Files
OpenRGB/Controllers/SteelSeriesController/RGBController_SteelSeriesApex3.cpp
Chris 085e1fca41 Initial commit for the Steelseries Apex 3 TKL to resolve #1902
* Combining the Apex3 Full size and TKL controllers
* Cleanup of controllers for readability and optimisation
2022-11-25 23:55:49 +00:00

127 lines
3.9 KiB
C++

/*-----------------------------------------*\
| RGBController_SteelSeriesApexTZone.cpp |
| |
| Edbgon 06.10.21 |
\*-----------------------------------------*/
#include "RGBController_SteelSeriesApex3.h"
/**------------------------------------------------------------------*\
@name Steel Series Apex Tri Zone Keyboards
@category Keyboard
@type USB
@save :x:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectSteelSeriesApexTZone
@comment
\*-------------------------------------------------------------------*/
RGBController_SteelSeriesApex3::RGBController_SteelSeriesApex3(SteelSeriesApex3Controller* controller_ptr)
{
controller = controller_ptr;
name = "SteelSeries Apex 3 device";
vendor = "SteelSeries";
type = DEVICE_TYPE_KEYBOARD;
description = name;
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
mode direct;
direct.name = "Direct";
direct.value = static_cast<int>(APEX3_MODES::DIRECT);
direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
if(controller->SupportsSave())
{
direct.flags |= MODE_FLAG_MANUAL_SAVE;
}
direct.color_mode = MODE_COLORS_PER_LED;
direct.brightness_min = STEELSERIES_APEX3_BRIGHTNESS_MIN;
direct.brightness_max = controller->GetMaxBrightness();
direct.brightness = direct.brightness_max;
modes.push_back(direct);
if(controller->SupportsRainbowWave())
{
mode rainbow;
rainbow.name = "Rainbow Wave";
rainbow.value = static_cast<int>(APEX3_MODES::RAINBOW_WAVE);
rainbow.flags = MODE_FLAG_HAS_BRIGHTNESS;
rainbow.color_mode = MODE_COLORS_NONE;
rainbow.brightness_min = STEELSERIES_APEX3_BRIGHTNESS_MIN;
rainbow.brightness_max = controller->GetMaxBrightness();
rainbow.brightness = rainbow.brightness_max;
modes.push_back(rainbow);
}
SetupZones();
}
RGBController_SteelSeriesApex3::~RGBController_SteelSeriesApex3()
{
delete controller;
}
void RGBController_SteelSeriesApex3::DeviceSaveMode()
{
controller->Save();
}
void RGBController_SteelSeriesApex3::SetupZones()
{
uint8_t led_count = controller->GetLedCount();
zone curr_zone;
curr_zone.name = "Keyboard";
curr_zone.type = ZONE_TYPE_LINEAR;
curr_zone.leds_min = led_count;
curr_zone.leds_max = led_count;
curr_zone.leds_count = led_count;
curr_zone.matrix_map = NULL;
zones.push_back(curr_zone);
for(size_t i = 0; i < curr_zone.leds_count; i++)
{
led zone_led;
zone_led.name = "LED " + std::to_string(i);
leds.push_back(zone_led);
}
SetupColors();
}
void RGBController_SteelSeriesApex3::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_SteelSeriesApex3::DeviceUpdateLEDs()
{
controller->SetColor(colors, modes[active_mode].value, modes[active_mode].brightness);
}
void RGBController_SteelSeriesApex3::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_SteelSeriesApex3::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_SteelSeriesApex3::DeviceUpdateMode()
{
if(modes[active_mode].color_mode == MODE_FLAG_HAS_PER_LED_COLOR)
{
DeviceUpdateLEDs();
}
else
{
controller->SetColor(modes[active_mode].colors, modes[active_mode].value, modes[active_mode].brightness);
}
}