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111 lines
3.5 KiB
C++
111 lines
3.5 KiB
C++
/*---------------------------------------------------------*\
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| PhilipsHueEntertainmentController.cpp |
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| Detector for Philips Hue Entertainment Mode |
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| Adam Honse (calcprogrammer1@gmail.com) 06 Nov 2020 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include "RGBController.h"
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#include "PhilipsHueEntertainmentController.h"
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PhilipsHueEntertainmentController::PhilipsHueEntertainmentController(hueplusplus::Bridge& bridge_ptr, hueplusplus::Group group_ptr):bridge(bridge_ptr),group(group_ptr)
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{
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/*-------------------------------------------------*\
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| Fill in location string with bridge IP |
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\*-------------------------------------------------*/
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location = "IP: " + bridge.getBridgeIP();
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num_leds = (unsigned int)group.getLightIds().size();
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connected = false;
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}
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PhilipsHueEntertainmentController::~PhilipsHueEntertainmentController()
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{
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}
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std::string PhilipsHueEntertainmentController::GetLocation()
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{
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return(location);
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}
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std::string PhilipsHueEntertainmentController::GetName()
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{
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return(group.getName());
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}
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std::string PhilipsHueEntertainmentController::GetVersion()
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{
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return("");
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}
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std::string PhilipsHueEntertainmentController::GetManufacturer()
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{
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return("");
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}
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std::string PhilipsHueEntertainmentController::GetUniqueID()
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{
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return("");
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}
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unsigned int PhilipsHueEntertainmentController::GetNumLEDs()
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{
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return(num_leds);
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}
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void PhilipsHueEntertainmentController::SetColor(RGBColor* colors)
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{
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if(connected)
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{
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/*-------------------------------------------------*\
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| Fill in Entertainment Mode light data |
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\*-------------------------------------------------*/
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for(unsigned int light_idx = 0; light_idx < num_leds; light_idx++)
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{
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RGBColor color = colors[light_idx];
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unsigned char red = RGBGetRValue(color);
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unsigned char green = RGBGetGValue(color);
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unsigned char blue = RGBGetBValue(color);
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entertainment->setColorRGB(light_idx, red, green, blue);
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}
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entertainment->update();
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}
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}
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void PhilipsHueEntertainmentController::Connect()
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{
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if(!connected)
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{
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/*-------------------------------------------------*\
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| Create Entertainment Mode from bridge and group |
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\*-------------------------------------------------*/
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entertainment = new hueplusplus::EntertainmentMode(bridge, group);
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/*-------------------------------------------------*\
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| Connect Hue Entertainment Mode |
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\*-------------------------------------------------*/
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entertainment->connect();
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connected = true;
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}
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}
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void PhilipsHueEntertainmentController::Disconnect()
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{
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if(connected)
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{
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/*-------------------------------------------------*\
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| Disconnect Hue Entertainment Mode |
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\*-------------------------------------------------*/
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entertainment->disconnect();
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connected = false;
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delete entertainment;
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}
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}
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