mirror of
https://github.com/CalcProgrammer1/OpenRGB.git
synced 2025-12-30 18:57:52 -05:00
165 lines
5.6 KiB
C++
165 lines
5.6 KiB
C++
/*-----------------------------------------*\
|
|
| RGBController_SteelSeriesRival.cpp |
|
|
| |
|
|
| Generic RGB Interface SteelSeriesRival3 |
|
|
| Class |
|
|
| |
|
|
| B Horn (bahorn) 29/08/2021 |
|
|
\*-----------------------------------------*/
|
|
|
|
#include "RGBController_SteelSeriesRival3.h"
|
|
|
|
typedef struct
|
|
{
|
|
const char* name;
|
|
const int value;
|
|
} steelseries_rival_led_info;
|
|
|
|
static const steelseries_rival_led_info rival_3_leds[]=
|
|
{
|
|
{"Front", 0x01},
|
|
{"Middle", 0x02},
|
|
{"Rear", 0x03},
|
|
{"Logo", 0x04}
|
|
};
|
|
|
|
RGBController_SteelSeriesRival3::RGBController_SteelSeriesRival3(SteelSeriesRival3Controller* rival_ptr)
|
|
{
|
|
rival = rival_ptr;
|
|
|
|
name = rival->GetDeviceName();
|
|
vendor = "SteelSeries";
|
|
type = DEVICE_TYPE_MOUSE;
|
|
description = "SteelSeries Rival 3 Device";
|
|
location = rival->GetDeviceLocation();
|
|
serial = rival->GetSerialString();
|
|
version = rival->GetFirmwareVersion();
|
|
|
|
mode Direct;
|
|
Direct.name = "Direct";
|
|
Direct.value = STEELSERIES_RIVAL_3_EFFECT_DIRECT;
|
|
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
|
|
Direct.color_mode = MODE_COLORS_PER_LED;
|
|
Direct.brightness_min = 0x00;
|
|
Direct.brightness_max = STEELSERIES_RIVAL_3_BRIGHTNESS_MAX;
|
|
Direct.brightness = STEELSERIES_RIVAL_3_BRIGHTNESS_MAX;
|
|
modes.push_back(Direct);
|
|
|
|
mode Breathing;
|
|
Breathing.name = "Breathing";
|
|
Breathing.value = STEELSERIES_RIVAL_3_EFFECT_BREATHING_MIN;
|
|
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_MANUAL_SAVE;
|
|
Breathing.color_mode = MODE_COLORS_PER_LED;
|
|
Breathing.speed_min = 0;
|
|
Breathing.speed_max = 2;
|
|
Breathing.speed = 1;
|
|
modes.push_back(Breathing);
|
|
|
|
mode SpectrumCycle;
|
|
SpectrumCycle.name = "Spectrum Cycle";
|
|
SpectrumCycle.value = STEELSERIES_RIVAL_3_EFFECT_SPECTRUM_CYCLE;
|
|
SpectrumCycle.flags = MODE_FLAG_MANUAL_SAVE;
|
|
modes.push_back(SpectrumCycle);
|
|
|
|
mode RainbowBreathing;
|
|
RainbowBreathing.name = "Rainbow Breathing";
|
|
RainbowBreathing.value = STEELSERIES_RIVAL_3_EFFECT_RAINBOW_BREATHING;
|
|
RainbowBreathing.flags = MODE_FLAG_MANUAL_SAVE;
|
|
modes.push_back(RainbowBreathing);
|
|
|
|
/*------------------------------------------------------------------------*\
|
|
| This is a pretty cool mode where it flashes random colors. |
|
|
| |
|
|
| However, the flashes are in the frequency range where it probably needs |
|
|
| a proper warning for it to be compiled in by default. |
|
|
| |
|
|
| It is disabled in the vendor software, and is only known about as it is |
|
|
| documented in rivalcfg. |
|
|
| |
|
|
| If this does get re-enabled, worth noting it has an issue where this |
|
|
| mode is black if you come directly from one of the pulsating modes. |
|
|
\*------------------------------------------------------------------------*/
|
|
/*
|
|
mode Disco;
|
|
Disco.name = "Disco";
|
|
Disco.value = STEELSERIES_RIVAL_3_EFFECT_DISCO;
|
|
Disco.flags = MODE_FLAG_MANUAL_SAVE;
|
|
modes.push_back(Disco);
|
|
*/
|
|
|
|
SetupZones();
|
|
}
|
|
|
|
void RGBController_SteelSeriesRival3::DeviceSaveMode()
|
|
{
|
|
rival->Save();
|
|
}
|
|
|
|
RGBController_SteelSeriesRival3::~RGBController_SteelSeriesRival3()
|
|
{
|
|
delete rival;
|
|
}
|
|
|
|
void RGBController_SteelSeriesRival3::SetupZones()
|
|
{
|
|
for(const steelseries_rival_led_info led_info: rival_3_leds)
|
|
{
|
|
zone zone;
|
|
zone.name = led_info.name;
|
|
zone.type = ZONE_TYPE_SINGLE;
|
|
zone.leds_min = 1;
|
|
zone.leds_max = 1;
|
|
zone.leds_count = 1;
|
|
zone.matrix_map = NULL;
|
|
zones.push_back(zone);
|
|
|
|
led mouse_led;
|
|
mouse_led.name = led_info.name;
|
|
mouse_led.value = led_info.value;
|
|
leds.push_back(mouse_led);
|
|
}
|
|
SetupColors();
|
|
}
|
|
|
|
void RGBController_SteelSeriesRival3::ResizeZone(int /*zone*/, int /*new_size*/)
|
|
{
|
|
/*---------------------------------------------------------*\
|
|
| This device does not support resizing zones |
|
|
\*---------------------------------------------------------*/
|
|
}
|
|
|
|
void RGBController_SteelSeriesRival3::DeviceUpdateLEDs()
|
|
{
|
|
for(unsigned int i = 0; i < zones.size(); i++)
|
|
{
|
|
UpdateZoneLEDs(i);
|
|
}
|
|
DeviceUpdateMode();
|
|
}
|
|
|
|
void RGBController_SteelSeriesRival3::UpdateZoneLEDs(int zone)
|
|
{
|
|
/*--------------------------------------------------*\
|
|
| Subtracting one as the zone and led indexes differ |
|
|
\*--------------------------------------------------*/
|
|
UpdateSingleLED(zones[zone].leds[0].value - 1);
|
|
}
|
|
|
|
void RGBController_SteelSeriesRival3::UpdateSingleLED(int led)
|
|
{
|
|
unsigned char red = RGBGetRValue(colors[led]);
|
|
unsigned char grn = RGBGetGValue(colors[led]);
|
|
unsigned char blu = RGBGetBValue(colors[led]);
|
|
rival->SetColor(leds[led].value, red, grn, blu, modes[active_mode].brightness);
|
|
}
|
|
|
|
void RGBController_SteelSeriesRival3::SetCustomMode()
|
|
{
|
|
active_mode = 0;
|
|
}
|
|
|
|
void RGBController_SteelSeriesRival3::DeviceUpdateMode()
|
|
{
|
|
rival->SetLightEffectAll(modes[active_mode].value - modes[active_mode].speed);
|
|
}
|