mirror of
https://github.com/CalcProgrammer1/OpenRGB.git
synced 2025-12-25 16:27:50 -05:00
Amended to remove out-of-scope changes, rebase to master, and update all Razer keymaps by Adam Honse <calcprogrammer1@gmail.com>
368 lines
14 KiB
C++
368 lines
14 KiB
C++
#include "RGBController_Razer.h"
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#include "RazerDevices.h"
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/**------------------------------------------------------------------*\
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@name Razer
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@category Keyboard,Microphone,Mouse,Mousemat,HeadsetStand,Case,GPU,Accessory
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@type USB
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@save :robot:
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@direct :white_check_mark:
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@effects :white_check_mark:
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@detectors DetectRazerControllers
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@comment
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\*-------------------------------------------------------------------*/
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RGBController_Razer::RGBController_Razer(RazerController* controller_ptr)
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{
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controller = controller_ptr;
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name = controller->GetName();
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vendor = "Razer";
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type = controller->GetDeviceType();
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description = "Razer Device";
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location = controller->GetDeviceLocation();
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version = controller->GetFirmwareString();
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serial = controller->GetSerialString();
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uint8_t max_brightness = controller->GetMaxBrightness();
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if(type == DEVICE_TYPE_KEYBOARD)
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{
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std::string layout = controller->GetKeyboardLayoutName();
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description.append(", ");
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description.append(layout);
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}
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std::string variant = controller->GetVariantName();
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description.append(", ");
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description.append(variant);
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mode Direct;
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Direct.name = "Direct";
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Direct.value = RAZER_MODE_DIRECT;
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
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Direct.color_mode = MODE_COLORS_PER_LED;
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Direct.brightness_min = 0;
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Direct.brightness_max = max_brightness;
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Direct.brightness = max_brightness;
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modes.push_back(Direct);
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mode Off;
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Off.name = "Off";
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Off.value = RAZER_MODE_OFF;
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Off.flags = 0;
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Off.color_mode = MODE_COLORS_NONE;
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modes.push_back(Off);
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mode Static;
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Static.name = "Static";
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Static.value = RAZER_MODE_STATIC;
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Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
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Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Static.colors_min = 1;
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Static.colors_max = 1;
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Static.colors.resize(1);
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Static.brightness_min = 0;
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Static.brightness_max = max_brightness;
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Static.brightness = max_brightness;
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modes.push_back(Static);
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if(controller->SupportsBreathing())
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{
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mode Breathing;
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Breathing.name = "Breathing";
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Breathing.value = RAZER_MODE_BREATHING;
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Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
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Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Breathing.colors_min = 1;
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Breathing.colors_max = 2;
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Breathing.colors.resize(1);
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Breathing.brightness_min = 0;
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Breathing.brightness_max = max_brightness;
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Breathing.brightness = max_brightness;
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modes.push_back(Breathing);
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}
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mode SpectrumCycle;
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SpectrumCycle.name = "Spectrum Cycle";
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SpectrumCycle.value = RAZER_MODE_SPECTRUM_CYCLE;
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SpectrumCycle.flags = MODE_FLAG_HAS_BRIGHTNESS;
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SpectrumCycle.color_mode = MODE_COLORS_NONE;
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SpectrumCycle.brightness_min = 0;
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SpectrumCycle.brightness_max = max_brightness;
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SpectrumCycle.brightness = max_brightness;
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modes.push_back(SpectrumCycle);
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if(controller->SupportsWave())
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{
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mode Wave;
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Wave.name = "Wave";
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Wave.value = RAZER_MODE_WAVE;
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Wave.flags = MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_BRIGHTNESS;
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Wave.direction = MODE_DIRECTION_RIGHT;
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Wave.color_mode = MODE_COLORS_NONE;
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Wave.brightness_min = 0;
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Wave.brightness_max = max_brightness;
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Wave.brightness = max_brightness;
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modes.push_back(Wave);
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}
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if(controller->SupportsReactive())
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{
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mode Reactive;
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Reactive.name = "Reactive";
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Reactive.value = RAZER_MODE_REACTIVE;
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Reactive.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
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Reactive.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Reactive.colors_min = 1;
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Reactive.colors_max = 1;
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Reactive.colors.resize(1);
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Reactive.brightness_min = 0;
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Reactive.brightness_max = max_brightness;
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Reactive.brightness = max_brightness;
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modes.push_back(Reactive);
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}
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SetupZones();
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}
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RGBController_Razer::~RGBController_Razer()
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{
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delete controller;
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}
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void RGBController_Razer::SetupZones()
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{
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unsigned int device_index = controller->GetDeviceIndex();
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unsigned char layout_type = controller->GetKeyboardLayoutType();
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/*---------------------------------------------------------*\
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| Fill in zone information based on device table |
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\*---------------------------------------------------------*/
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for(unsigned int zone_id = 0; zone_id < RAZER_MAX_ZONES; zone_id++)
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{
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if(device_list[device_index]->zones[zone_id] != NULL)
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{
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zone new_zone;
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new_zone.name = device_list[device_index]->zones[zone_id]->name;
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new_zone.type = device_list[device_index]->zones[zone_id]->type;
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new_zone.leds_count = device_list[device_index]->zones[zone_id]->rows * device_list[device_index]->zones[zone_id]->cols;
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new_zone.leds_min = new_zone.leds_count;
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new_zone.leds_max = new_zone.leds_count;
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if(new_zone.type == ZONE_TYPE_MATRIX)
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{
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matrix_map_type * new_map = new matrix_map_type;
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new_zone.matrix_map = new_map;
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new_map->height = device_list[device_index]->zones[zone_id]->rows;
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new_map->width = device_list[device_index]->zones[zone_id]->cols;
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new_map->map = new unsigned int[new_map->height * new_map->width];
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for(unsigned int y = 0; y < new_map->height; y++)
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{
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for(unsigned int x = 0; x < new_map->width; x++)
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{
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bool exists_in_keymap = false;
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if(new_zone.name != ZONE_EN_KEYBOARD)
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{
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/*---------------------------------------------------------*\
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| For zones other than the actual keyboard, we want all |
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| entries in the matrix visible in the LED view (such as |
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| underglow) |
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\*---------------------------------------------------------*/
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exists_in_keymap = true;
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}
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else if(device_list[device_index]->keymap != NULL)
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{
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for(unsigned int i = 0; i < device_list[device_index]->keymap_size; i++)
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{
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razer_key key = device_list[device_index]->keymap[i];
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if(zone_id == key.zone && y == key.row && x == key.col && (key.layout & layout_type))
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{
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exists_in_keymap = true;
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break;
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}
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}
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}
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else
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{
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/*---------------------------------------------------------*\
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| If the device has no keymap defined we want all entries in|
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| the matrix to be visible in the LED view |
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\*---------------------------------------------------------*/
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exists_in_keymap = true;
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}
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if (exists_in_keymap)
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{
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new_map->map[(y * new_map->width) + x] = (y * new_map->width) + x;
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}
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else
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{
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new_map->map[(y * new_map->width) + x] = -1;
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}
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}
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}
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}
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else
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{
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new_zone.matrix_map = NULL;
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}
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zones.push_back(new_zone);
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}
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}
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for(unsigned int zone_id = 0; zone_id < zones.size(); zone_id++)
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{
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for (unsigned int row_id = 0; row_id < device_list[device_index]->zones[zone_id]->rows; row_id++)
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{
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for (unsigned int col_id = 0; col_id < device_list[device_index]->zones[zone_id]->cols; col_id++)
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{
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led* new_led = new led();
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new_led->name = device_list[device_index]->zones[zone_id]->name;
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if(zones[zone_id].leds_count > 1)
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{
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new_led->name.append(" LED ");
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new_led->name.append(std::to_string(col_id + 1));
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}
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if(device_list[device_index]->keymap != NULL)
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{
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bool not_found = true;
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for(unsigned int i = 0; i < device_list[device_index]->keymap_size; i++)
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{
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if(zone_id == device_list[device_index]->keymap[i].zone &&
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row_id == device_list[device_index]->keymap[i].row &&
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col_id == device_list[device_index]->keymap[i].col)
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{
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new_led->name = device_list[device_index]->keymap[i].name;
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not_found = false;
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break;
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}
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}
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/*-----------------------------------------------------------------*\
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| If this is the "Keyboard" zone and key was not found in the map |
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| then change the value of the key to hide it from view |
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\*-----------------------------------------------------------------*/
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if(not_found && zones[zone_id].name == ZONE_EN_KEYBOARD)
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{
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zones[zone_id].matrix_map->map[row_id * zones[zone_id].matrix_map->width + col_id] = NA;
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}
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}
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leds.push_back(*new_led);
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}
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}
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}
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SetupColors();
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}
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void RGBController_Razer::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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/*---------------------------------------------------------*\
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| This device does not support resizing zones |
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\*---------------------------------------------------------*/
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}
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void RGBController_Razer::DeviceUpdateLEDs()
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{
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controller->SetLEDs(&colors[0]);
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}
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void RGBController_Razer::UpdateZoneLEDs(int /*zone*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_Razer::UpdateSingleLED(int /*led*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_Razer::DeviceUpdateMode()
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{
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switch(modes[active_mode].value)
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{
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case RAZER_MODE_OFF:
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controller->SetModeOff();
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break;
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case RAZER_MODE_STATIC:
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if(modes[active_mode].colors.size() == 1)
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{
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unsigned char red = RGBGetRValue(modes[active_mode].colors[0]);
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unsigned char grn = RGBGetGValue(modes[active_mode].colors[0]);
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unsigned char blu = RGBGetBValue(modes[active_mode].colors[0]);
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controller->SetModeStatic(red, grn, blu);
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}
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break;
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case RAZER_MODE_BREATHING:
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if(modes[active_mode].color_mode == MODE_COLORS_RANDOM)
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{
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controller->SetModeBreathingRandom();
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}
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else if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
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{
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if(modes[active_mode].colors.size() == 1)
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{
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unsigned char red = RGBGetRValue(modes[active_mode].colors[0]);
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unsigned char grn = RGBGetGValue(modes[active_mode].colors[0]);
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unsigned char blu = RGBGetBValue(modes[active_mode].colors[0]);
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controller->SetModeBreathingOneColor(red, grn, blu);
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}
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else if(modes[active_mode].colors.size() == 2)
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{
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unsigned char red1 = RGBGetRValue(modes[active_mode].colors[0]);
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unsigned char grn1 = RGBGetGValue(modes[active_mode].colors[0]);
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unsigned char blu1 = RGBGetBValue(modes[active_mode].colors[0]);
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unsigned char red2 = RGBGetRValue(modes[active_mode].colors[1]);
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unsigned char grn2 = RGBGetGValue(modes[active_mode].colors[1]);
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unsigned char blu2 = RGBGetBValue(modes[active_mode].colors[1]);
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controller->SetModeBreathingTwoColors(red1, grn1, blu1, red2, grn2, blu2);
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}
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}
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break;
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case RAZER_MODE_SPECTRUM_CYCLE:
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controller->SetModeSpectrumCycle();
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break;
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case RAZER_MODE_WAVE:
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switch(modes[active_mode].direction)
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{
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case MODE_DIRECTION_LEFT:
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controller->SetModeWave(2);
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break;
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default:
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controller->SetModeWave(1);
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break;
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}
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break;
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}
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if(modes[active_mode].flags & MODE_FLAG_HAS_BRIGHTNESS)
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{
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controller->SetBrightness(modes[active_mode].brightness);
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}
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else
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{
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controller->SetBrightness(255);
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}
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}
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