Files
OpenRGB/Controllers/A4TechController/BloodyB820RController/RGBController_BloodyB820R.cpp
Chris M aa4483183c Removed *.md file creation from Supported Devices
* Added Dummy Controller processing
* Other fixes to broken detector replacements
* Removed file exemptions in runner script
2024-05-31 16:22:34 +00:00

254 lines
7.5 KiB
C++

/*---------------------------------------------------------*\
| RGBController_BloodyB820R.cpp |
| |
| RGBController for A4Tech Bloody B820R Keyboard |
| |
| Mohammed Julfikar Ali Mahbub (o-julfikar) 01 Apr 2024 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include "RGBControllerKeyNames.h"
#include "RGBController_BloodyB820R.h"
//0xFFFFFFFF indicates an unused entry in matrix
#define NA 0xFFFFFFFF
static unsigned int matrix_map[6][21] =
{
{0, NA, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, NA, NA, NA, NA, 13, 14, 15},
{16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36},
{37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57},
{58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, NA, NA, NA, NA, 71, 72, 73, NA},
{74, NA, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, NA, NA, 86, NA, 87, 88, 89, 90},
{91, 92, 93, 94, NA, NA, NA, NA, NA, NA, 95, 96, 97, 98, 99, 100, 101, 102, NA, 103, NA},
};
static const char *led_names[] =
{
KEY_EN_ESCAPE, //00
KEY_EN_F1,
KEY_EN_F2,
KEY_EN_F3,
KEY_EN_F4,
KEY_EN_F5,
KEY_EN_F6,
KEY_EN_F7,
KEY_EN_F8,
KEY_EN_F9,
KEY_EN_F10,
KEY_EN_F11,
KEY_EN_F12,
KEY_EN_PRINT_SCREEN,
KEY_EN_SCROLL_LOCK,
KEY_EN_PAUSE_BREAK,
KEY_EN_BACK_TICK, //10
KEY_EN_1,
KEY_EN_2,
KEY_EN_3,
KEY_EN_4,
KEY_EN_5,
KEY_EN_6,
KEY_EN_7,
KEY_EN_8,
KEY_EN_9,
KEY_EN_0,
KEY_EN_MINUS,
KEY_EN_EQUALS,
KEY_EN_BACKSPACE,
KEY_EN_INSERT,
KEY_EN_HOME,
KEY_EN_PAGE_UP,
KEY_EN_NUMPAD_LOCK,
KEY_EN_NUMPAD_DIVIDE,
KEY_EN_NUMPAD_TIMES,
KEY_EN_NUMPAD_MINUS,
KEY_EN_TAB, //20
KEY_EN_Q,
KEY_EN_W,
KEY_EN_E,
KEY_EN_R,
KEY_EN_T,
KEY_EN_Y,
KEY_EN_U,
KEY_EN_I,
KEY_EN_O,
KEY_EN_P,
KEY_EN_LEFT_BRACKET,
KEY_EN_RIGHT_BRACKET,
KEY_EN_ANSI_BACK_SLASH,
KEY_EN_DELETE,
KEY_EN_END,
KEY_EN_PAGE_DOWN,
KEY_EN_NUMPAD_7,
KEY_EN_NUMPAD_8,
KEY_EN_NUMPAD_9,
KEY_EN_NUMPAD_PLUS,
KEY_EN_CAPS_LOCK, //30
KEY_EN_A,
KEY_EN_S,
KEY_EN_D,
KEY_EN_F,
KEY_EN_G,
KEY_EN_H,
KEY_EN_J,
KEY_EN_K,
KEY_EN_L,
KEY_EN_SEMICOLON,
KEY_EN_QUOTE,
KEY_EN_ANSI_ENTER,
KEY_EN_NUMPAD_4,
KEY_EN_NUMPAD_5,
KEY_EN_NUMPAD_6,
KEY_EN_LEFT_SHIFT, //40
KEY_EN_Z,
KEY_EN_X,
KEY_EN_C,
KEY_EN_V,
KEY_EN_B,
KEY_EN_N,
KEY_EN_M,
KEY_EN_COMMA,
KEY_EN_PERIOD,
KEY_EN_FORWARD_SLASH,
KEY_EN_RIGHT_SHIFT,
KEY_EN_UP_ARROW,
KEY_EN_NUMPAD_1,
KEY_EN_NUMPAD_2,
KEY_EN_NUMPAD_3,
KEY_EN_NUMPAD_ENTER,
KEY_EN_LEFT_CONTROL, //50
KEY_EN_LEFT_WINDOWS,
KEY_EN_LEFT_ALT,
KEY_EN_SPACE,
KEY_EN_RIGHT_ALT,
KEY_EN_RIGHT_FUNCTION,
KEY_EN_MENU,
KEY_EN_RIGHT_CONTROL,
KEY_EN_LEFT_ARROW,
KEY_EN_DOWN_ARROW,
KEY_EN_RIGHT_ARROW,
KEY_EN_NUMPAD_0,
KEY_EN_NUMPAD_PERIOD
};
/**------------------------------------------------------------------*\
@name A4Tech Bloody B820R
@category Keyboard
@type USB
@save :x:
@direct :white_check_mark:
@effects :x:
@detectors DetectBloodyB820R
@comment The A4Tech Bloody B820R keyboard controller currently
supports the full size (ANSI layout).
\*-------------------------------------------------------------------*/
RGBController_BloodyB820R::RGBController_BloodyB820R(BloodyB820RController *controller_ptr)
{
controller = controller_ptr;
name = "Bloody B820R";
vendor = "A4Tech";
type = DEVICE_TYPE_KEYBOARD;
description = "A4Tech Bloody Keyboard";
serial = controller->GetSerial();
location = controller->GetLocation();
mode Direct;
Direct.name = "Direct";
Direct.value = BLOODY_B820R_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
SetupZones();
}
RGBController_BloodyB820R::~RGBController_BloodyB820R()
{
delete controller;
}
void RGBController_BloodyB820R::SetupZones()
{
/*-------------------------------------------------*\
| Create the Keyboard zone and add the matrix map |
\*-------------------------------------------------*/
zone KB_zone;
KB_zone.name = ZONE_EN_KEYBOARD;
KB_zone.type = ZONE_TYPE_MATRIX;
KB_zone.leds_min = BLOODY_B820R_KEYCOUNT;
KB_zone.leds_max = BLOODY_B820R_KEYCOUNT;
KB_zone.leds_count = BLOODY_B820R_KEYCOUNT;
KB_zone.matrix_map = new matrix_map_type;
KB_zone.matrix_map->height = 6;
KB_zone.matrix_map->width = 21;
KB_zone.matrix_map->map = (unsigned int *)&matrix_map;
zones.push_back(KB_zone);
/*-------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-------------------------------------------------*/
leds.clear();
colors.clear();
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
for(unsigned int led_index = 0; led_index < BLOODY_B820R_KEYCOUNT; led_index++)
{
led new_led;
new_led.name = led_names[led_index];
new_led.value = led_index;
leds.push_back(new_led);
}
SetupColors();
}
void RGBController_BloodyB820R::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_BloodyB820R::DeviceUpdateLEDs()
{
controller->SetLEDDirect(colors);
}
void RGBController_BloodyB820R::UpdateZoneLEDs(int zone)
{
std::vector<RGBColor> colour;
for(size_t i = 0; i < zones[zone].leds_count; i++)
{
colour.push_back(zones[zone].colors[i]);
}
controller->SetLEDDirect(colour);
}
void RGBController_BloodyB820R::UpdateSingleLED(int led)
{
std::vector<RGBColor> colour;
colour.push_back(colors[led]);
controller->SetLEDDirect(colour);
}
void RGBController_BloodyB820R::DeviceUpdateMode()
{
/* This device does not support modes yet */
}