Files
OpenRGB/Controllers/EVGAPascalGPUController/EVGAGPUv1Controller.h

57 lines
1.4 KiB
C++

/*-----------------------------------------*\
| EVGAGPUv1Controller.h |
| |
| Definitions and types for EVGA GPU RGB |
| V1 (Pascal) lighting controller |
| |
| Adam Honse (CalcProgrammer1) 9/11/2020 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char evga_dev_id;
#define EVGAGPUV1_CONTROLLER_NAME "EVGAv1"
enum
{
EVGA_GPU_V1_REG_MODE = 0x0C,
EVGA_GPU_V1_REG_RED = 0x09,
EVGA_GPU_V1_REG_GREEN = 0x0A,
EVGA_GPU_V1_REG_BLUE = 0x0B,
};
enum
{
EVGA_GPU_V1_MODE_OFF = 0x00,
EVGA_GPU_V1_MODE_CUSTOM = 0x01,
EVGA_GPU_V1_MODE_RAINBOW = 0x02,
EVGA_GPU_V1_MODE_BREATHING = 0x05,
};
class EVGAGPUv1Controller
{
public:
EVGAGPUv1Controller(i2c_smbus_interface* bus, evga_dev_id dev);
~EVGAGPUv1Controller();
std::string GetDeviceLocation();
unsigned char GetMode();
unsigned char GetRed();
unsigned char GetGreen();
unsigned char GetBlue();
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
void SaveSettings();
private:
i2c_smbus_interface* bus;
evga_dev_id dev;
};