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53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
/*-----------------------------------------*\
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| ZotacTuringGPUController.cpp |
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| Definitions and types for ZOTAC GeForce |
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| RTX 20 series GPU lighting controller |
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| David Henry 1/07/2023 |
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\*-----------------------------------------*/
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#include <string>
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#include "i2c_smbus.h"
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#include "RGBController.h"
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#pragma once
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enum
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{
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ZOTAC_TURING_GPU_REG_COLOR_AND_MODE = 0xA0,
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};
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enum
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{
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ZOTAC_GPU_MODE_STATIC = 0x00,
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ZOTAC_GPU_MODE_STROBE = 0x01,
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ZOTAC_GPU_MODE_WAVE = 0x02,
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ZOTAC_GPU_MODE_BREATHING = 0x03,
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ZOTAC_GPU_MODE_COLOR_CYCLE = 0x04,
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};
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enum
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{
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ZOTAC_GPU_SPEED_SLOWEST = 0x09,
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ZOTAC_GPU_SPEED_NORMAL = 0x04,
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ZOTAC_GPU_SPEED_FASTEST = 0x00
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};
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class ZotacTuringGPUController
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{
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public:
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ZotacTuringGPUController(i2c_smbus_interface* bus, u8 dev);
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~ZotacTuringGPUController();
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std::string GetDeviceLocation();
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void GetMode(RGBColor& color, int& mode, unsigned int& speed);
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void SetMode(RGBColor color, int mode, unsigned int speed);
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private:
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i2c_smbus_interface* bus;
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u8 dev;
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};
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