Files
OpenRGB/Controllers/AsusAuraUSBController/AsusROGAllyController/RGBController_AsusROGAlly.cpp
Adam Honse a3b023d86c RGBController API Overhaul
* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
    * Rework matrix_map_type from using pointers to vector to prevent memory leaks
    * Rework KeyboardLayoutManager to return new matrix_map_type
    * Add access mutex to RGBController API
    * Add per-zone modes ot RGBController API
    * Add JSON description functions to RGBController API
2026-01-11 13:10:40 -06:00

210 lines
7.2 KiB
C++

/*---------------------------------------------------------*\
| RGBController_AsusROGAlly.cpp |
| |
| RGBController for ASUS ROG Ally |
| |
| Adam Honse (CalcProgrammer1) 12 Jul 2023 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "RGBController_AsusROGAlly.h"
/**------------------------------------------------------------------*\
@name Asus ROG Ally
@category Gamepad
@type USB
@save :white_check_mark:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectAsusROGAlly
@comment
\*-------------------------------------------------------------------*/
RGBController_AsusROGAlly::RGBController_AsusROGAlly(ROGAllyController* controller_ptr)
{
controller = controller_ptr;
name = controller->GetName();
vendor = "ASUS";
type = DEVICE_TYPE_GAMEPAD;
description = "ASUS ROG Ally Device";
version = controller->GetVersion();
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = ROG_ALLY_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Direct.color_mode = MODE_COLORS_PER_LED;
Direct.brightness_min = 0;
Direct.brightness_max = 3;
Direct.brightness = 3;
modes.push_back(Direct);
mode Static;
Static.name = "Static";
Static.value = ROG_ALLY_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_MANUAL_SAVE | MODE_FLAG_HAS_BRIGHTNESS;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors_min = 1;
Static.colors_max = 1;
Static.colors.resize(1);
Static.brightness_min = 0;
Static.brightness_max = 3;
Static.brightness = 3;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = ROG_ALLY_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_MANUAL_SAVE | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.speed_min = ROG_ALLY_SPEED_MIN;
Breathing.speed_max = ROG_ALLY_SPEED_MAX;
Breathing.speed = ROG_ALLY_SPEED_MED;
Breathing.colors_min = 2;
Breathing.colors_max = 2;
Breathing.colors.resize(2);
Breathing.brightness_min = 0;
Breathing.brightness_max = 3;
Breathing.brightness = 3;
modes.push_back(Breathing);
mode ColorCycle;
ColorCycle.name = "Spectrum Cycle";
ColorCycle.value = ROG_ALLY_MODE_COLOR_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_MANUAL_SAVE | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
ColorCycle.color_mode = MODE_COLORS_RANDOM;
ColorCycle.speed_min = ROG_ALLY_SPEED_MIN;
ColorCycle.speed_max = ROG_ALLY_SPEED_MAX;
ColorCycle.speed = ROG_ALLY_SPEED_MED;
ColorCycle.brightness_min = 0;
ColorCycle.brightness_max = 3;
ColorCycle.brightness = 3;
modes.push_back(ColorCycle);
mode Rainbow;
Rainbow.name = "Rainbow Wave";
Rainbow.value = ROG_ALLY_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_MANUAL_SAVE | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_BRIGHTNESS;
Rainbow.color_mode = MODE_COLORS_RANDOM;
Rainbow.speed_min = ROG_ALLY_SPEED_MIN;
Rainbow.speed_max = ROG_ALLY_SPEED_MAX;
Rainbow.speed = ROG_ALLY_SPEED_MED;
Rainbow.brightness_min = 0;
Rainbow.brightness_max = 3;
Rainbow.brightness = 3;
modes.push_back(Rainbow);
mode Strobing;
Strobing.name = "Strobing";
Strobing.value = ROG_ALLY_MODE_STROBING;
Strobing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_MANUAL_SAVE | MODE_FLAG_HAS_BRIGHTNESS;
Strobing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Strobing.colors_min = 1;
Strobing.colors_max = 1;
Strobing.brightness_min = 0;
Strobing.brightness_max = 3;
Strobing.brightness = 3;
Strobing.colors.resize(1);
modes.push_back(Strobing);
SetupZones();
}
RGBController_AsusROGAlly::~RGBController_AsusROGAlly()
{
delete controller;
}
void RGBController_AsusROGAlly::SetupZones()
{
zone left_stick_zone;
left_stick_zone.name = "Left Stick";
left_stick_zone.type = ZONE_TYPE_SINGLE;
left_stick_zone.leds_min = 2;
left_stick_zone.leds_max = 2;
left_stick_zone.leds_count = 2;
zones.push_back(left_stick_zone);
for(unsigned int i = 0; i < 2; i++)
{
led left_stick_led;
left_stick_led.name = "Left Stick LED " + std::to_string(i);
leds.push_back(left_stick_led);
}
zone right_stick_zone;
right_stick_zone.name = "Right Stick";
right_stick_zone.type = ZONE_TYPE_SINGLE;
right_stick_zone.leds_min = 2;
right_stick_zone.leds_max = 2;
right_stick_zone.leds_count = 2;
zones.push_back(right_stick_zone);
for(unsigned int i = 0; i < 2; i++)
{
led right_stick_led;
right_stick_led.name = "Right Stick LED " + std::to_string(i);
leds.push_back(right_stick_led);
}
SetupColors();
}
void RGBController_AsusROGAlly::DeviceUpdateLEDs()
{
if(modes[active_mode].value == ROG_ALLY_MODE_DIRECT)
{
controller->UpdateLeds(std::vector<RGBColor>(colors));
}
}
void RGBController_AsusROGAlly::DeviceUpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_AsusROGAlly::DeviceUpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_AsusROGAlly::DeviceUpdateMode()
{
controller->UpdateBrightness(modes[active_mode].brightness);
if(modes[active_mode].value == ROG_ALLY_MODE_DIRECT)
{
DeviceUpdateLEDs();
}
else
{
unsigned int rog_ally_direction = ROG_ALLY_DIRECTION_RIGHT;
if((modes[active_mode].flags & MODE_FLAG_HAS_DIRECTION_LR) && (modes[active_mode].direction == MODE_DIRECTION_LEFT))
{
rog_ally_direction = ROG_ALLY_DIRECTION_LEFT;
}
controller->UpdateDevice(modes[active_mode].value, modes[active_mode].colors, modes[active_mode].speed, rog_ally_direction);
}
}
void RGBController_AsusROGAlly::DeviceSaveMode()
{
DeviceUpdateMode();
controller->SaveMode();
}