Files
OpenRGB/Controllers/HyperXMouseController/RGBController_HyperXPulsefireFPSPro.h

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1.3 KiB
C++

/*-----------------------------------------*\
| RGBController_HyperXPulsefireFPSPro.h |
| |
| Generic RGB Interface for HyperX |
| Pulsefire FPS Pro |
| |
| Adam Honse (CalcProgrammer1) 12/26/2020 |
\*-----------------------------------------*/
#pragma once
#include <chrono>
#include "RGBController.h"
#include "HyperXPulsefireFPSProController.h"
class RGBController_HyperXPulsefireFPSPro : public RGBController
{
public:
RGBController_HyperXPulsefireFPSPro(HyperXPulsefireFPSProController* controller_ptr);
~RGBController_HyperXPulsefireFPSPro();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateMode();
void KeepaliveThread();
private:
HyperXPulsefireFPSProController* controller;
std::thread* keepalive_thread;
std::atomic<bool> keepalive_thread_run;
std::chrono::time_point<std::chrono::steady_clock> last_update_time;
};