Files
OpenRGB/Controllers/RazerController/RGBController_Razer.cpp
Frederik Madsen 838164e549 Added functionality to get device/keyboard information for Razer devices
Amended to remove out-of-scope changes, rebase to master, and update all Razer keymaps by Adam Honse <calcprogrammer1@gmail.com>
2022-10-24 22:40:18 -05:00

368 lines
14 KiB
C++

#include "RGBController_Razer.h"
#include "RazerDevices.h"
/**------------------------------------------------------------------*\
@name Razer
@category Keyboard,Microphone,Mouse,Mousemat,HeadsetStand,Case,GPU,Accessory
@type USB
@save :robot:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectRazerControllers
@comment
\*-------------------------------------------------------------------*/
RGBController_Razer::RGBController_Razer(RazerController* controller_ptr)
{
controller = controller_ptr;
name = controller->GetName();
vendor = "Razer";
type = controller->GetDeviceType();
description = "Razer Device";
location = controller->GetDeviceLocation();
version = controller->GetFirmwareString();
serial = controller->GetSerialString();
uint8_t max_brightness = controller->GetMaxBrightness();
if(type == DEVICE_TYPE_KEYBOARD)
{
std::string layout = controller->GetKeyboardLayoutName();
description.append(", ");
description.append(layout);
}
std::string variant = controller->GetVariantName();
description.append(", ");
description.append(variant);
mode Direct;
Direct.name = "Direct";
Direct.value = RAZER_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Direct.color_mode = MODE_COLORS_PER_LED;
Direct.brightness_min = 0;
Direct.brightness_max = max_brightness;
Direct.brightness = max_brightness;
modes.push_back(Direct);
mode Off;
Off.name = "Off";
Off.value = RAZER_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = RAZER_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors_min = 1;
Static.colors_max = 1;
Static.colors.resize(1);
Static.brightness_min = 0;
Static.brightness_max = max_brightness;
Static.brightness = max_brightness;
modes.push_back(Static);
if(controller->SupportsBreathing())
{
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = RAZER_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors_min = 1;
Breathing.colors_max = 2;
Breathing.colors.resize(1);
Breathing.brightness_min = 0;
Breathing.brightness_max = max_brightness;
Breathing.brightness = max_brightness;
modes.push_back(Breathing);
}
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = RAZER_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_BRIGHTNESS;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
SpectrumCycle.brightness_min = 0;
SpectrumCycle.brightness_max = max_brightness;
SpectrumCycle.brightness = max_brightness;
modes.push_back(SpectrumCycle);
if(controller->SupportsWave())
{
mode Wave;
Wave.name = "Wave";
Wave.value = RAZER_MODE_WAVE;
Wave.flags = MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_BRIGHTNESS;
Wave.direction = MODE_DIRECTION_RIGHT;
Wave.color_mode = MODE_COLORS_NONE;
Wave.brightness_min = 0;
Wave.brightness_max = max_brightness;
Wave.brightness = max_brightness;
modes.push_back(Wave);
}
if(controller->SupportsReactive())
{
mode Reactive;
Reactive.name = "Reactive";
Reactive.value = RAZER_MODE_REACTIVE;
Reactive.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Reactive.color_mode = MODE_COLORS_MODE_SPECIFIC;
Reactive.colors_min = 1;
Reactive.colors_max = 1;
Reactive.colors.resize(1);
Reactive.brightness_min = 0;
Reactive.brightness_max = max_brightness;
Reactive.brightness = max_brightness;
modes.push_back(Reactive);
}
SetupZones();
}
RGBController_Razer::~RGBController_Razer()
{
delete controller;
}
void RGBController_Razer::SetupZones()
{
unsigned int device_index = controller->GetDeviceIndex();
unsigned char layout_type = controller->GetKeyboardLayoutType();
/*---------------------------------------------------------*\
| Fill in zone information based on device table |
\*---------------------------------------------------------*/
for(unsigned int zone_id = 0; zone_id < RAZER_MAX_ZONES; zone_id++)
{
if(device_list[device_index]->zones[zone_id] != NULL)
{
zone new_zone;
new_zone.name = device_list[device_index]->zones[zone_id]->name;
new_zone.type = device_list[device_index]->zones[zone_id]->type;
new_zone.leds_count = device_list[device_index]->zones[zone_id]->rows * device_list[device_index]->zones[zone_id]->cols;
new_zone.leds_min = new_zone.leds_count;
new_zone.leds_max = new_zone.leds_count;
if(new_zone.type == ZONE_TYPE_MATRIX)
{
matrix_map_type * new_map = new matrix_map_type;
new_zone.matrix_map = new_map;
new_map->height = device_list[device_index]->zones[zone_id]->rows;
new_map->width = device_list[device_index]->zones[zone_id]->cols;
new_map->map = new unsigned int[new_map->height * new_map->width];
for(unsigned int y = 0; y < new_map->height; y++)
{
for(unsigned int x = 0; x < new_map->width; x++)
{
bool exists_in_keymap = false;
if(new_zone.name != ZONE_EN_KEYBOARD)
{
/*---------------------------------------------------------*\
| For zones other than the actual keyboard, we want all |
| entries in the matrix visible in the LED view (such as |
| underglow) |
\*---------------------------------------------------------*/
exists_in_keymap = true;
}
else if(device_list[device_index]->keymap != NULL)
{
for(unsigned int i = 0; i < device_list[device_index]->keymap_size; i++)
{
razer_key key = device_list[device_index]->keymap[i];
if(zone_id == key.zone && y == key.row && x == key.col && (key.layout & layout_type))
{
exists_in_keymap = true;
break;
}
}
}
else
{
/*---------------------------------------------------------*\
| If the device has no keymap defined we want all entries in|
| the matrix to be visible in the LED view |
\*---------------------------------------------------------*/
exists_in_keymap = true;
}
if (exists_in_keymap)
{
new_map->map[(y * new_map->width) + x] = (y * new_map->width) + x;
}
else
{
new_map->map[(y * new_map->width) + x] = -1;
}
}
}
}
else
{
new_zone.matrix_map = NULL;
}
zones.push_back(new_zone);
}
}
for(unsigned int zone_id = 0; zone_id < zones.size(); zone_id++)
{
for (unsigned int row_id = 0; row_id < device_list[device_index]->zones[zone_id]->rows; row_id++)
{
for (unsigned int col_id = 0; col_id < device_list[device_index]->zones[zone_id]->cols; col_id++)
{
led* new_led = new led();
new_led->name = device_list[device_index]->zones[zone_id]->name;
if(zones[zone_id].leds_count > 1)
{
new_led->name.append(" LED ");
new_led->name.append(std::to_string(col_id + 1));
}
if(device_list[device_index]->keymap != NULL)
{
bool not_found = true;
for(unsigned int i = 0; i < device_list[device_index]->keymap_size; i++)
{
if(zone_id == device_list[device_index]->keymap[i].zone &&
row_id == device_list[device_index]->keymap[i].row &&
col_id == device_list[device_index]->keymap[i].col)
{
new_led->name = device_list[device_index]->keymap[i].name;
not_found = false;
break;
}
}
/*-----------------------------------------------------------------*\
| If this is the "Keyboard" zone and key was not found in the map |
| then change the value of the key to hide it from view |
\*-----------------------------------------------------------------*/
if(not_found && zones[zone_id].name == ZONE_EN_KEYBOARD)
{
zones[zone_id].matrix_map->map[row_id * zones[zone_id].matrix_map->width + col_id] = NA;
}
}
leds.push_back(*new_led);
}
}
}
SetupColors();
}
void RGBController_Razer::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_Razer::DeviceUpdateLEDs()
{
controller->SetLEDs(&colors[0]);
}
void RGBController_Razer::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_Razer::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_Razer::DeviceUpdateMode()
{
switch(modes[active_mode].value)
{
case RAZER_MODE_OFF:
controller->SetModeOff();
break;
case RAZER_MODE_STATIC:
if(modes[active_mode].colors.size() == 1)
{
unsigned char red = RGBGetRValue(modes[active_mode].colors[0]);
unsigned char grn = RGBGetGValue(modes[active_mode].colors[0]);
unsigned char blu = RGBGetBValue(modes[active_mode].colors[0]);
controller->SetModeStatic(red, grn, blu);
}
break;
case RAZER_MODE_BREATHING:
if(modes[active_mode].color_mode == MODE_COLORS_RANDOM)
{
controller->SetModeBreathingRandom();
}
else if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
if(modes[active_mode].colors.size() == 1)
{
unsigned char red = RGBGetRValue(modes[active_mode].colors[0]);
unsigned char grn = RGBGetGValue(modes[active_mode].colors[0]);
unsigned char blu = RGBGetBValue(modes[active_mode].colors[0]);
controller->SetModeBreathingOneColor(red, grn, blu);
}
else if(modes[active_mode].colors.size() == 2)
{
unsigned char red1 = RGBGetRValue(modes[active_mode].colors[0]);
unsigned char grn1 = RGBGetGValue(modes[active_mode].colors[0]);
unsigned char blu1 = RGBGetBValue(modes[active_mode].colors[0]);
unsigned char red2 = RGBGetRValue(modes[active_mode].colors[1]);
unsigned char grn2 = RGBGetGValue(modes[active_mode].colors[1]);
unsigned char blu2 = RGBGetBValue(modes[active_mode].colors[1]);
controller->SetModeBreathingTwoColors(red1, grn1, blu1, red2, grn2, blu2);
}
}
break;
case RAZER_MODE_SPECTRUM_CYCLE:
controller->SetModeSpectrumCycle();
break;
case RAZER_MODE_WAVE:
switch(modes[active_mode].direction)
{
case MODE_DIRECTION_LEFT:
controller->SetModeWave(2);
break;
default:
controller->SetModeWave(1);
break;
}
break;
}
if(modes[active_mode].flags & MODE_FLAG_HAS_BRIGHTNESS)
{
controller->SetBrightness(modes[active_mode].brightness);
}
else
{
controller->SetBrightness(255);
}
}