Files
OpenRGB/Controllers/SteelSeriesController/RGBController_SteelSeriesSensei.cpp

150 lines
4.9 KiB
C++

/*------------------------------------------*\
| RGBController_SteelSeriesSensei.cpp |
| |
| Generic RGB Interface SteelSeriesSensei |
| Class |
| Based on Rival Controller by |
| B Horn (bahorn) 13/05/2020 |
\*------------------------------------------*/
#include "RGBController_SteelSeriesSensei.h"
/**------------------------------------------------------------------*\
@name Steel Series Sensei
@category Mouse
@type USB
@save :x:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectSteelSeriesSensei
@comment
\*-------------------------------------------------------------------*/
RGBController_SteelSeriesSensei::RGBController_SteelSeriesSensei(SteelSeriesSenseiController* controller_ptr)
{
controller = controller_ptr;
name = controller->GetDeviceName();
vendor = "SteelSeries";
type = DEVICE_TYPE_MOUSE;
description = "SteelSeries Sensei Device";
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = STEELSERIES_SENSEI_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = STEELSERIES_SENSEI_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.color_mode = MODE_COLORS_PER_LED;
Breathing.speed_min = STEELSERIES_SENSEI_EFFECT_BREATHING_MIN;
Breathing.speed_max = STEELSERIES_SENSEI_EFFECT_BREATHING_MAX;
Breathing.speed = STEELSERIES_SENSEI_EFFECT_BREATHING_MID;
modes.push_back(Breathing);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = STEELSERIES_SENSEI_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.speed_min = STEELSERIES_SENSEI_EFFECT_RAINBOW_MIN;
Rainbow.speed_max = STEELSERIES_SENSEI_EFFECT_RAINBOW_MAX;
Rainbow.speed = STEELSERIES_SENSEI_EFFECT_RAINBOW_MID;
modes.push_back(Rainbow);
SetupZones();
}
RGBController_SteelSeriesSensei::~RGBController_SteelSeriesSensei()
{
delete controller;
}
void RGBController_SteelSeriesSensei::SetupZones()
{
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
logo_zone.leds_min = 1;
logo_zone.leds_max = 1;
logo_zone.leds_count = 1;
logo_zone.matrix_map = NULL;
zones.push_back(logo_zone);
led logo_led;
logo_led.name = "Logo";
leds.push_back(logo_led);
zone wheel_zone;
wheel_zone.name = "Scroll Wheel";
wheel_zone.type = ZONE_TYPE_SINGLE;
wheel_zone.leds_min = 1;
wheel_zone.leds_max = 1;
wheel_zone.leds_count = 1;
wheel_zone.matrix_map = NULL;
zones.push_back(wheel_zone);
led wheel_led;
wheel_led.name = "Scroll Wheel";
leds.push_back(wheel_led);
SetupColors();
}
void RGBController_SteelSeriesSensei::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_SteelSeriesSensei::DeviceUpdateLEDs()
{
UpdateZoneLEDs(0);
UpdateZoneLEDs(1);
}
void RGBController_SteelSeriesSensei::UpdateZoneLEDs(int zone)
{
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
switch(modes[active_mode].value)
{
case STEELSERIES_SENSEI_MODE_DIRECT:
controller->SetColor(zone, red, grn, blu);
break;
case STEELSERIES_SENSEI_MODE_BREATHING:
case STEELSERIES_SENSEI_MODE_RAINBOW:
controller->SetLightEffect(zone, modes[active_mode].value, modes[active_mode].speed, red, grn, blu);
break;
}
}
void RGBController_SteelSeriesSensei::UpdateSingleLED(int led)
{
/*---------------------------------------------------------*\
| Each zone only has a single LED, so we can use the LED ID |
| to reference the existing zone code. |
\*---------------------------------------------------------*/
UpdateZoneLEDs(led);
}
void RGBController_SteelSeriesSensei::DeviceUpdateMode()
{
/*---------------------------------------------------------*\
| Strictly, the device actually does support different modes|
| for the different zones, but we don't support that. |
\*---------------------------------------------------------*/
DeviceUpdateLEDs();
}