Files
OpenRGB/Controllers/CoolerMasterController/CMARGBcontroller.cpp
Chris ecbc3c4e50 Updating CM ARGB controller to allow 'Direct' mode for FW0028
+ Adding brightness to all modes
+ Adjusted setLedsDirect() for new protocol (M+ `System Lighting`)
+ Adjusted setMode() to include brightness
+ Adding mutex to guard against collisions
* Correcting a segfault when any zone is set to `off`
- Removing the "All ARGB Headers" tab
- Removing deprecated code
2021-11-03 13:39:42 +00:00

289 lines
11 KiB
C++

/*-------------------------------------------------------------------*\
| CMARGBController.cpp |
| |
| Driver for Coolermaster ARGB USB Controller |
| |
| Chris M (Dr_No) 10th Oct 2020 |
| |
\*-------------------------------------------------------------------*/
#include "CMARGBcontroller.h"
CMARGBController::CMARGBController(hid_device* dev_handle, char *_path, unsigned char _zone_idx, std::shared_ptr<std::mutex> cm_mutex)
{
const int szTemp = 256;
wchar_t tmpName[szTemp];
dev = dev_handle;
location = _path;
zone_index = _zone_idx;
mutex_ptr = cm_mutex;
hid_get_manufacturer_string(dev, tmpName, szTemp);
std::wstring wName = std::wstring(tmpName);
device_name = std::string(wName.begin(), wName.end());
hid_get_product_string(dev, tmpName, szTemp);
wName = std::wstring(tmpName);
device_name.append(" ").append(std::string(wName.begin(), wName.end()));
hid_get_serial_number_string(dev, tmpName, szTemp);
wName = std::wstring(tmpName);
serial = std::string(wName.begin(), wName.end());
GetStatus();
}
CMARGBController::~CMARGBController()
{
hid_close(dev);
}
void CMARGBController::GetStatus()
{
unsigned char buffer[CM_ARGB_PACKET_SIZE] = { 0x00, 0x80, 0x0B, 0x01 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
int rgb_offset = 0;
int zone;
if (argb_header_data[zone_index].digital)
{
zone = argb_header_data[zone_index].header;
buffer[CM_ARGB_COMMAND_BYTE] = 0x0B;
}
else
{
zone = 0x00;
buffer[CM_ARGB_COMMAND_BYTE] = 0x0A;
rgb_offset = 1;
}
/*---------------------------------------------*\
| Guard the writes to the controller until the |
| for loop has completed to avoid collisons |
\*---------------------------------------------*/
std::lock_guard<std::mutex> guard(*mutex_ptr);
/*---------------------------------------------------------*\
| If this is the group then just return the first status |
\*---------------------------------------------------------*/
buffer[CM_ARGB_ZONE_BYTE] = ( zone > 0x08 ) ? 0x01 : zone;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
current_mode = buffer[4 - rgb_offset];
bool_random = ( buffer[5 - rgb_offset] == 0x00 );
current_speed = buffer[6 - rgb_offset];
current_brightness = buffer[7 - rgb_offset];
current_red = buffer[8 - rgb_offset];
current_green = buffer[9 - rgb_offset];
current_blue = buffer[10 - rgb_offset];
}
std::string CMARGBController::GetDeviceName()
{
return device_name;
}
std::string CMARGBController::GetSerial()
{
return serial;
}
std::string CMARGBController::GetLocation()
{
return("HID: " + location);
}
unsigned char CMARGBController::GetZoneIndex()
{
return zone_index;
}
unsigned char CMARGBController::GetMode()
{
return current_mode;
}
unsigned char CMARGBController::GetLedRed()
{
return current_red;
}
unsigned char CMARGBController::GetLedGreen()
{
return current_green;
}
unsigned char CMARGBController::GetLedBlue()
{
return current_blue;
}
unsigned char CMARGBController::GetLedSpeed()
{
return current_speed;
}
bool CMARGBController::GetRandomColours()
{
return bool_random;
}
void CMARGBController::SetLedCount(int zone, int led_count)
{
unsigned char buffer[CM_ARGB_PACKET_SIZE] = { 0x00, 0x80, 0x0D, 0x02 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
buffer[CM_ARGB_ZONE_BYTE] = zone;
buffer[CM_ARGB_MODE_BYTE] = led_count;
buffer[CM_ARGB_COLOUR_INDEX_BYTE] = (0x0F - led_count > 0) ? 0x0F - led_count : 0x01;
/*---------------------------------------------*\
| Guard the writes to the controller until the |
| for loop has completed to avoid collisons |
\*---------------------------------------------*/
std::lock_guard<std::mutex> guard(*mutex_ptr);
hid_write(dev, buffer, buffer_size);
}
void CMARGBController::SetMode(uint8_t mode, uint8_t speed, uint8_t brightness, RGBColor colour, bool random_colours)
{
bool needs_update = !( (current_mode == mode) && (current_speed == speed) && (current_brightness == brightness) && (ToRGBColor(current_red, current_green, current_blue) == colour));
if (needs_update)
{
current_mode = mode;
current_speed = speed;
current_brightness = brightness;
current_red = RGBGetRValue(colour);
current_green = RGBGetGValue(colour);
current_blue = RGBGetBValue(colour);
bool_random = random_colours;
SendUpdate();
}
}
void CMARGBController::SetLedsDirect(RGBColor *led_colours, unsigned int led_count)
{
const unsigned char buffer_size = CM_ARGB_PACKET_SIZE;
unsigned char buffer[buffer_size] = { 0x00, 0x00, 0x07, 0x02 };
unsigned char packet_count = 0;
std::vector<uint8_t> colours;
/*---------------------------------------------*\
| Set up the RGB triplets to send |
\*---------------------------------------------*/
for(unsigned int i = 0; i < led_count; i++)
{
RGBColor colour = led_colours[i];
colours.push_back( RGBGetRValue(colour) );
colours.push_back( RGBGetGValue(colour) );
colours.push_back( RGBGetBValue(colour) );
}
buffer[CM_ARGB_FUNCTION_BYTE] = zone_index - 1;
buffer[CM_ARGB_ZONE_BYTE] = led_count;
unsigned char buffer_idx = CM_ARGB_MODE_BYTE;
/*---------------------------------------------*\
| Guard the writes to the controller until the |
| for loop has completed to avoid collisons |
\*---------------------------------------------*/
std::lock_guard<std::mutex> guard(*mutex_ptr);
for(std::vector<unsigned char>::iterator it = colours.begin(); it != colours.end(); buffer_idx = CM_ARGB_COMMAND_BYTE)
{
/*-----------------------------------------------------------------*\
| Fill the write buffer till its full or the colour buffer is empty |
\*-----------------------------------------------------------------*/
buffer[CM_ARGB_REPORT_BYTE] = packet_count;
while (( buffer_idx < buffer_size) && ( it != colours.end() ))
{
buffer[buffer_idx] = *it;
buffer_idx++;
it++;
}
if(it == colours.end())
{
buffer[CM_ARGB_REPORT_BYTE] += 0x80;
}
hid_write(dev, buffer, buffer_size);
/*-----------------------------------------------------------------*\
| Reset the write buffer |
\*-----------------------------------------------------------------*/
memset(buffer, 0x00, buffer_size );
packet_count++;
}
}
void CMARGBController::SendUpdate()
{
/*---------------------------------------------*\
| Guard the writes to the controller |
\*---------------------------------------------*/
std::lock_guard<std::mutex> guard(*mutex_ptr);
unsigned char buffer[CM_ARGB_PACKET_SIZE] = { 0x00 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
bool boolARGB_header = argb_header_data[zone_index].digital;
bool boolPassthru = ( current_mode == CM_ARGB_MODE_PASSTHRU ) || ( current_mode == CM_RGB_MODE_PASSTHRU );
bool boolDirect = ( current_mode == CM_ARGB_MODE_DIRECT );
unsigned char function = boolPassthru ? (boolARGB_header ? 0x02 : 0x04) : (boolARGB_header ? 0x01 : 0x03);
buffer[CM_ARGB_REPORT_BYTE] = 0x80;
buffer[CM_ARGB_COMMAND_BYTE] = 0x01;
if(boolDirect)
{
buffer[CM_ARGB_FUNCTION_BYTE] = 0x01;
buffer[CM_ARGB_ZONE_BYTE] = 0x02;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
/*-----------------------------------------------------------------*\
| Direct mode is now set up and no other mode packet is required |
\*-----------------------------------------------------------------*/
return;
}
buffer[CM_ARGB_FUNCTION_BYTE] = function;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
if(boolARGB_header)
{
buffer[CM_ARGB_COMMAND_BYTE] = 0x0B; //ARGB sends 0x0B (1011) RGB sends 0x04 (0100)
buffer[CM_ARGB_FUNCTION_BYTE] = (false) ? 0x01 : 0x02; //This controls direct mode TODO
buffer[CM_ARGB_ZONE_BYTE] = argb_header_data[zone_index].header;
buffer[CM_ARGB_MODE_BYTE] = current_mode;
buffer[CM_ARGB_COLOUR_INDEX_BYTE] = bool_random ? 0x00 : 0x10;
buffer[CM_ARGB_SPEED_BYTE] = current_speed;
buffer[CM_ARGB_BRIGHTNESS_BYTE] = current_brightness;
buffer[CM_ARGB_RED_BYTE] = current_red;
buffer[CM_ARGB_GREEN_BYTE] = current_green;
buffer[CM_ARGB_BLUE_BYTE] = current_blue;
}
else
{
buffer[CM_ARGB_COMMAND_BYTE] = boolPassthru ? 0x01 : 0x04; //ARGB sends 0x0b (1011) RGB sends 0x04 (0100)
buffer[CM_ARGB_MODE_BYTE + CM_RGB_OFFSET] = current_mode;
buffer[CM_ARGB_COLOUR_INDEX_BYTE + CM_RGB_OFFSET] = bool_random ? 0x00 : 0x10;
buffer[CM_ARGB_SPEED_BYTE + CM_RGB_OFFSET] = current_speed;
buffer[CM_ARGB_BRIGHTNESS_BYTE + CM_RGB_OFFSET] = current_brightness;
buffer[CM_ARGB_RED_BYTE + CM_RGB_OFFSET] = current_red;
buffer[CM_ARGB_GREEN_BYTE + CM_RGB_OFFSET] = current_green;
buffer[CM_ARGB_BLUE_BYTE + CM_RGB_OFFSET] = current_blue;
}
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
}