mirror of
https://github.com/CalcProgrammer1/OpenRGB.git
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769 lines
28 KiB
C++
769 lines
28 KiB
C++
/*-----------------------------------------*\
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| RGBController_GigabyteRGBFusion2USB.cpp |
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| Generic RGB Interface for OpenRGB |
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| Gigabyte RGB Fusion 2.0 USB Driver |
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| |
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| Author: jackun 1/8/2020 |
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| Maintainer: Chris M (Dr_No) |
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\*-----------------------------------------*/
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#include "RGBController_GigabyteRGBFusion2USB.h"
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#include "ResourceManager.h"
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#include "SettingsManager.h"
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#include <sstream>
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#include <array>
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/*-------------------------------------------------*\
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| LedHeaders is a map of the led header addresses |
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\*-------------------------------------------------*/
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static FwdLedHeaders LedLookup
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{
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{"LED1", 0x20}, {"LED2", 0x21}, {"LED3", 0x22}, {"LED4", 0x23},
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{"LED5", 0x24}, {"LED6", 0x25}, {"LED7", 0x26}, {"LED8", 0x27},
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{"D_LED1", 0x58}, {"D_LED2", 0x59},
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};
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/*-------------------------------------------------*\
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| This is the default knownLayouts structure and |
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| will be written into config if it doesn't exist |
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\*-------------------------------------------------*/
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static MBName MBName2LayoutLookup
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{
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{"B550 AORUS ELITE", "STD_ATX" },
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{"B550 AORUS PRO", "STD_ATX" },
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{"B550I AORUS PRO AX", "ITX" },
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{"X570 AORUS ELITE", "STD_ATX" },
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{"X570 AORUS MASTER", "MSTR_ATX_3"},
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{"X570 AORUS PRO", "STD_ATX" },
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{"X570 AORUS ELITE WIFI", "STD_ATX" },
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{"X570 AORUS PRO WIFI", "STD_ATX" },
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{"X570 AORUS ULTRA", "STD_ATX" },
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{"X570 I AORUS PRO WIFI", "ITX" },
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{"X670E AORUS MASTER", "MSTR_ATX_2"},
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{"Z390 AORUS MASTER-CF", "MSTR_ATX" },
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};
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/*-------------------------------------------------*\
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| This is the default Custom layout that will be |
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| written into config if it doesn't exist |
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\*-------------------------------------------------*/
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static const KnownLayout HardcodedCustom
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{
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{
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"Custom",
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{
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{
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"Motherboard",
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{
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{ "Name for Led 1", LED1, 1 },
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{ "Name for Led 2", LED2, 1 },
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{ "Name for Led 3", LED3, 1 },
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{ "Name for Led 4", LED4, 1 },
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{ "Name for Led 5", LED5, 1 },
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{ "Name for Led 8", LED8, 1 },
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}
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},
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{
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"D_LED1 Bottom",
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{
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{ "Name for LED Strip 1", HDR_D_LED1, 0 },
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}
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},
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{
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"D_LED2 Top",
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{
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{ "Name for LED Strip 2", HDR_D_LED2, 0 },
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}
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}
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}
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}
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};
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/*-------------------------------------------------*\
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| KnownLayoutsLookup now needs to be variable to |
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| allow for a custom addition from config |
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\*-------------------------------------------------*/
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static KnownLayout knownLayoutsLookup
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{
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{
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"IT8297BX-GBX570", //Left as a catch all
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{
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{
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"Motherboard",
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{
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{ "Name for Led 1", LED1, 1 },
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{ "Name for Led 2", LED2, 1 },
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{ "Name for Led 3", LED3, 1 },
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{ "Name for Led 4", LED4, 1 },
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{ "Name for Led 5", LED5, 1 },
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{ "Name for Led 6", LED6, 1 },
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{ "Name for Led 7", LED7, 1 },
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{ "Name for Led 8", LED8, 1 },
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}
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},
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{
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"D_LED1 Bottom",
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{
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{ "Name for LED Strip 1", HDR_D_LED1, 0 },
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}
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},
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{
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"D_LED2 Top",
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{
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{ "Name for LED Strip 2", HDR_D_LED2, 0 },
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}
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}
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}
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},
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{
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"STD_ATX",
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{
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{
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"Motherboard",
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{
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{ "Back I/O", HDR_BACK_IO, 1 },
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{ "CPU Header", HDR_CPU, 1 },
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{ "PCIe", HDR_PCIE, 1},
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{ "LED C1/C2", HDR_LED_C1C2, 1 }, // 12VGRB headers seem to be connected
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}
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},
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{
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"D_LED1 Bottom",
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{
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{ "D_LED1 Bottom", HDR_D_LED1, 0 },
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}
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},
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{
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"D_LED2 Top",
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{
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{ "D_LED2 Top", HDR_D_LED2, 0 },
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}
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}
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}
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},
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{
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"ITX",
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{
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{
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"Motherboard",
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{
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{ "LED Group0", HDR_BACK_IO, 1 },
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{ "LED Group1", HDR_CPU, 1 },
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{ "LED Group2", HDR_LED_2, 1 },
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{ "LED Group3", HDR_PCIE, 1 },
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{ "LED C1/C2", HDR_LED_C1C2, 1 }, // 12VGRB headers seem to be connected
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}
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},
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{
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"D_LED1",
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{
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{ "D_LED1", HDR_D_LED1, 0 },
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}
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}
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}
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},
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{
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"MSTR_ATX",
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{
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{
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"Digital Headers",
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{
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{ "D_LED1 / D_LED2", LED6, 0},
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}
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},
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{
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"ARGB Strip",
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{
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{ "Back IO / VRM", LED7, 0},
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}
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},
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{
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"Motherboard",
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{
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{ "XMP Logo", LED2, 1},
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{ "Chipset Logo", LED3, 1},
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{ "PCIe", LED4, 1},
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{ "LED C1/C2", LED5, 1},
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}
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}
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}
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},
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{
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"MSTR_ATX_2",
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{
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{
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"D_LED1 Bottom",
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{
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{ "D_LED1 Bottom", HDR_D_LED2, 0},
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}
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},
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{
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"D_LED2 Top",
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{
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{ "D_LED2 Top", HDR_D_LED1, 0},
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}
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},
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{
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"Motherboard",
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{
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{ "LED C1", LED2, 1},
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{ "LED C2", LED5, 1},
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{ "CPU Header", LED3, 1},
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{ "Cover Left", LED4, 1},
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{ "Cover Right", LED1, 1},
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}
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}
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}
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},
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{
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"MSTR_ATX_3",
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{
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{
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"Digital Headers",
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{
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{ "D_LED1 / D_LED2", HDR_D_LED1, 0},
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}
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},
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{
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"ARGB Strip",
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{
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{ "LED C1/C2", LED5, 1},
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}
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},
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{
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"Motherboard",
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{
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{ "Aorus Logo", LED7, 1},
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{ "ESS Logo", LED4, 1},
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}
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}
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}
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},
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};
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/**------------------------------------------------------------------*\
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@name Gigabyte RGB Fusion 2 USB
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@category Motherboard
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@type USB
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@save :x:
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@direct :white_check_mark:
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@effects :white_check_mark:
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@detectors DetectGigabyteRGBFusion2USBControllers
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@comment The Fusion 2 USB controller applies to most AMD and
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Intel mainboards from the x570 and z390 chipsets onwards.
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\*-------------------------------------------------------------------*/
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RGBController_RGBFusion2USB::RGBController_RGBFusion2USB(RGBFusion2USBController* controller_ptr, std::string detector)
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{
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controller = controller_ptr;
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name = controller->GetDeviceName();
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detector_name = detector;
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vendor = "Gigabyte";
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type = DEVICE_TYPE_MOTHERBOARD;
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description = controller->GetDeviceDescription();
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version = controller->GetFWVersion();
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location = controller->GetDeviceLocation();
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serial = controller->GetSerial();
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mode Direct;
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Direct.name = "Direct";
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Direct.value = 0xFFFF;
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Direct.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_PER_LED_COLOR;
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Direct.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Direct.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Direct.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Direct.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Direct);
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mode Static;
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Static.name = "Static";
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Static.value = EFFECT_STATIC;
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Static.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
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Static.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Static.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Static.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Static.colors_min = 1;
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Static.colors_max = 1;
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Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Static.colors.resize(1);
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modes.push_back(Static);
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mode Breathing;
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Breathing.name = "Breathing";
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Breathing.value = EFFECT_PULSE;
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Breathing.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
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Breathing.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Breathing.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Breathing.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Breathing.speed_min = 0;
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Breathing.speed_max = 4;
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Breathing.colors_min = 1;
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Breathing.colors_max = 1;
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Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Breathing.colors.resize(1);
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Breathing.speed = 2;
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modes.push_back(Breathing);
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mode Blinking;
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Blinking.name = "Blinking";
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Blinking.value = EFFECT_BLINKING;
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Blinking.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
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Blinking.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Blinking.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Blinking.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Blinking.speed_min = 0;
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Blinking.speed_max = 4;
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Blinking.colors_min = 1;
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Blinking.colors_max = 1;
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Blinking.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Blinking.colors.resize(1);
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Blinking.speed = 2;
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modes.push_back(Blinking);
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mode ColorCycle;
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ColorCycle.name = "Color Cycle";
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ColorCycle.value = EFFECT_COLORCYCLE;
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ColorCycle.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED;
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ColorCycle.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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ColorCycle.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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ColorCycle.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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ColorCycle.speed_min = 0;
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ColorCycle.speed_max = 4;
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ColorCycle.color_mode = MODE_COLORS_NONE;
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ColorCycle.speed = 2;
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modes.push_back(ColorCycle);
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mode Flashing;
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Flashing.name = "Flashing";
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Flashing.value = 10;
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Flashing.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
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Flashing.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Flashing.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Flashing.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Flashing.speed_min = 0;
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Flashing.speed_max = 4;
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Flashing.colors_min = 1;
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Flashing.colors_max = 1;
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Flashing.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Flashing.colors.resize(1);
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Flashing.speed = 2;
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modes.push_back(Flashing);
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Load_Device_Config();
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Init_Controller();
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SetupZones();
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}
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RGBController_RGBFusion2USB::~RGBController_RGBFusion2USB()
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{
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delete controller;
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}
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void RGBController_RGBFusion2USB::Load_Device_Config()
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{
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const std::string SectionLayout = "MotherboardLayouts";
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const std::string SectionCustom = "CustomLayout";
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SettingsManager* settings_manager = ResourceManager::get()->GetSettingsManager();
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json device_settings = settings_manager->GetSettings(detector_name);
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RvrseLedHeaders ReverseLedLookup = reverse_map(LedLookup);
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/*-------------------------------------------------*\
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| Get Layouts from the settings manager |
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| If MotherboardLayouts is not found then write it |
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| to settings |
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\*-------------------------------------------------*/
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if(!device_settings.contains(SectionLayout))
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{
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device_settings[SectionLayout] = MBName2LayoutLookup;
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settings_manager->SetSettings(detector_name, device_settings);
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settings_manager->SaveSettings();
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MBName2Layout = MBName2LayoutLookup;
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}
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else
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{
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for(const nlohmann::detail::iteration_proxy_value<nlohmann::detail::iter_impl<nlohmann::json>>& it : device_settings[SectionLayout].items())
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{
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MBName2Layout.insert( std::pair<std::string, std::string>(it.key(), it.value() ));
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}
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}
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/*-------------------------------------------------*\
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| Get Custom Layout from the settings manager |
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\*-------------------------------------------------*/
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layout = HardcodedCustom.find("Custom")->second;
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if (!device_settings.contains(SectionCustom))
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{
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/*---------------------------------------------*\
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| If the Custom layout is not found then write |
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| it to settings |
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\*---------------------------------------------*/
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json json_HCL;
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for(ZoneLeds::iterator zl = layout.begin(); zl != layout.end(); zl++)
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{
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std::vector<LedPort> v_lp = zl->second;
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json json_zl;
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for(std::vector<LedPort>::iterator lp_it = v_lp.begin(); lp_it != v_lp.end(); lp_it++)
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{
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json json_lp;
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json_lp["name"] = lp_it[0].name;
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json_lp["header"] = ReverseLedLookup.find(lp_it[0].header)->second;
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json_zl.push_back(json_lp);
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}
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json_HCL.emplace(zl->first, json_zl);
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}
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device_settings[SectionCustom]["Enabled"] = false;
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device_settings[SectionCustom]["Data"] = json_HCL;
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settings_manager->SetSettings(detector_name, device_settings);
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settings_manager->SaveSettings();
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}
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else
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{
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custom_layout = device_settings[SectionCustom]["Enabled"];
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/*---------------------------------------------*\
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| If the Custom layout is found and enabled |
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| then read it in from config |
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\*---------------------------------------------*/
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if(custom_layout)
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{
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json json_HCL = device_settings[SectionCustom]["Data"];
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layout.clear();
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for(const nlohmann::detail::iteration_proxy_value<nlohmann::detail::iter_impl<nlohmann::json>>& json_layout_it : json_HCL.items())
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{
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json json_zl = json_layout_it.value();
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std::vector<LedPort> v_lp;
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for(json& zl : json_zl)
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{
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json json_vlp = zl;
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LedPort lp;
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/*---------------------------------*\
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| Initialize the name, header, and |
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| count values. Set the D_LED |
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| headers LED count to 0 |
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\*---------------------------------*/
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lp.name = json_vlp["name"].get<std::string>();
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lp.header = LedLookup.find(json_vlp["header"].get<std::string>())->second;
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lp.count = ((lp.header == LED6) || (lp.header == LED7)) ? 0 : 1;
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v_lp.push_back(lp);
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}
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layout.insert(std::pair<std::string,std::vector<LedPort>>(json_layout_it.key(),v_lp));
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}
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}
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}
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}
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void RGBController_RGBFusion2USB::Init_Controller()
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{
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/*---------------------------------------------------------*\
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| Look up channel map based on device name |
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\*---------------------------------------------------------*/
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if (!custom_layout)
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{
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/*-----------------------------------------------------*\
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| If the layout is custom then it's loaded and ready, |
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| otherwise get known layouts |
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| This check is a quick way to get a boolean on find() |
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\*-----------------------------------------------------*/
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if(MBName2Layout.count(controller->GetDeviceName()))
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{
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layout = knownLayoutsLookup.find(MBName2Layout.find(controller->GetDeviceName())->second )->second;
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}
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else
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{
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layout = knownLayoutsLookup.find("IT8297BX-GBX570")->second;
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}
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}
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|
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/*---------------------------------------------------------*\
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| Initialize the number of zones from the layout |
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\*---------------------------------------------------------*/
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zones.resize(layout.size());
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|
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/*---------------------------------------------------------*\
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| Iterate through layout and process each zone |
|
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\*---------------------------------------------------------*/
|
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int zone_idx = 0;
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for(ZoneLeds::iterator zl = layout.begin(); zl != layout.end(); zl++)
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{
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std::vector<LedPort> lp = zl->second;
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int LED_count = 0;
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bool single_zone = true;
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|
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for(std::size_t lp_idx = 0; lp_idx < lp.size(); lp_idx++)
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{
|
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/*-------------------------------------------------*\
|
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| Get LED count and check if it is a single LED zone|
|
|
\*-------------------------------------------------*/
|
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int lp_count = lp[lp_idx].count;
|
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single_zone = single_zone && (lp_count == 1);
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LED_count += lp_count;
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}
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|
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zones[zone_idx].name = zl->first;
|
|
zones[zone_idx].leds_min = (single_zone) ? LED_count : RGBFusion2_Digital_LEDS_Min;
|
|
zones[zone_idx].leds_max = (single_zone) ? LED_count : RGBFusion2_Digital_LEDS_Max;
|
|
zones[zone_idx].leds_count = (single_zone) ? LED_count : 0;
|
|
zones[zone_idx].type = (single_zone) ? ZONE_TYPE_SINGLE : ZONE_TYPE_LINEAR;
|
|
zones[zone_idx].matrix_map = NULL;
|
|
zone_idx++;
|
|
}
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::SetupZones()
|
|
{
|
|
/*-------------------------------------------------*\
|
|
| Clear any existing color/LED configuration |
|
|
\*-------------------------------------------------*/
|
|
leds.clear();
|
|
colors.clear();
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Set up zones |
|
|
\*---------------------------------------------------------*/
|
|
int zone_idx = 0;
|
|
for(ZoneLeds::iterator zl = layout.begin(); zl != layout.end(); zl++)
|
|
{
|
|
bool single_zone = (zones[zone_idx].type == ZONE_TYPE_SINGLE);
|
|
|
|
if(!single_zone)
|
|
{
|
|
controller->SetLedCount(zl->second.at(0).header, zones[zone_idx].leds_count);
|
|
controller->DisableBuiltinEffect(0, 0x3);
|
|
}
|
|
|
|
for(unsigned int lp_idx = 0; lp_idx < zones[zone_idx].leds_count; lp_idx++)
|
|
{
|
|
led new_led;
|
|
|
|
if(single_zone)
|
|
{
|
|
new_led.name = zl->second.at(lp_idx).name;
|
|
new_led.value = zl->second.at(lp_idx).header;
|
|
}
|
|
else
|
|
{
|
|
new_led.name = zl->second.at(0).name;
|
|
new_led.name.append(" LED " + std::to_string(lp_idx));
|
|
new_led.value = zl->second.at(0).header;
|
|
}
|
|
|
|
leds.push_back(new_led);
|
|
}
|
|
|
|
zone_idx++;
|
|
}
|
|
|
|
SetupColors();
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::ResizeZone(int zone, int new_size)
|
|
{
|
|
if((size_t) zone >= zones.size())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max))
|
|
{
|
|
zones[zone].leds_count = new_size;
|
|
|
|
SetupZones();
|
|
}
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::DeviceUpdateLEDs()
|
|
{
|
|
for(int zone_idx = 0; zone_idx < (int)zones.size(); zone_idx++)
|
|
{
|
|
UpdateZoneLEDs(zone_idx);
|
|
}
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::UpdateZoneLEDs(int zone)
|
|
{
|
|
/*---------------------------------------------------------*\
|
|
| Get mode parameters |
|
|
\*---------------------------------------------------------*/
|
|
int mode_value = (modes[active_mode].value);
|
|
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM || mode_value == EFFECT_COLORCYCLE);
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Set motherboard LEDs |
|
|
\*---------------------------------------------------------*/
|
|
if(zones[zone].type == ZONE_TYPE_SINGLE)
|
|
{
|
|
unsigned char red = 0;
|
|
unsigned char grn = 0;
|
|
unsigned char blu = 0;
|
|
|
|
for(std::size_t led_idx = 0; led_idx < zones[zone].leds_count; led_idx++)
|
|
{
|
|
/*---------------------------------------------------------*\
|
|
| Initialize mode value |
|
|
\*---------------------------------------------------------*/
|
|
mode_value = modes[active_mode].value;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Motherboard LEDs always use effect mode, so use static for|
|
|
| direct mode but get colors from zone |
|
|
\*---------------------------------------------------------*/
|
|
if(mode_value == 0xFFFF)
|
|
{
|
|
red = RGBGetRValue(zones[zone].colors[led_idx]);
|
|
grn = RGBGetGValue(zones[zone].colors[led_idx]);
|
|
blu = RGBGetBValue(zones[zone].colors[led_idx]);
|
|
|
|
mode_value = EFFECT_STATIC;
|
|
}
|
|
/*---------------------------------------------------------*\
|
|
| If the mode uses mode-specific color, get color from mode |
|
|
\*---------------------------------------------------------*/
|
|
else if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
|
|
{
|
|
red = RGBGetRValue(modes[active_mode].colors[0]);
|
|
grn = RGBGetGValue(modes[active_mode].colors[0]);
|
|
blu = RGBGetBValue(modes[active_mode].colors[0]);
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Apply the mode and color to the zone |
|
|
\*---------------------------------------------------------*/
|
|
controller->SetLEDEffect(zones[zone].leds[led_idx].value, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, red, grn, blu);
|
|
}
|
|
|
|
controller->ApplyEffect();
|
|
}
|
|
/*---------------------------------------------------------*\
|
|
| Set strip LEDs |
|
|
\*---------------------------------------------------------*/
|
|
else
|
|
{
|
|
if(zones[zone].leds_count)
|
|
{
|
|
unsigned char hdr = zones[zone].leds->value;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Direct mode addresses a different register |
|
|
\*---------------------------------------------------------*/
|
|
if(mode_value == 0xFFFF)
|
|
{
|
|
hdr += RGBFusion2_Digital_Direct_Offset;
|
|
controller->DisableBuiltinEffect(1, ((hdr == HDR_D_LED1_RGB) ? 0x01 : 0x02));
|
|
controller->SetStripColors(hdr, zones[zone].colors, zones[zone].leds_count);
|
|
}
|
|
/*---------------------------------------------------------*\
|
|
| Effect mode |
|
|
\*---------------------------------------------------------*/
|
|
else
|
|
{
|
|
unsigned char red = 0;
|
|
unsigned char grn = 0;
|
|
unsigned char blu = 0;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| If mode has mode specific color, load color from mode |
|
|
\*---------------------------------------------------------*/
|
|
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
|
|
{
|
|
red = RGBGetRValue(modes[active_mode].colors[0]);
|
|
grn = RGBGetGValue(modes[active_mode].colors[0]);
|
|
blu = RGBGetBValue(modes[active_mode].colors[0]);
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Apply built-in effects to LED strips |
|
|
\*---------------------------------------------------------*/
|
|
controller->DisableBuiltinEffect(0, hdr == HDR_D_LED1 ? 0x01 : 0x02);
|
|
controller->SetLEDEffect(hdr, modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, random, red, grn, blu);
|
|
controller->ApplyEffect();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::UpdateSingleLED(int led)
|
|
{
|
|
/*---------------------------------------------------------*\
|
|
| Get mode parameters |
|
|
\*---------------------------------------------------------*/
|
|
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
|
|
int mode_value = (modes[active_mode].value);
|
|
unsigned int zone_idx = GetLED_Zone(led);
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Set motherboard LEDs |
|
|
\*---------------------------------------------------------*/
|
|
if(zones[zone_idx].type == ZONE_TYPE_SINGLE)
|
|
{
|
|
unsigned char red = 0;
|
|
unsigned char grn = 0;
|
|
unsigned char blu = 0;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Motherboard LEDs always use effect mode, so use static for|
|
|
| direct mode but get colors from zone |
|
|
\*---------------------------------------------------------*/
|
|
if(mode_value == 0xFFFF)
|
|
{
|
|
red = RGBGetRValue(colors[led]);
|
|
grn = RGBGetGValue(colors[led]);
|
|
blu = RGBGetBValue(colors[led]);
|
|
|
|
mode_value = EFFECT_STATIC;
|
|
}
|
|
/*---------------------------------------------------------*\
|
|
| If the mode uses mode-specific color, get color from mode |
|
|
\*---------------------------------------------------------*/
|
|
else if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
|
|
{
|
|
red = RGBGetRValue(modes[active_mode].colors[0]);
|
|
grn = RGBGetGValue(modes[active_mode].colors[0]);
|
|
blu = RGBGetBValue(modes[active_mode].colors[0]);
|
|
}
|
|
|
|
controller->SetLEDEffect(leds[led].value, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, red, grn, blu);
|
|
controller->ApplyEffect();
|
|
}
|
|
/*---------------------------------------------------------*\
|
|
| Set strip LEDs |
|
|
\*---------------------------------------------------------*/
|
|
else
|
|
{
|
|
UpdateZoneLEDs(zone_idx);
|
|
}
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::DeviceUpdateMode()
|
|
{
|
|
DeviceUpdateLEDs();
|
|
}
|
|
|
|
int RGBController_RGBFusion2USB::GetLED_Zone(int led_idx)
|
|
{
|
|
for(int zone_idx = 0; zone_idx < (int)zones.size(); zone_idx++)
|
|
{
|
|
int zone_start = zones[zone_idx].start_idx;
|
|
int zone_end = zone_start + zones[zone_idx].leds_count - 1;
|
|
|
|
if((zone_start <= led_idx) && (zone_end >= led_idx))
|
|
{
|
|
return(zone_idx);
|
|
}
|
|
}
|
|
|
|
/*---------------------------------*\
|
|
| If zone is not found, return -1 |
|
|
\*---------------------------------*/
|
|
return(-1);
|
|
}
|