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https://github.com/CalcProgrammer1/OpenRGB.git
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153 lines
4.0 KiB
C++
153 lines
4.0 KiB
C++
/*-----------------------------------------*\
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| RGBController_EVGAGPUv1.cpp |
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| Generic RGB Interface for OpenRGB EVGA |
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| GP102-based Nvidia GPUs. |
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| Fabricio Murta (avengerx) 1/31/2021 |
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\*-----------------------------------------*/
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#include "RGBController_EVGAGP102.h"
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#include <array>
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/**------------------------------------------------------------------*\
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@name EVGA GP102 GPU
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@category GPU
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@type I2C
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@save :x:
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@direct :white_check_mark:
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@effects :x:
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@detectors DetectEVGAGPUControllers
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@comment
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\*-------------------------------------------------------------------*/
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RGBController_EVGAGP102::RGBController_EVGAGP102(std::vector<EVGAGP102Controller*> evga_ptr)
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{
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evga = evga_ptr;
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name = "EVGA GP102 GPU";
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vendor = "EVGA";
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description = "EVGA GP102-based RGB GPU Device";
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for(unsigned int i = 0; i < zones.size(); i++)
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{
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location += evga[i]->GetDeviceLocation() + " ";
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}
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type = DEVICE_TYPE_GPU;
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mode Off;
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Off.name = "Off";
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Off.value = EVGA_GP102_MODE_OFF;
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Off.flags = 0;
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Off.color_mode = MODE_COLORS_NONE;
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modes.push_back(Off);
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mode Direct;
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Direct.name = "Direct";
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Direct.value = EVGA_GP102_MODE_CUSTOM;
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Direct.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Direct);
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SetupZones();
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// Initialize active mode and stored color
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unsigned char raw_active_mode = evga[0]->GetMode();
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active_mode = 0;
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for(unsigned int i = 0; i < modes.size(); i++)
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{
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if (modes[i].value == raw_active_mode)
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{
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active_mode = i;
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break;
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}
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}
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for(unsigned int i = 0; i < zones.size(); i++)
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{
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std::array<unsigned char, 3> rgb = evga[i]->GetColor();
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colors[i] = ToRGBColor(rgb[0], rgb[1], rgb[2]);
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}
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}
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RGBController_EVGAGP102::~RGBController_EVGAGP102()
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{
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for(unsigned int i = 0; i < evga.size(); i++)
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{
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delete evga[i];
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}
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}
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void RGBController_EVGAGP102::SetupZones()
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{
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/*---------------------------------------------------------*\
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| This device basically has two controllable zones, one at |
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| the top of the board with GeForce 1080 Ti and another for |
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| the backplate logo (K|NGP|N logo, or EVGA GeForce 1080 Ti |
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| for the FTW3).
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\*---------------------------------------------------------*/
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for(unsigned int i = 0; i < evga.size(); i++)
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{
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zone new_zone;
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led new_led;
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new_zone.name = evga[i]->GetName();
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new_zone.type = ZONE_TYPE_SINGLE;
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new_zone.leds_min = 1;
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new_zone.leds_max = 1;
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new_zone.leds_count = 1;
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new_zone.matrix_map = NULL;
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new_led.name = evga[i]->GetName();
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leds.push_back(new_led);
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zones.push_back(new_zone);
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}
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SetupColors();
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}
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void RGBController_EVGAGP102::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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/*---------------------------------------------------------*\
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| This device does not support resizing zones |
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\*---------------------------------------------------------*/
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}
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void RGBController_EVGAGP102::DeviceUpdateLEDs()
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{
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for(unsigned int zone_idx = 0; zone_idx < zones.size(); zone_idx++)
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{
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UpdateZoneLEDs(zone_idx);
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}
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}
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void RGBController_EVGAGP102::UpdateZoneLEDs(int zone)
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{
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RGBColor color = colors[zone];
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unsigned char red = RGBGetRValue(color);
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unsigned char grn = RGBGetGValue(color);
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unsigned char blu = RGBGetBValue(color);
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evga[zone]->SetColor(red, grn, blu);
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}
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void RGBController_EVGAGP102::UpdateSingleLED(int /*led*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_EVGAGP102::DeviceUpdateMode()
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{
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for(unsigned int i = 0; i < evga.size(); i++)
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{
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evga[i]->SetMode((unsigned char)modes[(unsigned int)active_mode].value);
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}
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}
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void RGBController_EVGAGP102::DeviceSaveMode()
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{
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}
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