Files
OpenRGB/Controllers/EVGAUSBController/RGBController_EVGAKeyboard.cpp

548 lines
21 KiB
C++

/*-------------------------------------------------------------------*\
| RGBController_EVGAKeyboard.cpp |
| |
| Driver for EVGA Z15 Keyboard |
| |
| Chris M (Dr_No) 25 Nov 2021 |
| |
\*-------------------------------------------------------------------*/
#include <time.h>
#include "Colors.h"
#include "RGBControllerKeyNames.h"
#include "RGBController_EVGAKeyboard.h"
static unsigned int full_matrix_map[6][21] =
{
{ 0, NA, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 104, 105, 106, 107 },
{ 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 87, 88, 89, 90 },
{ 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 99, 100, 101, 91 },
{ 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, NA, NA, NA, NA, 96, 97, 98, NA },
{ 63, NA, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, NA, NA, 75, NA, 93, 94, 95, 92 },
{ 76, 77, 78, NA, NA, NA, 79, NA, NA, NA, 80, 81, 82, 83, 84, 85, 86, 102, NA, 103, NA }
};
static unsigned int Z20_extra_zones[EVGA_KEYBOARD_Z20_EXTRA_ZONES][9] =
{
{ 0, 1, 2, 3, 4, 5, 6, 7, 8 }, //Index 108
{ 0, 1, 2, 3, 4, 5, 6, 7, 8 }, //Index 117
{ 0, 1, 2, 3, 4, 5, NA, NA, NA } //Index 126
};
const char* Z20_zone_names[EVGA_KEYBOARD_Z20_EXTRA_ZONES] =
{
"Right Side LEDs",
"Left Side LEDs",
"Macro Keys"
};
static const char *led_names[] =
{
KEY_EN_ESCAPE, // 00
KEY_EN_F1,
KEY_EN_F2,
KEY_EN_F3,
KEY_EN_F4,
KEY_EN_F5,
KEY_EN_F6,
KEY_EN_F7,
KEY_EN_F8,
KEY_EN_F9,
KEY_EN_F10, // 10
KEY_EN_F11,
KEY_EN_F12,
KEY_EN_PRINT_SCREEN,
KEY_EN_SCROLL_LOCK,
KEY_EN_PAUSE_BREAK,
KEY_EN_BACK_TICK,
KEY_EN_1,
KEY_EN_2,
KEY_EN_3,
KEY_EN_4, // 20
KEY_EN_5,
KEY_EN_6,
KEY_EN_7,
KEY_EN_8,
KEY_EN_9,
KEY_EN_0,
KEY_EN_MINUS,
KEY_EN_EQUALS,
KEY_EN_BACKSPACE,
KEY_EN_INSERT, // 30
KEY_EN_HOME,
KEY_EN_PAGE_UP,
KEY_EN_TAB,
KEY_EN_Q,
KEY_EN_W,
KEY_EN_E,
KEY_EN_R,
KEY_EN_T,
KEY_EN_Y,
KEY_EN_U, // 40
KEY_EN_I,
KEY_EN_O,
KEY_EN_P,
KEY_EN_LEFT_BRACKET,
KEY_EN_RIGHT_BRACKET,
KEY_EN_ANSI_BACK_SLASH,
KEY_EN_DELETE,
KEY_EN_END,
KEY_EN_PAGE_DOWN,
KEY_EN_CAPS_LOCK, // 50
KEY_EN_A,
KEY_EN_S,
KEY_EN_D,
KEY_EN_F,
KEY_EN_G,
KEY_EN_H,
KEY_EN_J,
KEY_EN_K,
KEY_EN_L,
KEY_EN_SEMICOLON, // 60
KEY_EN_QUOTE,
KEY_EN_ANSI_ENTER,
KEY_EN_LEFT_SHIFT,
KEY_EN_Z,
KEY_EN_X,
KEY_EN_C,
KEY_EN_V,
KEY_EN_B,
KEY_EN_N,
KEY_EN_M, // 70
KEY_EN_COMMA,
KEY_EN_PERIOD,
KEY_EN_FORWARD_SLASH,
KEY_EN_RIGHT_SHIFT,
KEY_EN_UP_ARROW,
KEY_EN_LEFT_CONTROL,
KEY_EN_LEFT_WINDOWS,
KEY_EN_LEFT_ALT,
KEY_EN_SPACE,
KEY_EN_RIGHT_ALT, // 80
KEY_EN_RIGHT_FUNCTION,
KEY_EN_MENU,
KEY_EN_RIGHT_CONTROL,
KEY_EN_LEFT_ARROW,
KEY_EN_DOWN_ARROW,
KEY_EN_RIGHT_ARROW,
KEY_EN_NUMPAD_LOCK,
KEY_EN_NUMPAD_DIVIDE,
KEY_EN_NUMPAD_TIMES,
KEY_EN_NUMPAD_MINUS, // 90
KEY_EN_NUMPAD_PLUS,
KEY_EN_NUMPAD_ENTER,
KEY_EN_NUMPAD_1,
KEY_EN_NUMPAD_2,
KEY_EN_NUMPAD_3,
KEY_EN_NUMPAD_4,
KEY_EN_NUMPAD_5,
KEY_EN_NUMPAD_6,
KEY_EN_NUMPAD_7,
KEY_EN_NUMPAD_8, // 100
KEY_EN_NUMPAD_9,
KEY_EN_NUMPAD_0,
KEY_EN_NUMPAD_PERIOD,
KEY_EN_MEDIA_PREVIOUS,
KEY_EN_MEDIA_PLAY_PAUSE,
KEY_EN_MEDIA_NEXT,
KEY_EN_MEDIA_MUTE,
"Key: Right LED 1",
"Key: Right LED 2",
"Key: Right LED 3", //110
"Key: Right LED 4",
"Key: Right LED 5",
"Key: Right LED 6",
"Key: Right LED 7",
"Key: Right LED 8",
"Key: Right LED 9",
"Key: Left LED 1",
"Key: Left LED 2",
"Key: Left LED 3",
"Key: Left LED 4", //120
"Key: Left LED 5",
"Key: Left LED 6",
"Key: Left LED 7",
"Key: Left LED 8",
"Key: Left LED 9",
"Key: Feature Button",
"Key: Macro 1",
"Key: Macro 2",
"Key: Macro 3",
"Key: Macro 4", //130
"Key: Macro 5",
};
/**------------------------------------------------------------------*\
@name EVGA USB Keyboard
@category Keyboard
@type USB
@save :x:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectEVGAKeyboardControllers
@comment The EVGA USB keyboard controller currently supports
the Z15 (both ISO & ANSI) as well as the Z20 ANSI keyboards
\*-------------------------------------------------------------------*/
RGBController_EVGAKeyboard::RGBController_EVGAKeyboard(EVGAKeyboardController* controller_ptr)
{
/*-----------------------------------------------------*\
| Initialise the random functions from the clock |
\*-----------------------------------------------------*/
std::srand(time(NULL));
controller = controller_ptr;
name = "EVGA USB Keyboard";
vendor = "EVGA";
type = DEVICE_TYPE_KEYBOARD;
description = controller->GetDeviceName();
serial = controller->GetSerial();
location = controller->GetLocation();
mode Direct;
Direct.name = "Direct";
Direct.value = EVGA_KEYBOARD_CONTROLLER_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Static;
Static.name = "Static";
Static.value = EVGA_KEYBOARD_CONTROLLER_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Static.colors_min = 1;
Static.colors_max = 1;
Static.brightness_min = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MIN;
Static.brightness_max = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MAX;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
//controller->GetStatus(&Static);
Static.colors.resize(Static.colors_max);
Static.brightness = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MAX;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = EVGA_KEYBOARD_CONTROLLER_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Breathing.colors_min = 1;
Breathing.colors_max = 2;
Breathing.brightness_min = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MIN;
Breathing.brightness_max = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MAX;
Breathing.speed_min = EVGA_KEYBOARD_CONTROLLER_SPEED_SLOWEST;
Breathing.speed_max = EVGA_KEYBOARD_CONTROLLER_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
//controller->GetStatus(&Breathing);
Breathing.colors.resize(Breathing.colors_max);
Breathing.brightness = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MAX;
Breathing.speed = EVGA_KEYBOARD_CONTROLLER_SPEED_NORMAL;
modes.push_back(Breathing);
mode Pulse;
Pulse.name = "Flashing";
Pulse.value = EVGA_KEYBOARD_CONTROLLER_MODE_PULSE;
Pulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Pulse.colors_min = 2;
Pulse.colors_max = 7;
Pulse.brightness_min = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MIN;
Pulse.brightness_max = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MAX;
Pulse.speed_min = EVGA_KEYBOARD_CONTROLLER_SPEED_SLOWEST;
Pulse.speed_max = EVGA_KEYBOARD_CONTROLLER_SPEED_FASTEST;
Pulse.color_mode = MODE_COLORS_MODE_SPECIFIC;
//controller->GetStatus(&Pulse);
Pulse.colors.resize(Pulse.colors_max);
Pulse.brightness = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MAX;
Pulse.speed = EVGA_KEYBOARD_CONTROLLER_SPEED_NORMAL;
modes.push_back(Pulse);
mode Spiral;
Spiral.name = "Spiral";
Spiral.value = EVGA_KEYBOARD_CONTROLLER_MODE_SPIRAL;
Spiral.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Spiral.colors_min = 7;
Spiral.colors_max = 7;
Spiral.brightness_min = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MIN;
Spiral.brightness_max = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MAX;
Spiral.speed_min = EVGA_KEYBOARD_CONTROLLER_SPEED_SLOWEST;
Spiral.speed_max = EVGA_KEYBOARD_CONTROLLER_SPEED_FASTEST;
Spiral.color_mode = MODE_COLORS_MODE_SPECIFIC;
//controller->GetStatus(&Spiral);
Spiral.colors.resize(Spiral.colors_max);
Spiral.colors = { COLOR_RED, COLOR_DARKORANGE, COLOR_YELLOW, COLOR_LIME, COLOR_BLUE, COLOR_DARKVIOLET, COLOR_MAGENTA};
Spiral.brightness = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MAX;
Spiral.speed = EVGA_KEYBOARD_CONTROLLER_SPEED_NORMAL;
modes.push_back(Spiral);
mode Rainbow;
Rainbow.name = "Rainbow Wave";
Rainbow.value = EVGA_KEYBOARD_CONTROLLER_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Rainbow.colors_min = 3;
Rainbow.colors_max = 7;
Rainbow.brightness_min = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MIN;
Rainbow.brightness_max = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MAX;
Rainbow.speed_min = EVGA_KEYBOARD_CONTROLLER_SPEED_SLOWISH;
Rainbow.speed_max = EVGA_KEYBOARD_CONTROLLER_SPEED_FASTEST;
Rainbow.color_mode = MODE_COLORS_MODE_SPECIFIC;
//controller->GetStatus(&Rainbow);
Rainbow.colors.resize(Rainbow.colors_max);
Rainbow.colors = { COLOR_RED, COLOR_DARKORANGE, COLOR_YELLOW, COLOR_LIME, COLOR_BLUE, COLOR_DARKVIOLET, COLOR_MAGENTA};
Rainbow.brightness = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MAX;
Rainbow.speed = EVGA_KEYBOARD_CONTROLLER_SPEED_NORMAL;
modes.push_back(Rainbow);
mode Star;
Star.name = "Star Shining";
Star.value = EVGA_KEYBOARD_CONTROLLER_MODE_STAR;
Star.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Star.brightness_min = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MIN;
Star.brightness_max = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MAX;
Star.speed_min = EVGA_KEYBOARD_CONTROLLER_SPEED_SLOWEST;
Star.speed_max = EVGA_KEYBOARD_CONTROLLER_SPEED_FASTEST;
Star.color_mode = MODE_COLORS_NONE;
//controller->GetStatus(&Star);
Star.brightness = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MAX;
Star.speed = EVGA_KEYBOARD_CONTROLLER_SPEED_NORMAL;
modes.push_back(Star);
mode Typing;
Typing.name = "Typing Lighting";
Typing.value = EVGA_KEYBOARD_CONTROLLER_MODE_TRIGGER;
Typing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Typing.colors_min = 1;
Typing.colors_max = 7;
Typing.brightness_min = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MIN;
Typing.brightness_max = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MAX;
Typing.speed_min = EVGA_KEYBOARD_CONTROLLER_SPEED_SLOWEST;
Typing.speed_max = EVGA_KEYBOARD_CONTROLLER_SPEED_FASTEST;
Typing.color_mode = MODE_COLORS_MODE_SPECIFIC;
//controller->GetStatus(&Typing);
Typing.direction = 0;
Typing.colors.resize(Typing.colors_max);
Typing.colors = { COLOR_RED, COLOR_DARKORANGE, COLOR_YELLOW, COLOR_LIME, COLOR_BLUE, COLOR_DARKVIOLET, COLOR_MAGENTA};
Typing.brightness = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MAX;
Typing.speed = EVGA_KEYBOARD_CONTROLLER_SPEED_NORMAL;
modes.push_back(Typing);
mode Single;
Single.name = "Reactive (Single Key)";
Single.value = EVGA_KEYBOARD_CONTROLLER_MODE_TRIGGER;
Single.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Single.colors_min = 1;
Single.colors_max = 7;
Single.brightness_min = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MIN;
Single.brightness_max = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MAX;
Single.speed_min = EVGA_KEYBOARD_CONTROLLER_SPEED_SLOWEST;
Single.speed_max = EVGA_KEYBOARD_CONTROLLER_SPEED_FASTEST;
Single.color_mode = MODE_COLORS_MODE_SPECIFIC;
//controller->GetStatus(&Single);
Single.direction = 1;
Single.colors.resize(Single.colors_max);
Single.colors = { COLOR_RED, COLOR_DARKORANGE, COLOR_YELLOW, COLOR_LIME, COLOR_BLUE, COLOR_DARKVIOLET, COLOR_MAGENTA};
Single.brightness = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MAX;
Single.speed = EVGA_KEYBOARD_CONTROLLER_SPEED_NORMAL;
modes.push_back(Single);
mode ThreeBy3;
ThreeBy3.name = "Reactive (3x3 Key)";
ThreeBy3.value = EVGA_KEYBOARD_CONTROLLER_MODE_TRIGGER;
ThreeBy3.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
ThreeBy3.colors_min = 1;
ThreeBy3.colors_max = 7;
ThreeBy3.brightness_min = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MIN;
ThreeBy3.brightness_max = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MAX;
ThreeBy3.speed_min = EVGA_KEYBOARD_CONTROLLER_SPEED_SLOWEST;
ThreeBy3.speed_max = EVGA_KEYBOARD_CONTROLLER_SPEED_FASTEST;
ThreeBy3.color_mode = MODE_COLORS_MODE_SPECIFIC;
//controller->GetStatus(&ThreeBy3);
ThreeBy3.direction = 2;
ThreeBy3.colors.resize(ThreeBy3.colors_max);
ThreeBy3.colors = { COLOR_RED, COLOR_DARKORANGE, COLOR_YELLOW, COLOR_LIME, COLOR_BLUE, COLOR_DARKVIOLET, COLOR_MAGENTA};
ThreeBy3.brightness = EVGA_KEYBOARD_CONTROLLER_BRIGHTNESS_MAX;
ThreeBy3.speed = EVGA_KEYBOARD_CONTROLLER_SPEED_NORMAL;
modes.push_back(ThreeBy3);
//uint8_t set_mode = controller->GetMode();
//active_mode = set_mode;
SetupZones();
}
RGBController_EVGAKeyboard::~RGBController_EVGAKeyboard()
{
delete controller;
}
void RGBController_EVGAKeyboard::SetupZones()
{
/*-------------------------------------------------*\
| Set up the base configuration common to |
| Z15 and Z20 |
\*-------------------------------------------------*/
zone KB_zone;
KB_zone.name = ZONE_EN_KEYBOARD;
KB_zone.type = ZONE_TYPE_MATRIX;
KB_zone.leds_min = EVGA_KEYBOARD_FULL_SIZE_KEYCOUNT;
KB_zone.leds_max = EVGA_KEYBOARD_FULL_SIZE_KEYCOUNT;
KB_zone.leds_count = EVGA_KEYBOARD_FULL_SIZE_KEYCOUNT;
KB_zone.matrix_map = new matrix_map_type;
KB_zone.matrix_map->height = 6;
KB_zone.matrix_map->width = 21;
KB_zone.matrix_map->map = (unsigned int *)&full_matrix_map;
zones.push_back(KB_zone);
/*-------------------------------------------------*\
| Add configuration for the Z20 |
\*-------------------------------------------------*/
if(controller->GetPid() == 0x260A)
{
for(uint8_t i = 0; i < EVGA_KEYBOARD_Z20_EXTRA_ZONES; i++)
{
uint8_t zone_size = sizeof(Z20_extra_zones[i]) / sizeof(Z20_extra_zones[i][0]);
for(uint8_t count = 0; count < zone_size; count++)
{
if(Z20_extra_zones[i][count] == NA)
{
zone_size = count;
break;
}
}
zone new_zone;
new_zone.name = Z20_zone_names[i];
new_zone.type = ZONE_TYPE_MATRIX;
new_zone.leds_min = zone_size;
new_zone.leds_max = zone_size;
new_zone.leds_count = zone_size;
new_zone.matrix_map = new matrix_map_type;
new_zone.matrix_map->height = 1;
new_zone.matrix_map->width = zone_size;
new_zone.matrix_map->map = (unsigned int *)&Z20_extra_zones[i];
zones.push_back(new_zone);
}
}
/*-------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-------------------------------------------------*/
leds.clear();
colors.clear();
/*---------------------------------------------------------*\
| Set up leds |
\*---------------------------------------------------------*/
for(std::size_t zone_index = 0; zone_index < zones.size(); zone_index++)
{
int zone_offset = leds.size();
for(unsigned int led_index = 0; led_index < zones[zone_index].leds_count; led_index++)
{
led new_led;
new_led.value = led_index + zone_offset;
new_led.name = led_names[new_led.value];
leds.push_back(new_led);
}
}
SetupColors();
}
void RGBController_EVGAKeyboard::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_EVGAKeyboard::DeviceUpdateLEDs()
{
controller->SetLedsDirect(colors);
}
void RGBController_EVGAKeyboard::UpdateZoneLEDs(int zone)
{
std::vector<RGBColor> colour;
for(size_t i = 0; i < zones[zone].leds_count; i++)
{
colour.push_back(zones[zone].colors[i]);
}
controller->SetLedsDirect(colour);
}
void RGBController_EVGAKeyboard::UpdateSingleLED(int led)
{
std::vector<RGBColor> colour;
colour.push_back(colors[led]);
controller->SetLedsDirect(colour);
}
void RGBController_EVGAKeyboard::DeviceUpdateMode()
{
/*---------------------------------------------------------*\
| No mode set packets required for Direct mode but an |
| extra packet is sent when switching back to HW modes |
\*---------------------------------------------------------*/
mode set_mode = modes[active_mode];
if(current_mode == EVGA_KEYBOARD_CONTROLLER_MODE_DIRECT)
{
controller->SetHWModes();
}
current_mode = set_mode.value;
if(set_mode.value == EVGA_KEYBOARD_CONTROLLER_MODE_DIRECT)
{
return;
}
/*---------------------------------------------------------*\
| Random colours are generated randoms from software |
\*---------------------------------------------------------*/
uint8_t direction = direction_map[set_mode.value][set_mode.direction];
std::vector<RGBColor> colours = (set_mode.colors);
if(set_mode.color_mode == MODE_COLORS_RANDOM)
{
for(unsigned int i = 0; i < colours.size(); i++)
{
colours[i] = GetRandomColor();
}
}
controller->SetMode( set_mode.value, set_mode.speed, set_mode.brightness, direction, colours );
}
void RGBController_EVGAKeyboard::DeviceSaveMode()
{
controller->SaveMode();
}
RGBColor RGBController_EVGAKeyboard::GetRandomColor()
{
return (rand() % 16777215);
}