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OpenRGB/Controllers/CreativeController/RGBController_CreativeSoundBlasterXG6.cpp

91 lines
2.9 KiB
C++

#include "RGBController_CreativeSoundBlasterXG6.h"
/**------------------------------------------------------------------*\
@name Creative Sound BlasterX G6
@category Headset
@type USB
@save :x:
@direct :white_check_mark:
@effects :x:
@detectors DetectCreativeDevice
@comment
\*-------------------------------------------------------------------*/
RGBController_CreativeSoundBlasterXG6::RGBController_CreativeSoundBlasterXG6(CreativeSoundBlasterXG6Controller* controller_ptr)
{
controller = controller_ptr;
name = "Creative SoundBlasterX G6 Device";
vendor = "Creative";
type = DEVICE_TYPE_HEADSET;
description = "Creative SoundBlasterX G6 Device";
location = controller->GetDeviceLocation();
serial = "";
mode Static;
Static.name = "Direct";
Static.value = 0;
Static.flags = MODE_COLORS_PER_LED | MODE_FLAG_HAS_BRIGHTNESS;
Static.color_mode = MODE_COLORS_PER_LED;
Static.brightness_min = XG6_BRIGHTNESS_MIN;
Static.brightness_max = XG6_BRIGHTNESS_MAX;
Static.brightness = XG6_BRIGHTNESS_MAX;
modes.push_back(Static);
SetupZones();
}
RGBController_CreativeSoundBlasterXG6::~RGBController_CreativeSoundBlasterXG6()
{
delete controller;
}
void RGBController_CreativeSoundBlasterXG6::SetupZones()
{
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
logo_zone.leds_min = 1;
logo_zone.leds_max = 1;
logo_zone.leds_count = 1;
logo_zone.matrix_map = NULL;
zones.push_back(logo_zone);
led logo_led;
logo_led.name = "Logo";
leds.push_back(logo_led);
SetupColors();
}
void RGBController_CreativeSoundBlasterXG6::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CreativeSoundBlasterXG6::DeviceUpdateLEDs()
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
controller->SetLedColor(red, grn, blu, modes[active_mode].brightness);
}
void RGBController_CreativeSoundBlasterXG6::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_CreativeSoundBlasterXG6::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_CreativeSoundBlasterXG6::DeviceUpdateMode()
{
DeviceUpdateLEDs();
}