Files
OpenRGB/Controllers/EVisionKeyboardController/RGBController_EVisionV2Keyboard.cpp
2024-04-29 19:57:57 -05:00

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38 KiB
C++

/*-------------------------------------------------------------------*\
| RGBController_EVisionV2Keyboard.cpp |
| |
| Generic RGB Interface for EVision V2 RGB Keyboard |
| |
| Le Philousophe 25 Dec 2022 |
\*-------------------------------------------------------------------*/
#define NA 0xFFFFFFFF
#include <chrono>
#include "hsv.h"
#include "RGBControllerKeyNames.h"
#include "RGBController_EVisionV2Keyboard.h"
using namespace std::chrono_literals;
static unsigned int evisionv2_matrix[EVISION_V2_MATRIX_HEIGHT][EVISION_V2_MATRIX_WIDTH] =
{
/* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 19 19 20 */
{ 0, NA, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, NA, NA, NA, NA },
{ 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36 },
{ 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57 },
{ 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, NA, NA, NA, 72, 73, 74, NA },
{ 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, NA, 87, NA, 88, NA, 89, 90, 91, 92 },
{ 93, 94, 95, NA, NA, NA, 96, NA, NA, NA, 97, 98, 99, 100, 101, 102, 103, NA, 104, 105, NA }
};
static unsigned int endorfy_matrix[EVISION_V2_MATRIX_HEIGHT][EVISION_V2_MATRIX_WIDTH] =
{
/* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 19 19 20 */
{ 0, NA, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, NA, NA, NA, NA },
{ 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36 },
{ 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57 },
{ 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, NA, 70, NA, NA, NA, 71, 72, 73, NA },
{ 74, NA, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, NA, NA, 86, NA, 87, 88, 89, 90 },
{ 91, 92, 93, NA, NA, NA, 94, NA, NA, NA, 95, 96, 97, 98, 99, 100, 101, 102, NA, 103, NA }
};
static const char *led_evisionv2[] =
{
KEY_EN_ESCAPE, //00
KEY_EN_F1,
KEY_EN_F2,
KEY_EN_F3,
KEY_EN_F4,
KEY_EN_F5,
KEY_EN_F6,
KEY_EN_F7,
KEY_EN_F8,
KEY_EN_F9,
KEY_EN_F10, //10
KEY_EN_F11,
KEY_EN_F12,
KEY_EN_PRINT_SCREEN,
KEY_EN_SCROLL_LOCK,
KEY_EN_PAUSE_BREAK,
KEY_EN_BACK_TICK, //16
KEY_EN_1,
KEY_EN_2,
KEY_EN_3,
KEY_EN_4, //20
KEY_EN_5,
KEY_EN_6,
KEY_EN_7,
KEY_EN_8,
KEY_EN_9,
KEY_EN_0,
KEY_EN_MINUS,
KEY_EN_EQUALS,
KEY_EN_BACKSPACE,
KEY_EN_INSERT,
KEY_EN_HOME, //30
KEY_EN_PAGE_UP,
KEY_EN_NUMPAD_LOCK,
KEY_EN_NUMPAD_DIVIDE,
KEY_EN_NUMPAD_TIMES,
KEY_EN_NUMPAD_MINUS,
KEY_EN_TAB, //37
KEY_EN_Q,
KEY_EN_W,
KEY_EN_E, //40
KEY_EN_R,
KEY_EN_T,
KEY_EN_Y,
KEY_EN_U,
KEY_EN_I,
KEY_EN_O,
KEY_EN_P,
KEY_EN_LEFT_BRACKET,
KEY_EN_RIGHT_BRACKET,
KEY_EN_ANSI_BACK_SLASH, //50
KEY_EN_DELETE,
KEY_EN_END,
KEY_EN_PAGE_DOWN,
KEY_EN_NUMPAD_7,
KEY_EN_NUMPAD_8,
KEY_EN_NUMPAD_9,
KEY_EN_NUMPAD_PLUS,
KEY_EN_CAPS_LOCK, //58
KEY_EN_A,
KEY_EN_S,
KEY_EN_D,
KEY_EN_F,
KEY_EN_G,
KEY_EN_H,
KEY_EN_J,
KEY_EN_K,
KEY_EN_L,
KEY_EN_SEMICOLON,
KEY_EN_QUOTE,
KEY_EN_POUND, //70
KEY_EN_ISO_ENTER,
KEY_EN_NUMPAD_4,
KEY_EN_NUMPAD_5,
KEY_EN_NUMPAD_6,
KEY_EN_LEFT_SHIFT, //75
KEY_EN_ISO_BACK_SLASH,
KEY_EN_Z,
KEY_EN_X,
KEY_EN_C,
KEY_EN_V, //80
KEY_EN_B,
KEY_EN_N,
KEY_EN_M,
KEY_EN_COMMA,
KEY_EN_PERIOD,
KEY_EN_FORWARD_SLASH,
KEY_EN_RIGHT_SHIFT,
KEY_EN_UP_ARROW,
KEY_EN_NUMPAD_1,
KEY_EN_NUMPAD_2, //90
KEY_EN_NUMPAD_3,
KEY_EN_NUMPAD_ENTER,
KEY_EN_LEFT_CONTROL, //93
KEY_EN_LEFT_WINDOWS,
KEY_EN_LEFT_ALT,
KEY_EN_SPACE,
KEY_EN_RIGHT_ALT,
KEY_EN_RIGHT_WINDOWS,
KEY_EN_RIGHT_FUNCTION,
KEY_EN_RIGHT_CONTROL, //100
KEY_EN_LEFT_ARROW,
KEY_EN_DOWN_ARROW,
KEY_EN_RIGHT_ARROW,
KEY_EN_NUMPAD_0,
KEY_EN_NUMPAD_PERIOD,
};
static const char *led_endorfy[] =
{
KEY_EN_ESCAPE, //00
KEY_EN_F1,
KEY_EN_F2,
KEY_EN_F3,
KEY_EN_F4,
KEY_EN_F5,
KEY_EN_F6,
KEY_EN_F7,
KEY_EN_F8,
KEY_EN_F9,
KEY_EN_F10, //10
KEY_EN_F11,
KEY_EN_F12,
KEY_EN_PRINT_SCREEN,
KEY_EN_SCROLL_LOCK,
KEY_EN_PAUSE_BREAK,
KEY_EN_BACK_TICK, //16
KEY_EN_1,
KEY_EN_2,
KEY_EN_3,
KEY_EN_4, //20
KEY_EN_5,
KEY_EN_6,
KEY_EN_7,
KEY_EN_8,
KEY_EN_9,
KEY_EN_0,
KEY_EN_MINUS,
KEY_EN_EQUALS,
KEY_EN_BACKSPACE,
KEY_EN_INSERT,
KEY_EN_HOME, //30
KEY_EN_PAGE_UP,
KEY_EN_NUMPAD_LOCK,
KEY_EN_NUMPAD_DIVIDE,
KEY_EN_NUMPAD_TIMES,
KEY_EN_NUMPAD_MINUS,
KEY_EN_TAB, //37
KEY_EN_Q,
KEY_EN_W,
KEY_EN_E, //40
KEY_EN_R,
KEY_EN_T,
KEY_EN_Y,
KEY_EN_U,
KEY_EN_I,
KEY_EN_O,
KEY_EN_P,
KEY_EN_LEFT_BRACKET,
KEY_EN_RIGHT_BRACKET,
KEY_EN_ANSI_BACK_SLASH, //50
KEY_EN_DELETE,
KEY_EN_END,
KEY_EN_PAGE_DOWN,
KEY_EN_NUMPAD_7,
KEY_EN_NUMPAD_8,
KEY_EN_NUMPAD_9,
KEY_EN_NUMPAD_PLUS,
KEY_EN_CAPS_LOCK, //58
KEY_EN_A,
KEY_EN_S,
KEY_EN_D,
KEY_EN_F,
KEY_EN_G,
KEY_EN_H,
KEY_EN_J,
KEY_EN_K,
KEY_EN_L,
KEY_EN_SEMICOLON,
KEY_EN_QUOTE,
KEY_EN_ANSI_ENTER, //70
KEY_EN_NUMPAD_4,
KEY_EN_NUMPAD_5,
KEY_EN_NUMPAD_6,
KEY_EN_LEFT_SHIFT,
KEY_EN_Z, //75
KEY_EN_X,
KEY_EN_C,
KEY_EN_V,
KEY_EN_B, //80
KEY_EN_N,
KEY_EN_M,
KEY_EN_COMMA,
KEY_EN_PERIOD,
KEY_EN_FORWARD_SLASH,
KEY_EN_RIGHT_SHIFT,
KEY_EN_UP_ARROW,
KEY_EN_NUMPAD_1,
KEY_EN_NUMPAD_2,
KEY_EN_NUMPAD_3, //90
KEY_EN_NUMPAD_ENTER,
KEY_EN_LEFT_CONTROL,
KEY_EN_LEFT_WINDOWS, //93
KEY_EN_LEFT_ALT,
KEY_EN_SPACE,
KEY_EN_RIGHT_ALT,
KEY_EN_RIGHT_FUNCTION,
KEY_EN_MENU,
KEY_EN_RIGHT_CONTROL,
KEY_EN_LEFT_ARROW, //100
KEY_EN_DOWN_ARROW,
KEY_EN_RIGHT_ARROW,
KEY_EN_NUMPAD_0,
KEY_EN_NUMPAD_PERIOD,
};
/**------------------------------------------------------------------*\
@name EVision V2 Keyboard
@category Keyboard
@type USB
@save :white_check_mark:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectEVisionV2Keyboard
@comment The Evision V2 controller implements all hardware modes
found in the OEM software. Some options may not be named correctly
like directions for some modes.
\*-------------------------------------------------------------------*/
RGBController_EVisionV2Keyboard::RGBController_EVisionV2Keyboard(EVisionV2KeyboardController* controller_ptr, EVisionV2KeyboardPart part_)
{
controller = controller_ptr;
part = part_;
name = "EVision Keyboard Device";
vendor = "Evision";
type = DEVICE_TYPE_KEYBOARD;
description = "EVision Keyboard Device";
location = controller->GetLocation();
serial = controller->GetSerial();
layout = controller->layout;
switch(part)
{
case EVISION_V2_KEYBOARD_PART_KEYBOARD:
SetupKeyboardModes();
break;
case EVISION_V2_KEYBOARD_PART_LOGO:
case EVISION_V2_KEYBOARD_PART_EDGE:
SetupLogoEdgeModes();
break;
case ENDORFY_KEYBOARD_PART_EDGE:
SetupEdgeModes();
break;
}
SetupZones();
LoadConfig();
keepalive_thread_run = false;
keepalive_thread = nullptr;
if(part == EVISION_V2_KEYBOARD_PART_KEYBOARD)
{
keepalive_thread_run = true;
keepalive_thread = new std::thread(&RGBController_EVisionV2Keyboard::KeepaliveThread, this);
}
}
RGBController_EVisionV2Keyboard::~RGBController_EVisionV2Keyboard()
{
if(keepalive_thread)
{
keepalive_thread_run = false;
keepalive_thread->join();
delete keepalive_thread;
}
delete controller;
}
void RGBController_EVisionV2Keyboard::SetupKeyboardModes()
{
mode Direct;
Direct.name = "Direct";
Direct.value = EVISION_V2_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode ColorWave;
ColorWave.name = "Color Wave short";
ColorWave.value = EVISION_V2_MODE_COLOR_WAVE_SHORT;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
ColorWave.speed_min = EVISION_V2_SPEED_SLOWEST;
ColorWave.speed_max = EVISION_V2_SPEED_FASTEST;
ColorWave.speed = EVISION_V2_SPEED_NORMAL;
ColorWave.colors_min = 1;
ColorWave.colors_max = 1;
ColorWave.color_mode = MODE_COLORS_RANDOM;
ColorWave.colors.resize(1);
ColorWave.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
ColorWave.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
ColorWave.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(ColorWave);
mode ColorWaveLong;
ColorWaveLong.name = "Color Wave long";
ColorWaveLong.value = EVISION_V2_MODE_COLOR_WAVE_LONG;
ColorWaveLong.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
ColorWaveLong.speed_min = EVISION_V2_SPEED_SLOWEST;
ColorWaveLong.speed_max = EVISION_V2_SPEED_FASTEST;
ColorWaveLong.speed = EVISION_V2_SPEED_NORMAL;
ColorWaveLong.colors_min = 1;
ColorWaveLong.colors_max = 1;
ColorWaveLong.color_mode = MODE_COLORS_RANDOM;
ColorWaveLong.colors.resize(1);
ColorWaveLong.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
ColorWaveLong.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
ColorWaveLong.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(ColorWaveLong);
mode ColorWheel;
ColorWheel.name = "Color Wheel";
ColorWheel.value = EVISION_V2_MODE_COLOR_WHEEL;
ColorWheel.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
ColorWheel.speed_min = EVISION_V2_SPEED_SLOWEST;
ColorWheel.speed_max = EVISION_V2_SPEED_FASTEST;
ColorWheel.speed = EVISION_V2_SPEED_NORMAL;
ColorWheel.colors_min = 1;
ColorWheel.colors_max = 1;
ColorWheel.color_mode = MODE_COLORS_RANDOM;
ColorWheel.colors.resize(1);
ColorWheel.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
ColorWheel.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
ColorWheel.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(ColorWheel);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = EVISION_V2_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
SpectrumCycle.speed_min = EVISION_V2_SPEED_SLOWEST;
SpectrumCycle.speed_max = EVISION_V2_SPEED_FASTEST;
SpectrumCycle.speed = EVISION_V2_SPEED_NORMAL;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
SpectrumCycle.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
SpectrumCycle.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
SpectrumCycle.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(SpectrumCycle);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = EVISION_V2_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Breathing.speed_min = EVISION_V2_SPEED_SLOWEST;
Breathing.speed_max = EVISION_V2_SPEED_FASTEST;
Breathing.speed = EVISION_V2_SPEED_NORMAL;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.color_mode = MODE_COLORS_RANDOM;
Breathing.colors.resize(1);
Breathing.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
Breathing.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
Breathing.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(Breathing);
mode Static;
Static.name = "Static";
Static.value = EVISION_V2_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_RANDOM;
Static.colors.resize(1);
Static.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
Static.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
Static.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(Static);
mode Reactive;
Reactive.name = "Reactive";
Reactive.value = EVISION_V2_MODE_REACTIVE;
Reactive.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Reactive.speed_min = EVISION_V2_SPEED_SLOWEST;
Reactive.speed_max = EVISION_V2_SPEED_FASTEST;
Reactive.speed = EVISION_V2_SPEED_NORMAL;
Reactive.colors_min = 1;
Reactive.colors_max = 1;
Reactive.color_mode = MODE_COLORS_RANDOM;
Reactive.colors.resize(1);
Reactive.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
Reactive.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
Reactive.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(Reactive);
mode ReactiveRipple;
ReactiveRipple.name = "Reactive Ripple";
ReactiveRipple.value = EVISION_V2_MODE_REACTIVE_RIPPLE;
ReactiveRipple.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
ReactiveRipple.speed_min = EVISION_V2_SPEED_SLOWEST;
ReactiveRipple.speed_max = EVISION_V2_SPEED_FASTEST;
ReactiveRipple.speed = EVISION_V2_SPEED_NORMAL;
ReactiveRipple.colors_min = 1;
ReactiveRipple.colors_max = 1;
ReactiveRipple.color_mode = MODE_COLORS_RANDOM;
ReactiveRipple.colors.resize(1);
ReactiveRipple.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
ReactiveRipple.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
ReactiveRipple.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(ReactiveRipple);
mode ReactiveLine;
ReactiveLine.name = "Reactive Line";
ReactiveLine.value = EVISION_V2_MODE_REACTIVE_LINE;
ReactiveLine.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
ReactiveLine.speed_min = EVISION_V2_SPEED_SLOWEST;
ReactiveLine.speed_max = EVISION_V2_SPEED_FASTEST;
ReactiveLine.speed = EVISION_V2_SPEED_NORMAL;
ReactiveLine.colors_min = 1;
ReactiveLine.colors_max = 1;
ReactiveLine.color_mode = MODE_COLORS_RANDOM;
ReactiveLine.colors.resize(1);
ReactiveLine.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
ReactiveLine.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
ReactiveLine.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(ReactiveLine);
mode Starlight;
Starlight.name = "Starlight";
Starlight.value = EVISION_V2_MODE_STARLIGHT_FAST;
Starlight.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Starlight.speed_min = EVISION_V2_SPEED_SLOWEST;
Starlight.speed_max = EVISION_V2_SPEED_FASTEST;
Starlight.speed = EVISION_V2_SPEED_NORMAL;
Starlight.colors_min = 1;
Starlight.colors_max = 1;
Starlight.color_mode = MODE_COLORS_RANDOM;
Starlight.colors.resize(1);
Starlight.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
Starlight.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
Starlight.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(Starlight);
mode Blooming;
Blooming.name = "Blooming";
Blooming.value = EVISION_V2_MODE_BLOOMING;
Blooming.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Blooming.speed_min = EVISION_V2_SPEED_SLOWEST;
Blooming.speed_max = EVISION_V2_SPEED_FASTEST;
Blooming.speed = EVISION_V2_SPEED_NORMAL;
Blooming.color_mode = MODE_COLORS_NONE;
Blooming.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
Blooming.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
Blooming.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(Blooming);
mode RainbowWaveVertical;
RainbowWaveVertical.name = "Rainbow Wave vertical";
RainbowWaveVertical.value = EVISION_V2_MODE_RAINBOW_WAVE_VERTICAL;
RainbowWaveVertical.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
RainbowWaveVertical.speed_min = EVISION_V2_SPEED_SLOWEST;
RainbowWaveVertical.speed_max = EVISION_V2_SPEED_FASTEST;
RainbowWaveVertical.speed = EVISION_V2_SPEED_NORMAL;
RainbowWaveVertical.color_mode = MODE_COLORS_NONE;
RainbowWaveVertical.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
RainbowWaveVertical.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
RainbowWaveVertical.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(RainbowWaveVertical);
mode Hurricane;
Hurricane.name = "Hurricane";
Hurricane.value = EVISION_V2_MODE_HURRICANE;
Hurricane.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Hurricane.speed_min = EVISION_V2_SPEED_SLOWEST;
Hurricane.speed_max = EVISION_V2_SPEED_FASTEST;
Hurricane.speed = EVISION_V2_SPEED_NORMAL;
Hurricane.colors_min = 1;
Hurricane.colors_max = 1;
Hurricane.color_mode = MODE_COLORS_RANDOM;
Hurricane.colors.resize(1);
Hurricane.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
Hurricane.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
Hurricane.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(Hurricane);
mode Accumulate;
Accumulate.name = "Accumulate";
Accumulate.value = EVISION_V2_MODE_ACCUMULATE;
Accumulate.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Accumulate.speed_min = EVISION_V2_SPEED_SLOWEST;
Accumulate.speed_max = EVISION_V2_SPEED_FASTEST;
Accumulate.speed = EVISION_V2_SPEED_NORMAL;
Accumulate.colors_min = 1;
Accumulate.colors_max = 1;
Accumulate.color_mode = MODE_COLORS_RANDOM;
Accumulate.colors.resize(1);
Accumulate.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
Accumulate.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
Accumulate.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(Accumulate);
mode StarlightSlow;
StarlightSlow.name = "Starlight slow";
StarlightSlow.value = EVISION_V2_MODE_STARLIGHT_SLOW;
StarlightSlow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
StarlightSlow.speed_min = EVISION_V2_SPEED_SLOWEST;
StarlightSlow.speed_max = EVISION_V2_SPEED_FASTEST;
StarlightSlow.speed = EVISION_V2_SPEED_NORMAL;
StarlightSlow.colors_min = 1;
StarlightSlow.colors_max = 1;
StarlightSlow.color_mode = MODE_COLORS_RANDOM;
StarlightSlow.colors.resize(1);
StarlightSlow.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
StarlightSlow.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
StarlightSlow.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(StarlightSlow);
mode Visor;
Visor.name = "Visor";
Visor.value = EVISION_V2_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Visor.speed_min = EVISION_V2_SPEED_SLOWEST;
Visor.speed_max = EVISION_V2_SPEED_FASTEST;
Visor.speed = EVISION_V2_SPEED_NORMAL;
Visor.colors_min = 1;
Visor.colors_max = 1;
Visor.color_mode = MODE_COLORS_RANDOM;
Visor.colors.resize(1);
Visor.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
Visor.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
Visor.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(Visor);
mode Surmount;
Surmount.name = "Surmount";
Surmount.value = EVISION_V2_MODE_SURMOUNT;
Surmount.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Surmount.colors_min = 1;
Surmount.colors_max = 1;
Surmount.color_mode = MODE_COLORS_MODE_SPECIFIC;
Surmount.colors.resize(1);
Surmount.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
Surmount.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
Surmount.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(Surmount);
mode RainbowCircle;
RainbowCircle.name = "Rainbow Circle";
RainbowCircle.value = EVISION_V2_MODE_RAINBOW_WAVE_CIRCLE;
RainbowCircle.flags = MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
RainbowCircle.color_mode = MODE_COLORS_NONE;
RainbowCircle.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
RainbowCircle.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
RainbowCircle.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(RainbowCircle);
for(unsigned int i = 0; i < 10; i++)
{
mode Custom;
Custom.name = "Custom ";
Custom.name += std::to_string(i+1);
Custom.value = EVISION_V2_MODE_CUSTOM | i << 8;
Custom.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Custom.color_mode = MODE_COLORS_PER_LED;
Custom.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
Custom.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
Custom.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(Custom);
}
}
void RGBController_EVisionV2Keyboard::SetupLogoEdgeModes()
{
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = EVISION_V2_MODE2_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
ColorWave.speed_min = EVISION_V2_SPEED_SLOWEST;
ColorWave.speed_max = EVISION_V2_SPEED_FASTEST;
ColorWave.speed = EVISION_V2_SPEED_NORMAL;
ColorWave.colors_min = 1;
ColorWave.colors_max = 1;
ColorWave.color_mode = MODE_COLORS_RANDOM;
ColorWave.colors.resize(1);
ColorWave.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
ColorWave.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
ColorWave.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(ColorWave);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = EVISION_V2_MODE2_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Breathing.speed_min = EVISION_V2_SPEED_SLOWEST;
Breathing.speed_max = EVISION_V2_SPEED_FASTEST;
Breathing.speed = EVISION_V2_SPEED_NORMAL;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.color_mode = MODE_COLORS_RANDOM;
Breathing.colors.resize(1);
Breathing.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
Breathing.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
Breathing.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(Breathing);
mode Yoyo;
Yoyo.name = "Yoyo";
Yoyo.value = EVISION_V2_MODE2_YOYO;
Yoyo.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Yoyo.speed_min = EVISION_V2_SPEED_SLOWEST;
Yoyo.speed_max = EVISION_V2_SPEED_FASTEST;
Yoyo.speed = EVISION_V2_SPEED_NORMAL;
Yoyo.colors_min = 1;
Yoyo.colors_max = 1;
Yoyo.color_mode = MODE_COLORS_RANDOM;
Yoyo.colors.resize(1);
Yoyo.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
Yoyo.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
Yoyo.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(Yoyo);
mode Blink;
Blink.name = "Blink";
Blink.value = EVISION_V2_MODE2_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Blink.speed_min = EVISION_V2_SPEED_SLOWEST;
Blink.speed_max = EVISION_V2_SPEED_FASTEST;
Blink.speed = EVISION_V2_SPEED_NORMAL;
Blink.colors_min = 1;
Blink.colors_max = 1;
Blink.color_mode = MODE_COLORS_RANDOM;
Blink.colors.resize(1);
Blink.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
Blink.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
Blink.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(Blink);
mode Static;
Static.name = "Static";
Static.value = EVISION_V2_MODE2_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_RANDOM;
Static.colors.resize(1);
Static.brightness_min = EVISION_V2_BRIGHTNESS_LOWEST;
Static.brightness_max = EVISION_V2_BRIGHTNESS_HIGHEST;
Static.brightness = EVISION_V2_BRIGHTNESS_HIGHEST;
modes.push_back(Static);
mode Off;
Off.name = "Off";
Off.value = EVISION_V2_MODE2_OFF;
Off.flags = MODE_FLAG_AUTOMATIC_SAVE;
modes.push_back(Off);
}
void RGBController_EVisionV2Keyboard::SetupEdgeModes()
{
mode Freeze;
Freeze.name = "Freeze";
Freeze.value = ENDORFY_MODE2_FREEZE;
Freeze.flags = MODE_FLAG_AUTOMATIC_SAVE;
modes.push_back(Freeze);
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = ENDORFY_MODE2_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_AUTOMATIC_SAVE;
modes.push_back(ColorWave);
mode Spectrum;
Spectrum.name = "Spectrum Cycle";
Spectrum.value = ENDORFY_MODE2_SPECTRUM_CYCLE;
Spectrum.flags = MODE_FLAG_AUTOMATIC_SAVE;
modes.push_back(Spectrum);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = ENDORFY_MODE2_BREATHING;
Breathing.flags = MODE_FLAG_AUTOMATIC_SAVE;
modes.push_back(Breathing);
mode Static;
Static.name = "Static";
Static.value = ENDORFY_MODE2_STATIC;
Static.flags = MODE_FLAG_AUTOMATIC_SAVE;
modes.push_back(Static);
mode Off;
Off.name = "Off";
Off.value = ENDORFY_MODE2_OFF;
Off.flags = MODE_FLAG_AUTOMATIC_SAVE;
modes.push_back(Off);
}
void RGBController_EVisionV2Keyboard::SetupZones()
{
unsigned short leds_count;
unsigned int *matrix_map;
const char **led_names;
switch(layout)
{
case EVISION_V2_KEYBOARD_LAYOUT:
led_names = led_evisionv2;
matrix_map = (unsigned int *)evisionv2_matrix;
leds_count = 106;
break;
case ENDORFY_KEYBOARD_LAYOUT:
led_names = led_endorfy;
matrix_map = (unsigned int *)endorfy_matrix;
leds_count = 104;
break;
}
/*-------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-------------------------------------------------*/
zone KB_zone;
KB_zone.name = ZONE_EN_KEYBOARD;
KB_zone.type = ZONE_TYPE_MATRIX;
KB_zone.leds_count = leds_count;
KB_zone.leds_min = KB_zone.leds_count;
KB_zone.leds_max = KB_zone.leds_count;
KB_zone.matrix_map = new matrix_map_type;
KB_zone.matrix_map->height = EVISION_V2_MATRIX_HEIGHT;
KB_zone.matrix_map->width = EVISION_V2_MATRIX_WIDTH;
KB_zone.matrix_map->map = matrix_map;
zones.push_back(KB_zone);
/*-------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-------------------------------------------------*/
leds.clear();
colors.clear();
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
for(std::size_t zone_index = 0; zone_index < zones.size(); zone_index++)
{
for(unsigned int led_index = 0; led_index < zones[zone_index].leds_count; led_index++)
{
led new_led;
new_led.name = led_names[led_index];
new_led.value = led_index;
leds.push_back(new_led);
}
}
SetupColors();
}
void RGBController_EVisionV2Keyboard::LoadConfig()
{
EvisionV2ModeConfig config;
controller->GetMode(part, config);
int mode = config.mode;
if((part == EVISION_V2_KEYBOARD_PART_KEYBOARD) && (mode == EVISION_V2_MODE_CUSTOM))
{
mode |= config.ledmode << 8;
}
config.direction = (config.direction == 0) ? 0 : 1;
// Define default colors
for(int mode_index = 0; mode_index < (int)modes.size(); mode_index++)
{
if(config.random_colours)
{
if(modes[mode_index].flags & MODE_FLAG_HAS_RANDOM_COLOR)
{
modes[mode_index].color_mode = MODE_COLORS_RANDOM;
}
if(modes[mode_index].colors.size() > 0)
{
modes[mode_index].colors[0] = 0xffffff;
}
}
else
{
if(modes[mode_index].flags & MODE_FLAG_HAS_MODE_SPECIFIC_COLOR)
{
modes[mode_index].color_mode = MODE_COLORS_MODE_SPECIFIC;
}
if(modes[mode_index].colors.size() > 0)
{
modes[mode_index].colors[0] = config.colour;
}
}
if(modes[mode_index].value == mode)
{
modes[mode_index].brightness = config.brightness;
modes[mode_index].speed = config.speed;
if(modes[mode_index].flags & MODE_FLAG_HAS_DIRECTION_LR)
{
modes[mode_index].direction = (1 - config.direction) + MODE_DIRECTION_LEFT;
}
else if(modes[mode_index].flags & MODE_FLAG_HAS_DIRECTION_UD)
{
modes[mode_index].direction = (1 - config.direction) + MODE_DIRECTION_UP;
}
else if(modes[mode_index].flags & MODE_FLAG_HAS_DIRECTION_HV)
{
modes[mode_index].direction = (1 - config.direction) + MODE_DIRECTION_HORIZONTAL;
}
if(part == EVISION_V2_KEYBOARD_PART_KEYBOARD)
{
if(mode == EVISION_V2_MODE_SURMOUNT)
{
switch(config.ledmode)
{
case EVISION_V2_SURMOUNT_MODE_COLOR_RED:
modes[mode_index].colors[0] = ToRGBColor(0xff, 0, 0);
break;
case EVISION_V2_SURMOUNT_MODE_COLOR_YELLOW:
modes[mode_index].colors[0] = ToRGBColor(0xff, 0xff, 0);
break;
case EVISION_V2_SURMOUNT_MODE_COLOR_GREEN:
modes[mode_index].colors[0] = ToRGBColor(0, 0xff, 0);
break;
case EVISION_V2_SURMOUNT_MODE_COLOR_CYAN:
modes[mode_index].colors[0] = ToRGBColor(0, 0xff, 0xff);
break;
default:
break;
}
}
else if(config.mode == EVISION_V2_MODE_CUSTOM)
{
controller->GetLedsCustom(config.ledmode, colors);
}
}
active_mode = mode_index;
}
}
}
void RGBController_EVisionV2Keyboard::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_EVisionV2Keyboard::DeviceUpdateLEDs()
{
if(part != EVISION_V2_KEYBOARD_PART_KEYBOARD)
{
return;
}
controller->SetLedsDirect(colors);
has_color_set = true;
last_update_time = std::chrono::steady_clock::now();
}
void RGBController_EVisionV2Keyboard::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_EVisionV2Keyboard::UpdateSingleLED(int led)
{
if(part != EVISION_V2_KEYBOARD_PART_KEYBOARD)
{
return;
}
controller->SetLedDirect(led, colors[led]);
has_color_set = true;
last_update_time = std::chrono::steady_clock::now();
}
void RGBController_EVisionV2Keyboard::SetCustomMode()
{
if(part == EVISION_V2_KEYBOARD_PART_KEYBOARD)
{
active_mode = EVISION_V2_MODE_DIRECT;
}
else
{
active_mode = EVISION_V2_MODE2_STATIC;
}
}
void RGBController_EVisionV2Keyboard::DeviceUpdateMode()
{
mode set_mode = modes[active_mode];
// No mode set packets required for Direct mode
if((part == EVISION_V2_KEYBOARD_PART_KEYBOARD) && (set_mode.value == EVISION_V2_MODE_DIRECT))
{
return;
}
EvisionV2ModeConfig config;
config.mode = set_mode.value & 0xff;
config.brightness = set_mode.brightness;
config.speed = set_mode.speed;
config.direction = 1 - (set_mode.direction & 0x1);
config.random_colours = (set_mode.color_mode == MODE_COLORS_RANDOM);
config.colour = 0;
if(modes[active_mode].colors.size() > 0)
{
config.colour = set_mode.colors[0];
}
config.ledmode = 0;
if(part == EVISION_V2_KEYBOARD_PART_KEYBOARD)
{
if(config.mode == EVISION_V2_MODE_SURMOUNT)
{
hsv_t temp;
rgb2hsv(config.colour, &temp);
if(temp.hue <= 30 || temp.hue > 300)
{
config.ledmode = EVISION_V2_SURMOUNT_MODE_COLOR_RED;
}
else if(temp.hue > 30 && temp.hue <= 90)
{
config.ledmode = EVISION_V2_SURMOUNT_MODE_COLOR_YELLOW;
}
else if(temp.hue > 90 && temp.hue <= 150)
{
config.ledmode = EVISION_V2_SURMOUNT_MODE_COLOR_GREEN;
}
else if(temp.hue > 150 && temp.hue <= 300)
{
config.ledmode = EVISION_V2_SURMOUNT_MODE_COLOR_CYAN;
}
}
else if(config.mode == EVISION_V2_MODE_CUSTOM)
{
config.ledmode = (set_mode.value >> 8) & 0xff;
}
}
controller->SetMode(part, config);
if((part == EVISION_V2_KEYBOARD_PART_KEYBOARD) && (config.mode == EVISION_V2_MODE_CUSTOM))
{
controller->GetLedsCustom(config.ledmode, colors);
SignalUpdate();
}
}
void RGBController_EVisionV2Keyboard::DeviceSaveMode()
{
if(part != EVISION_V2_KEYBOARD_PART_KEYBOARD)
{
return;
}
int value = modes[active_mode].value;
if((value & 0xff) == EVISION_V2_MODE_CUSTOM)
{
controller->SetLedsCustom((value >> 8) & 0xff, colors);
}
}
void RGBController_EVisionV2Keyboard::KeepaliveThread()
{
bool was_active = false;
while(keepalive_thread_run.load())
{
if(modes[active_mode].value == EVISION_V2_MODE_DIRECT && has_color_set)
{
if((std::chrono::steady_clock::now() - last_update_time) > std::chrono::milliseconds(200))
{
controller->RefreshLedDirect();
last_update_time = std::chrono::steady_clock::now();
was_active = true;
}
}
else if(was_active)
{
controller->EndLedsDirect();
was_active = false;
}
std::this_thread::sleep_for(100ms);
}
controller->EndLedsDirect();
}