Files
OpenRGB/Controllers/HyperXMouseController/HyperXPulsefireFPSProController.h

40 lines
992 B
C++

/*-----------------------------------------*\
| HyperXPulsefireFPSProController.h |
| |
| Definitions and types for HyperX |
| Pulsefire FPS Pro lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/26/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
HYPERX_PULSEFIRE_FPS_PRO_PACKET_ID_DIRECT = 0x0A, /* Direct control packet */
};
class HyperXPulsefireFPSProController
{
public:
HyperXPulsefireFPSProController(hid_device* dev_handle, const char* path);
~HyperXPulsefireFPSProController();
std::string GetDeviceLocation();
std::string GetSerialString();
void SendDirect
(
RGBColor* color_data
);
private:
hid_device* dev;
std::string location;
};