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OpenRGB/Controllers/NVIDIAIlluminationController/nvapi_accessor_Windows.h
Chris M d2b4ff1c56 Updated OpenRGB.pro to dynamically resolve source files
* Created FORMS macro list dynamically
* Added GUI_H and CONTROLLERS_H list to HEADERS
* Added GUI_CPP and CONTROLLERS_CPP list to SOURCES
* Added unique list of GUI_INCLUDES and CONTROLLER_INCLUDES to INCLUDES
* Adjusted platform specific builds to align build targets
2024-02-21 22:00:02 +11:00

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761 B
C++

/*-----------------------------------------*\
| nvapi_accessor.h |
| |
| Definitions and types for Nvidia NvAPI |
| direct access class |
| |
| Carter Miller (GingerRunner) 6/20/2022 |
\*-----------------------------------------*/
#include "nvapi.h"
// NVAPI Direct Calls
#define NVAPI_ZONE_GET_CONTROL 0
#define NVAPI_ZONE_SET_CONTROL 1
#define NVAPI_CONTROL_BUFFER_TIME_MS 30
class nvapi_accessor
{
public:
nvapi_accessor(NV_PHYSICAL_GPU_HANDLE handle);
NV_STATUS nvapi_zone_control(char nvapi_call, NV_GPU_CLIENT_ILLUM_ZONE_CONTROL_PARAMS* zone_control_struct);
private:
NV_PHYSICAL_GPU_HANDLE handle;
};