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+ Adding STEELSERIES_AEROX_3_PID and registering detector + Adding Abstract SteelSeriesMouseController class to accomodate new mouse + Adding SteelSeriesAerox3Controller class * Rewrote SteelSeriesRival3Controller to align with abstract class * Adjusted RGBController_SteelSeriesRival3 class to align with both mice
36 lines
991 B
C++
36 lines
991 B
C++
/*-----------------------------------------*\
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| SteelSeriesGeneric.h |
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| Definitions and types for the SteelSeries|
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| Devices. |
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| B Horn (bahorn) 17/5/2020 |
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\*-----------------------------------------*/
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#include <string>
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#include <hidapi/hidapi.h>
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#pragma once
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/* Allows us to handle variation in the protocol.
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* Defined in a single enum so we can keep the device_list struct the same
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* for every possible device. */
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typedef enum
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{
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RIVAL_100 = 0x00,
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RIVAL_300 = 0x01,
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RIVAL_650 = 0x02,
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SIBERIA_350 = 0x03,
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APEX = 0x04,
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APEX_TKL = 0x05,
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APEX_M = 0x06,
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APEX_OLD = 0x07,
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SENSEI = 0x08,
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RIVAL_600 = 0x09,
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RIVAL_3 = 0x0a,
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APEX_TZONE = 0x0b,
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RIVAL_700 = 0x0c,
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AEROX_3 = 0x0d,
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} steelseries_type;
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