speed_min = POLYCHROME_V2_WATER_SPEED_MIN;
Water.speed_max = POLYCHROME_V2_WATER_SPEED_MAX;
Water.speed = POLYCHROME_V2_WATER_SPEED_DEFAULT;
Water.color_mode = MODE_COLORS_NONE;
modes.push_back(Water);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = POLYCHROME_V2_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_AUTOMATIC_SAVE;
Rainbow.speed_min = POLYCHROME_V2_RAINBOW_SPEED_MIN;
Rainbow.speed_max = POLYCHROME_V2_RAINBOW_SPEED_MAX;
Rainbow.speed = POLYCHROME_V2_RAINBOW_SPEED_DEFAULT;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
SetupZones();
}
RGBController_ASRockPolychromeV2SMBus::~RGBController_ASRockPolychromeV2SMBus()
{
delete controller;
}
void RGBController_ASRockPolychromeV2SMBus::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
for(unsigned int zone_idx = 0; zone_idx < POLYCHROME_V2_ZONE_COUNT; zone_idx++)
{
if(controller->zone_led_count[zone_idx] > 0)
{
zone* new_zone = new zone();
/*---------------------------------------------------------*\
| Set zone name to channel name |
\*---------------------------------------------------------*/
new_zone->name = polychrome_v2_zone_names[zone_idx];
if(zone_idx == POLYCHROME_V2_ZONE_ADDRESSABLE)
{
new_zone->leds_min = 1;
new_zone->leds_max = 1;
new_zone->leds_count = 1;
}
else
{
new_zone->leds_min = controller->zone_led_count[zone_idx];
new_zone->leds_max = controller->zone_led_count[zone_idx];
new_zone->leds_count = controller->zone_led_count[zone_idx];
}
if(new_zone->leds_count > 1)
{
new_zone->type = ZONE_TYPE_LINEAR;
}
else
{
new_zone->type = ZONE_TYPE_SINGLE;
}
new_zone->matrix_map = NULL;
/*---------------------------------------------------------*\
| Push new zone to zones vector |
\*---------------------------------------------------------*/
zones.push_back(*new_zone);
}
}
unsigned int led_count = 0;
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
for(unsigned int zone_idx = 0; zone_idx < POLYCHROME_V2_ZONE_COUNT; zone_idx++)
{
if(controller->zone_led_count[zone_idx] > 0)
{
for(unsigned int led_idx = 0; led_idx < controller->zone_led_count[zone_idx]; led_idx++)
{
/*---------------------------------------------------------*\
| Each zone only has one LED |
\*---------------------------------------------------------*/
led* new_led = new led();
new_led->name = polychrome_v2_zone_names[zone_idx];
new_led->name.append(" " + std::to_string(led_idx + 1));
new_led->value = 0;
if(zone_idx == POLYCHROME_V2_ZONE_ADDRESSABLE)
{
new_led->value = 0x19;
}
/*---------------------------------------------------------*\
| Push new LED to LEDs vector |
\*---------------------------------------------------------*/
leds.push_back(*new_led);
led_count++;
if(zone_idx == POLYCHROME_V2_ZONE_ADDRESSABLE)
{
break;
}
}
}
}
SetupColors();
}
void RGBController_ASRockPolychromeV2SMBus::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_ASRockPolychromeV2SMBus::DeviceUpdateLEDs()
{
for (std::size_t led = 0; led < colors.size(); led++)
{
UpdateSingleLED(led);
}
}
void RGBController_ASRockPolychromeV2SMBus::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_ASRockPolychromeV2SMBus::UpdateSingleLED(int led)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
/*---------------------------------------------------------*\
| If the LED value is non-zero, this LED overrides the LED |
| index |
\*---------------------------------------------------------*/
if(leds[led].value != 0)
{
led = leds[led].value;
}
controller->SetColorsAndSpeed(led, red, grn, blu);
}
void RGBController_ASRockPolychromeV2SMBus::DeviceUpdateMode()
{
controller->SetMode(0, modes[active_mode].value, modes[active_mode].speed);
DeviceUpdateLEDs();
}