Files
OpenRGB/Controllers/GigabyteRGBFusionController/RGBController_GigabyteRGBFusion.cpp
2024-04-29 19:57:57 -05:00

174 lines
5.7 KiB
C++

/*-----------------------------------------*\
| RGBController_GigabyteRGBFusion.cpp |
| |
| Generic RGB Interface for OpenRGB |
| Gigabyte RGB Fusion Driver |
| |
| Adam Honse (CalcProgrammer1) 12/11/2019 |
\*-----------------------------------------*/
#include "RGBController_GigabyteRGBFusion.h"
static const char* rgb_fusion_zone_names[] =
{
"Motherboard",
"RGB Header"
};
/**------------------------------------------------------------------*\
@name Gigabyte Fusion SMBus
@category Motherboard
@type I2C
@save :x:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectGigabyteRGBFusionControllers
@comment
\*-------------------------------------------------------------------*/
RGBController_RGBFusion::RGBController_RGBFusion(RGBFusionController* controller_ptr)
{
controller = controller_ptr;
name = controller->GetDeviceName();
vendor = "Gigabyte";
description = "RGB Fusion 1.0";
location = controller->GetDeviceLocation();
type = DEVICE_TYPE_MOTHERBOARD;
mode Direct;
Direct.name = "Direct";
Direct.value = RGB_FUSION_MODE_STATIC;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = RGB_FUSION_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.speed_min = RGB_FUSION_SPEED_SLOW;
Breathing.speed_max = RGB_FUSION_SPEED_FAST;
Breathing.speed = RGB_FUSION_SPEED_NORMAL;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = RGB_FUSION_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Flashing.speed_min = RGB_FUSION_SPEED_SLOW;
Flashing.speed_max = RGB_FUSION_SPEED_FAST;
Flashing.speed = RGB_FUSION_SPEED_NORMAL;
Flashing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Flashing);
SetupZones();
// Initialize active mode
active_mode = GetDeviceMode();
}
RGBController_RGBFusion::~RGBController_RGBFusion()
{
delete controller;
}
void RGBController_RGBFusion::SetupZones()
{
/*---------------------------------------------------------*\
| Search through all LEDs and create zones for each channel |
| type |
\*---------------------------------------------------------*/
for(unsigned int zone_idx = 0; zone_idx < controller->GetLEDCount(); zone_idx++)
{
zone* new_zone = new zone();
/*---------------------------------------------------------*\
| Set zone name to channel name |
\*---------------------------------------------------------*/
new_zone->name = rgb_fusion_zone_names[zone_idx];
new_zone->leds_min = 1;
new_zone->leds_max = 1;
new_zone->leds_count = 1;
new_zone->matrix_map = NULL;
/*---------------------------------------------------------*\
| Push new zone to zones vector |
\*---------------------------------------------------------*/
zones.push_back(*new_zone);
}
for(unsigned int led_idx = 0; led_idx < zones.size(); led_idx++)
{
led* new_led = new led();
/*---------------------------------------------------------*\
| Set LED name to channel name |
\*---------------------------------------------------------*/
new_led->name = rgb_fusion_zone_names[led_idx];
/*---------------------------------------------------------*\
| Push new LED to LEDs vector |
\*---------------------------------------------------------*/
leds.push_back(*new_led);
}
SetupColors();
}
void RGBController_RGBFusion::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_RGBFusion::DeviceUpdateLEDs()
{
for(unsigned int led = 0; led < (unsigned int)colors.size(); led++)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
controller->SetLEDColor(led, red, grn, blu);
}
}
void RGBController_RGBFusion::UpdateZoneLEDs(int zone)
{
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
controller->SetLEDColor(zone, red, grn, blu);
}
void RGBController_RGBFusion::UpdateSingleLED(int led)
{
UpdateZoneLEDs(led);
}
int RGBController_RGBFusion::GetDeviceMode()
{
int dev_mode = controller->GetMode();
for(int mode = 0; mode < (int)modes.size(); mode++)
{
if(modes[mode].value == dev_mode)
{
return(mode);
}
}
return(0);
}
void RGBController_RGBFusion::DeviceUpdateMode()
{
controller->SetMode(modes[active_mode].value, modes[active_mode].speed);
}