Files
OpenRGB/Controllers/GigabyteRGBFusion2USBController/RGBController_GigabyteRGBFusion2USB.cpp
2024-04-29 19:57:57 -05:00

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28 KiB
C++

/*-----------------------------------------*\
| RGBController_GigabyteRGBFusion2USB.cpp |
| |
| Generic RGB Interface for OpenRGB |
| Gigabyte RGB Fusion 2.0 USB Driver |
| |
| Author: jackun 1/8/2020 |
| Maintainer: Chris M (Dr_No) |
\*-----------------------------------------*/
#include "RGBController_GigabyteRGBFusion2USB.h"
#include "ResourceManager.h"
#include "SettingsManager.h"
#include <sstream>
#include <array>
/*-------------------------------------------------*\
| LedHeaders is a map of the led header addresses |
\*-------------------------------------------------*/
static FwdLedHeaders LedLookup
{
{"LED1", 0x20}, {"LED2", 0x21}, {"LED3", 0x22}, {"LED4", 0x23},
{"LED5", 0x24}, {"LED6", 0x25}, {"LED7", 0x26}, {"LED8", 0x27},
{"D_LED1", 0x58}, {"D_LED2", 0x59},
};
/*-------------------------------------------------*\
| This is the default knownLayouts structure and |
| will be written into config if it doesn't exist |
\*-------------------------------------------------*/
static MBName MBName2LayoutLookup
{
{"B550 AORUS ELITE", "STD_ATX" },
{"B550 AORUS PRO", "STD_ATX" },
{"B550I AORUS PRO AX", "ITX" },
{"X570 AORUS ELITE", "STD_ATX" },
{"X570 AORUS MASTER", "MSTR_ATX_3"},
{"X570 AORUS PRO", "STD_ATX" },
{"X570 AORUS ELITE WIFI", "STD_ATX" },
{"X570 AORUS PRO WIFI", "STD_ATX" },
{"X570 AORUS ULTRA", "STD_ATX" },
{"X570 I AORUS PRO WIFI", "ITX" },
{"X670E AORUS MASTER", "MSTR_ATX_2"},
{"Z390 AORUS MASTER-CF", "MSTR_ATX" },
};
/*-------------------------------------------------*\
| This is the default Custom layout that will be |
| written into config if it doesn't exist |
\*-------------------------------------------------*/
static const KnownLayout HardcodedCustom
{
{
"Custom",
{
{
"Motherboard",
{
{ "Name for Led 1", LED1, 1 },
{ "Name for Led 2", LED2, 1 },
{ "Name for Led 3", LED3, 1 },
{ "Name for Led 4", LED4, 1 },
{ "Name for Led 5", LED5, 1 },
{ "Name for Led 8", LED8, 1 },
}
},
{
"D_LED1 Bottom",
{
{ "Name for LED Strip 1", HDR_D_LED1, 0 },
}
},
{
"D_LED2 Top",
{
{ "Name for LED Strip 2", HDR_D_LED2, 0 },
}
}
}
}
};
/*-------------------------------------------------*\
| KnownLayoutsLookup now needs to be variable to |
| allow for a custom addition from config |
\*-------------------------------------------------*/
static KnownLayout knownLayoutsLookup
{
{
"IT8297BX-GBX570", //Left as a catch all
{
{
"Motherboard",
{
{ "Name for Led 1", LED1, 1 },
{ "Name for Led 2", LED2, 1 },
{ "Name for Led 3", LED3, 1 },
{ "Name for Led 4", LED4, 1 },
{ "Name for Led 5", LED5, 1 },
{ "Name for Led 6", LED6, 1 },
{ "Name for Led 7", LED7, 1 },
{ "Name for Led 8", LED8, 1 },
}
},
{
"D_LED1 Bottom",
{
{ "Name for LED Strip 1", HDR_D_LED1, 0 },
}
},
{
"D_LED2 Top",
{
{ "Name for LED Strip 2", HDR_D_LED2, 0 },
}
}
}
},
{
"STD_ATX",
{
{
"Motherboard",
{
{ "Back I/O", HDR_BACK_IO, 1 },
{ "CPU Header", HDR_CPU, 1 },
{ "PCIe", HDR_PCIE, 1},
{ "LED C1/C2", HDR_LED_C1C2, 1 }, // 12VGRB headers seem to be connected
}
},
{
"D_LED1 Bottom",
{
{ "D_LED1 Bottom", HDR_D_LED1, 0 },
}
},
{
"D_LED2 Top",
{
{ "D_LED2 Top", HDR_D_LED2, 0 },
}
}
}
},
{
"ITX",
{
{
"Motherboard",
{
{ "LED Group0", HDR_BACK_IO, 1 },
{ "LED Group1", HDR_CPU, 1 },
{ "LED Group2", HDR_LED_2, 1 },
{ "LED Group3", HDR_PCIE, 1 },
{ "LED C1/C2", HDR_LED_C1C2, 1 }, // 12VGRB headers seem to be connected
}
},
{
"D_LED1",
{
{ "D_LED1", HDR_D_LED1, 0 },
}
}
}
},
{
"MSTR_ATX",
{
{
"Digital Headers",
{
{ "D_LED1 / D_LED2", LED6, 0},
}
},
{
"ARGB Strip",
{
{ "Back IO / VRM", LED7, 0},
}
},
{
"Motherboard",
{
{ "XMP Logo", LED2, 1},
{ "Chipset Logo", LED3, 1},
{ "PCIe", LED4, 1},
{ "LED C1/C2", LED5, 1},
}
}
}
},
{
"MSTR_ATX_2",
{
{
"D_LED1 Bottom",
{
{ "D_LED1 Bottom", HDR_D_LED2, 0},
}
},
{
"D_LED2 Top",
{
{ "D_LED2 Top", HDR_D_LED1, 0},
}
},
{
"Motherboard",
{
{ "LED C1", LED2, 1},
{ "LED C2", LED5, 1},
{ "CPU Header", LED3, 1},
{ "Cover Left", LED4, 1},
{ "Cover Right", LED1, 1},
}
}
}
},
{
"MSTR_ATX_3",
{
{
"Digital Headers",
{
{ "D_LED1 / D_LED2", HDR_D_LED1, 0},
}
},
{
"ARGB Strip",
{
{ "LED C1/C2", LED5, 1},
}
},
{
"Motherboard",
{
{ "Aorus Logo", LED7, 1},
{ "ESS Logo", LED4, 1},
}
}
}
},
};
/**------------------------------------------------------------------*\
@name Gigabyte RGB Fusion 2 USB
@category Motherboard
@type USB
@save :x:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectGigabyteRGBFusion2USBControllers
@comment The Fusion 2 USB controller applies to most AMD and
Intel mainboards from the x570 and z390 chipsets onwards.
\*-------------------------------------------------------------------*/
RGBController_RGBFusion2USB::RGBController_RGBFusion2USB(RGBFusion2USBController* controller_ptr, std::string detector)
{
controller = controller_ptr;
name = controller->GetDeviceName();
detector_name = detector;
vendor = "Gigabyte";
type = DEVICE_TYPE_MOTHERBOARD;
description = controller->GetDeviceDescription();
version = controller->GetFWVersion();
location = controller->GetDeviceLocation();
serial = controller->GetSerial();
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_PER_LED_COLOR;
Direct.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
Direct.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
Direct.brightness = RGBFUSION2_BRIGHTNESS_MAX;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Static;
Static.name = "Static";
Static.value = EFFECT_STATIC;
Static.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
Static.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
Static.brightness = RGBFUSION2_BRIGHTNESS_MAX;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = EFFECT_PULSE;
Breathing.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
Breathing.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
Breathing.brightness = RGBFUSION2_BRIGHTNESS_MAX;
Breathing.speed_min = 0;
Breathing.speed_max = 4;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors.resize(1);
Breathing.speed = 2;
modes.push_back(Breathing);
mode Blinking;
Blinking.name = "Blinking";
Blinking.value = EFFECT_BLINKING;
Blinking.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Blinking.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
Blinking.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
Blinking.brightness = RGBFUSION2_BRIGHTNESS_MAX;
Blinking.speed_min = 0;
Blinking.speed_max = 4;
Blinking.colors_min = 1;
Blinking.colors_max = 1;
Blinking.color_mode = MODE_COLORS_MODE_SPECIFIC;
Blinking.colors.resize(1);
Blinking.speed = 2;
modes.push_back(Blinking);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = EFFECT_COLORCYCLE;
ColorCycle.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED;
ColorCycle.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
ColorCycle.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
ColorCycle.brightness = RGBFUSION2_BRIGHTNESS_MAX;
ColorCycle.speed_min = 0;
ColorCycle.speed_max = 4;
ColorCycle.color_mode = MODE_COLORS_NONE;
ColorCycle.speed = 2;
modes.push_back(ColorCycle);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = 10;
Flashing.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Flashing.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
Flashing.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
Flashing.brightness = RGBFUSION2_BRIGHTNESS_MAX;
Flashing.speed_min = 0;
Flashing.speed_max = 4;
Flashing.colors_min = 1;
Flashing.colors_max = 1;
Flashing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Flashing.colors.resize(1);
Flashing.speed = 2;
modes.push_back(Flashing);
Load_Device_Config();
Init_Controller();
SetupZones();
}
RGBController_RGBFusion2USB::~RGBController_RGBFusion2USB()
{
delete controller;
}
void RGBController_RGBFusion2USB::Load_Device_Config()
{
const std::string SectionLayout = "MotherboardLayouts";
const std::string SectionCustom = "CustomLayout";
SettingsManager* settings_manager = ResourceManager::get()->GetSettingsManager();
json device_settings = settings_manager->GetSettings(detector_name);
RvrseLedHeaders ReverseLedLookup = reverse_map(LedLookup);
/*-------------------------------------------------*\
| Get Layouts from the settings manager |
| If MotherboardLayouts is not found then write it |
| to settings |
\*-------------------------------------------------*/
if(!device_settings.contains(SectionLayout))
{
device_settings[SectionLayout] = MBName2LayoutLookup;
settings_manager->SetSettings(detector_name, device_settings);
settings_manager->SaveSettings();
MBName2Layout = MBName2LayoutLookup;
}
else
{
for(const nlohmann::detail::iteration_proxy_value<nlohmann::detail::iter_impl<nlohmann::json>>& it : device_settings[SectionLayout].items())
{
MBName2Layout.insert( std::pair<std::string, std::string>(it.key(), it.value() ));
}
}
/*-------------------------------------------------*\
| Get Custom Layout from the settings manager |
\*-------------------------------------------------*/
layout = HardcodedCustom.find("Custom")->second;
if (!device_settings.contains(SectionCustom))
{
/*---------------------------------------------*\
| If the Custom layout is not found then write |
| it to settings |
\*---------------------------------------------*/
json json_HCL;
for(ZoneLeds::iterator zl = layout.begin(); zl != layout.end(); zl++)
{
std::vector<LedPort> v_lp = zl->second;
json json_zl;
for(std::vector<LedPort>::iterator lp_it = v_lp.begin(); lp_it != v_lp.end(); lp_it++)
{
json json_lp;
json_lp["name"] = lp_it[0].name;
json_lp["header"] = ReverseLedLookup.find(lp_it[0].header)->second;
json_zl.push_back(json_lp);
}
json_HCL.emplace(zl->first, json_zl);
}
device_settings[SectionCustom]["Enabled"] = false;
device_settings[SectionCustom]["Data"] = json_HCL;
settings_manager->SetSettings(detector_name, device_settings);
settings_manager->SaveSettings();
}
else
{
custom_layout = device_settings[SectionCustom]["Enabled"];
/*---------------------------------------------*\
| If the Custom layout is found and enabled |
| then read it in from config |
\*---------------------------------------------*/
if(custom_layout)
{
json json_HCL = device_settings[SectionCustom]["Data"];
layout.clear();
for(const nlohmann::detail::iteration_proxy_value<nlohmann::detail::iter_impl<nlohmann::json>>& json_layout_it : json_HCL.items())
{
json json_zl = json_layout_it.value();
std::vector<LedPort> v_lp;
for(json& zl : json_zl)
{
json json_vlp = zl;
LedPort lp;
/*---------------------------------*\
| Initialize the name, header, and |
| count values. Set the D_LED |
| headers LED count to 0 |
\*---------------------------------*/
lp.name = json_vlp["name"].get<std::string>();
lp.header = LedLookup.find(json_vlp["header"].get<std::string>())->second;
lp.count = ((lp.header == LED6) || (lp.header == LED7)) ? 0 : 1;
v_lp.push_back(lp);
}
layout.insert(std::pair<std::string,std::vector<LedPort>>(json_layout_it.key(),v_lp));
}
}
}
}
void RGBController_RGBFusion2USB::Init_Controller()
{
/*---------------------------------------------------------*\
| Look up channel map based on device name |
\*---------------------------------------------------------*/
if (!custom_layout)
{
/*-----------------------------------------------------*\
| If the layout is custom then it's loaded and ready, |
| otherwise get known layouts |
| This check is a quick way to get a boolean on find() |
\*-----------------------------------------------------*/
if(MBName2Layout.count(controller->GetDeviceName()))
{
layout = knownLayoutsLookup.find(MBName2Layout.find(controller->GetDeviceName())->second )->second;
}
else
{
layout = knownLayoutsLookup.find("IT8297BX-GBX570")->second;
}
}
/*---------------------------------------------------------*\
| Initialize the number of zones from the layout |
\*---------------------------------------------------------*/
zones.resize(layout.size());
/*---------------------------------------------------------*\
| Iterate through layout and process each zone |
\*---------------------------------------------------------*/
int zone_idx = 0;
for(ZoneLeds::iterator zl = layout.begin(); zl != layout.end(); zl++)
{
std::vector<LedPort> lp = zl->second;
int LED_count = 0;
bool single_zone = true;
for(std::size_t lp_idx = 0; lp_idx < lp.size(); lp_idx++)
{
/*-------------------------------------------------*\
| Get LED count and check if it is a single LED zone|
\*-------------------------------------------------*/
int lp_count = lp[lp_idx].count;
single_zone = single_zone && (lp_count == 1);
LED_count += lp_count;
}
zones[zone_idx].name = zl->first;
zones[zone_idx].leds_min = (single_zone) ? LED_count : RGBFusion2_Digital_LEDS_Min;
zones[zone_idx].leds_max = (single_zone) ? LED_count : RGBFusion2_Digital_LEDS_Max;
zones[zone_idx].leds_count = (single_zone) ? LED_count : 0;
zones[zone_idx].type = (single_zone) ? ZONE_TYPE_SINGLE : ZONE_TYPE_LINEAR;
zones[zone_idx].matrix_map = NULL;
zone_idx++;
}
}
void RGBController_RGBFusion2USB::SetupZones()
{
/*-------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-------------------------------------------------*/
leds.clear();
colors.clear();
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
int zone_idx = 0;
for(ZoneLeds::iterator zl = layout.begin(); zl != layout.end(); zl++)
{
bool single_zone = (zones[zone_idx].type == ZONE_TYPE_SINGLE);
if(!single_zone)
{
controller->SetLedCount(zl->second.at(0).header, zones[zone_idx].leds_count);
controller->DisableBuiltinEffect(0, 0x3);
}
for(unsigned int lp_idx = 0; lp_idx < zones[zone_idx].leds_count; lp_idx++)
{
led new_led;
if(single_zone)
{
new_led.name = zl->second.at(lp_idx).name;
new_led.value = zl->second.at(lp_idx).header;
}
else
{
new_led.name = zl->second.at(0).name;
new_led.name.append(" LED " + std::to_string(lp_idx));
new_led.value = zl->second.at(0).header;
}
leds.push_back(new_led);
}
zone_idx++;
}
SetupColors();
}
void RGBController_RGBFusion2USB::ResizeZone(int zone, int new_size)
{
if((size_t) zone >= zones.size())
{
return;
}
if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max))
{
zones[zone].leds_count = new_size;
SetupZones();
}
}
void RGBController_RGBFusion2USB::DeviceUpdateLEDs()
{
for(int zone_idx = 0; zone_idx < (int)zones.size(); zone_idx++)
{
UpdateZoneLEDs(zone_idx);
}
}
void RGBController_RGBFusion2USB::UpdateZoneLEDs(int zone)
{
/*---------------------------------------------------------*\
| Get mode parameters |
\*---------------------------------------------------------*/
int mode_value = (modes[active_mode].value);
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM || mode_value == EFFECT_COLORCYCLE);
/*---------------------------------------------------------*\
| Set motherboard LEDs |
\*---------------------------------------------------------*/
if(zones[zone].type == ZONE_TYPE_SINGLE)
{
unsigned char red = 0;
unsigned char grn = 0;
unsigned char blu = 0;
for(std::size_t led_idx = 0; led_idx < zones[zone].leds_count; led_idx++)
{
/*---------------------------------------------------------*\
| Initialize mode value |
\*---------------------------------------------------------*/
mode_value = modes[active_mode].value;
/*---------------------------------------------------------*\
| Motherboard LEDs always use effect mode, so use static for|
| direct mode but get colors from zone |
\*---------------------------------------------------------*/
if(mode_value == 0xFFFF)
{
red = RGBGetRValue(zones[zone].colors[led_idx]);
grn = RGBGetGValue(zones[zone].colors[led_idx]);
blu = RGBGetBValue(zones[zone].colors[led_idx]);
mode_value = EFFECT_STATIC;
}
/*---------------------------------------------------------*\
| If the mode uses mode-specific color, get color from mode |
\*---------------------------------------------------------*/
else if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
red = RGBGetRValue(modes[active_mode].colors[0]);
grn = RGBGetGValue(modes[active_mode].colors[0]);
blu = RGBGetBValue(modes[active_mode].colors[0]);
}
/*---------------------------------------------------------*\
| Apply the mode and color to the zone |
\*---------------------------------------------------------*/
controller->SetLEDEffect(zones[zone].leds[led_idx].value, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, red, grn, blu);
}
controller->ApplyEffect();
}
/*---------------------------------------------------------*\
| Set strip LEDs |
\*---------------------------------------------------------*/
else
{
if(zones[zone].leds_count)
{
unsigned char hdr = zones[zone].leds->value;
/*---------------------------------------------------------*\
| Direct mode addresses a different register |
\*---------------------------------------------------------*/
if(mode_value == 0xFFFF)
{
hdr += RGBFusion2_Digital_Direct_Offset;
controller->DisableBuiltinEffect(1, ((hdr == HDR_D_LED1_RGB) ? 0x01 : 0x02));
controller->SetStripColors(hdr, zones[zone].colors, zones[zone].leds_count);
}
/*---------------------------------------------------------*\
| Effect mode |
\*---------------------------------------------------------*/
else
{
unsigned char red = 0;
unsigned char grn = 0;
unsigned char blu = 0;
/*---------------------------------------------------------*\
| If mode has mode specific color, load color from mode |
\*---------------------------------------------------------*/
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
red = RGBGetRValue(modes[active_mode].colors[0]);
grn = RGBGetGValue(modes[active_mode].colors[0]);
blu = RGBGetBValue(modes[active_mode].colors[0]);
}
/*---------------------------------------------------------*\
| Apply built-in effects to LED strips |
\*---------------------------------------------------------*/
controller->DisableBuiltinEffect(0, hdr == HDR_D_LED1 ? 0x01 : 0x02);
controller->SetLEDEffect(hdr, modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, random, red, grn, blu);
controller->ApplyEffect();
}
}
}
}
void RGBController_RGBFusion2USB::UpdateSingleLED(int led)
{
/*---------------------------------------------------------*\
| Get mode parameters |
\*---------------------------------------------------------*/
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
int mode_value = (modes[active_mode].value);
unsigned int zone_idx = GetLED_Zone(led);
/*---------------------------------------------------------*\
| Set motherboard LEDs |
\*---------------------------------------------------------*/
if(zones[zone_idx].type == ZONE_TYPE_SINGLE)
{
unsigned char red = 0;
unsigned char grn = 0;
unsigned char blu = 0;
/*---------------------------------------------------------*\
| Motherboard LEDs always use effect mode, so use static for|
| direct mode but get colors from zone |
\*---------------------------------------------------------*/
if(mode_value == 0xFFFF)
{
red = RGBGetRValue(colors[led]);
grn = RGBGetGValue(colors[led]);
blu = RGBGetBValue(colors[led]);
mode_value = EFFECT_STATIC;
}
/*---------------------------------------------------------*\
| If the mode uses mode-specific color, get color from mode |
\*---------------------------------------------------------*/
else if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
red = RGBGetRValue(modes[active_mode].colors[0]);
grn = RGBGetGValue(modes[active_mode].colors[0]);
blu = RGBGetBValue(modes[active_mode].colors[0]);
}
controller->SetLEDEffect(leds[led].value, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, red, grn, blu);
controller->ApplyEffect();
}
/*---------------------------------------------------------*\
| Set strip LEDs |
\*---------------------------------------------------------*/
else
{
UpdateZoneLEDs(zone_idx);
}
}
void RGBController_RGBFusion2USB::DeviceUpdateMode()
{
DeviceUpdateLEDs();
}
int RGBController_RGBFusion2USB::GetLED_Zone(int led_idx)
{
for(int zone_idx = 0; zone_idx < (int)zones.size(); zone_idx++)
{
int zone_start = zones[zone_idx].start_idx;
int zone_end = zone_start + zones[zone_idx].leds_count - 1;
if((zone_start <= led_idx) && (zone_end >= led_idx))
{
return(zone_idx);
}
}
/*---------------------------------*\
| If zone is not found, return -1 |
\*---------------------------------*/
return(-1);
}