Files
OpenRGB/Controllers/MountainKeyboardController/RGBController_MountainKeyboard.cpp
2023-01-24 17:21:28 +00:00

728 lines
27 KiB
C++

/*-----------------------------------------*\
| RGBController_MountainKeyboard.cpp |
| |
| Generic RGB Interface for Mountain RGB |
| keyboard devices |
| |
| Wojciech Lazarski 01/2023 |
\*-----------------------------------------*/
#include "RGBControllerKeyNames.h"
#include "RGBController_MountainKeyboard.h"
static const unsigned char colorwave_speed_values [MOUNTAIN_KEYBOARD_SPEED_MAX+1] = { 10, 9, 8, 7, 6};
static const unsigned char tornado_speed_values [MOUNTAIN_KEYBOARD_SPEED_MAX+1] = { 10, 9, 8, 7, 6};
static const unsigned char breathing_speed_values [MOUNTAIN_KEYBOARD_SPEED_MAX+1] = { 5, 4, 3, 1, 0};
static const unsigned char matrix_speed_values [MOUNTAIN_KEYBOARD_SPEED_MAX+1] = { 20, 15, 10, 5, 0};
static const unsigned char reactive_speed_values [MOUNTAIN_KEYBOARD_SPEED_MAX+1] = { 5, 4, 3, 1, 0};
//0xFFFFFFFF indicates an unused entry in matrix
#define NA 0xFFFFFFFF
#define KEYBOARD_MATRIX_HEIGHT 6
#define KEYBOARD_MATRIX_WIDTH 24
#define KEYBOARD_MATRIX_EDGE_HEIGHT 6
#define KEYBOARD_MATRIX_EDGE_WIDTH 19
static unsigned int matrix_map[KEYBOARD_MATRIX_HEIGHT][KEYBOARD_MATRIX_WIDTH] =
{ { 0, NA, 9, 18, 27, 36, NA, 45, 54, 63, 72, NA, 81, 90, 99, 108, 117, 114, 123, NA, NA, NA, NA, NA },
{ 1, 10, 19, 28, 37, 46, 55, 64, 73, 82, 91, NA, 100, 109, 87, NA, 96, 105, 115, NA, 6, 24, 16, 15 },
{ 2, NA, 11, 20, 29, 38, NA, 47, 56, 65, 74, 83, 92, 101, 110, 119, 88, 97, 106, NA, 61, 69, 70, 7 },
{ 3, NA, 12, 21, 30, 39, NA, 48, 57, 6, 75, 84, 93, 102, NA, 120, NA, NA, NA, NA, 51, 52, 60, NA },
{ 4, NA, 22, 31, 40, 49, NA, 58, NA, 67, 76, 85, 94, 103, 121, NA, NA, 124, NA, NA, 34, 42, 43, 33 },
{ 5, 14, 23, NA, NA, NA, NA, 41, NA, NA, NA, NA, 68, 77, 86, 95, 104, 113, 122, NA, 78, NA, 79, NA } };
static unsigned int matrix_edge_map[KEYBOARD_MATRIX_EDGE_HEIGHT][KEYBOARD_MATRIX_EDGE_WIDTH] =
{ { NA, 13, 14, 15, 7, 6, 5, 4, 3, 2, 1, 0, 45, NA, NA, 44, 43, 42, NA },
{ 16, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, 9, 31, NA, NA, NA, 41 },
{ 17, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, 8, 32, NA, NA, NA, 40 },
{ 18, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, 10, 33, NA, NA, NA, 39 },
{ 19, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, 11, 34, NA, NA, NA, 38 },
{ NA, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 12, NA, NA, 35, 36, 37, NA } };
/*---------------------------------------------------*\
| TODO: Detect detached keypad |
| TODO: Figure out how to read RGB state |
| TODO: separatee display brughness from backlight |
\*---------------------------------------------------*/
#if 0
static unsigned int matrix_map_tkl[6][19] =
{ { 0, NA, 9, 18, 27, 36, NA, 45, 54, 63, 72, NA, 81, 90, 99, 108, 117, 114, 123},
{ 1, 10, 19, 28, 37, 46, 55, 64, 73, 82, 91, NA, 100, 109, 87, NA, 96, 105, 115},
{ 2, NA, 11, 20, 29, 38, NA, 47, 56, 65, 74, 83, 92, 101, 110, 119, 88, 97, 106},
{ 3, NA, 12, 21, 30, 39, NA, 48, 57, 6, 75, 84, 93, 102, NA, 120, NA, NA, NA},
{ 4, NA, 22, 31, 40, 49, NA, 58, NA, 67, 76, 85, 94, 103, 121, NA, NA, 124, NA},
{ 5, 14, 23, NA, NA, NA, NA, 41, NA, NA, NA, NA, 68, 77, 86, 95, 104, 113, 122} };
#endif
typedef struct
{
const char* name;
zone_type type;
unsigned int* ptr;
unsigned int size;
unsigned int height;
unsigned int width;
} mountain_zone_t;
static const mountain_zone_t zone_definitions[] =
{
{
ZONE_EN_KEYBOARD,
ZONE_TYPE_MATRIX,
(unsigned int*)&matrix_map,
125,
KEYBOARD_MATRIX_HEIGHT,
KEYBOARD_MATRIX_WIDTH
},
{
"Keyboard Edge",
ZONE_TYPE_MATRIX,
(unsigned int*)&matrix_edge_map,
46,
KEYBOARD_MATRIX_EDGE_HEIGHT,
KEYBOARD_MATRIX_EDGE_WIDTH
}
};
/*-------------------------------*\
| TODO: Detect detached keypad |
\*-------------------------------*/
static const char *led_names[] =
{
KEY_EN_ESCAPE,
KEY_EN_BACK_TICK,
KEY_EN_TAB,
KEY_EN_CAPS_LOCK,
KEY_EN_LEFT_SHIFT,
KEY_EN_LEFT_CONTROL,
KEY_EN_NUMPAD_LOCK,
KEY_EN_NUMPAD_PLUS,
KEY_EN_UNUSED,/*8*/
KEY_EN_F1,
KEY_EN_1, /*10*/
KEY_EN_Q,
KEY_EN_A,
KEY_EN_UNUSED,/*13*/
KEY_EN_LEFT_WINDOWS,
KEY_EN_NUMPAD_TIMES,
KEY_EN_NUMPAD_MINUS,
KEY_EN_UNUSED,/*17*/
KEY_EN_F2,
KEY_EN_2,
KEY_EN_W,
KEY_EN_S,
KEY_EN_Z,
KEY_EN_LEFT_ALT,
KEY_EN_NUMPAD_DIVIDE,
KEY_EN_UNUSED,/*25*/
KEY_EN_UNUSED,/*26*/
KEY_EN_F3,
KEY_EN_3,
KEY_EN_E,
KEY_EN_D,
KEY_EN_X,
KEY_EN_UNUSED,/*32*/
KEY_EN_NUMPAD_ENTER,
KEY_EN_NUMPAD_1,
KEY_EN_UNUSED,/*35*/
KEY_EN_F4,
KEY_EN_4,
KEY_EN_R,
KEY_EN_F,
KEY_EN_C,
KEY_EN_SPACE,
KEY_EN_NUMPAD_2,
KEY_EN_NUMPAD_3,
KEY_EN_UNUSED, /*44*/
KEY_EN_F5,
KEY_EN_5,
KEY_EN_T,
KEY_EN_G,
KEY_EN_V,
KEY_EN_UNUSED, /*50*/
KEY_EN_NUMPAD_4,
KEY_EN_NUMPAD_5,
KEY_EN_UNUSED, /*53*/
KEY_EN_F6,
KEY_EN_6,
KEY_EN_Y,
KEY_EN_H,
KEY_EN_B,
KEY_EN_UNUSED, /*59*/
KEY_EN_NUMPAD_6,
KEY_EN_NUMPAD_7,
KEY_EN_UNUSED, /*62*/
KEY_EN_F7,
KEY_EN_7,
KEY_EN_U,
KEY_EN_J,
KEY_EN_N,
KEY_EN_RIGHT_ALT,
KEY_EN_NUMPAD_8,
KEY_EN_NUMPAD_9,
KEY_EN_UNUSED, /*71*/
KEY_EN_F8,
KEY_EN_8,
KEY_EN_I,
KEY_EN_K,
KEY_EN_M,
KEY_EN_RIGHT_WINDOWS,
KEY_EN_NUMPAD_0,
KEY_EN_NUMPAD_PERIOD,
KEY_EN_UNUSED, /*80*/
KEY_EN_F9,
KEY_EN_9,
KEY_EN_O,
KEY_EN_L,
KEY_EN_COMMA,
KEY_EN_RIGHT_FUNCTION,
KEY_EN_BACKSPACE,
KEY_EN_DELETE,
KEY_EN_UNUSED,/*89*/
KEY_EN_F10,
KEY_EN_0,
KEY_EN_P,
KEY_EN_SEMICOLON,
KEY_EN_PERIOD,
KEY_EN_RIGHT_CONTROL,
KEY_EN_INSERT,
KEY_EN_END,
KEY_EN_UNUSED,/*98*/
KEY_EN_F11,
KEY_EN_MINUS,
KEY_EN_LEFT_BRACKET,
KEY_EN_QUOTE,
KEY_EN_FORWARD_SLASH,
KEY_EN_LEFT_ARROW,
KEY_EN_HOME,
KEY_EN_PAGE_DOWN,
KEY_EN_UNUSED,/*107*/
KEY_EN_F12,
KEY_EN_EQUALS,
KEY_EN_RIGHT_BRACKET,
KEY_EN_UNUSED,/*111*/
KEY_EN_UNUSED,/*112*/
KEY_EN_DOWN_ARROW,
KEY_EN_SCROLL_LOCK,
KEY_EN_PAGE_UP,
KEY_EN_UNUSED,/*116*/
KEY_EN_PRINT_SCREEN,
KEY_EN_UNUSED,/*118*/
KEY_EN_ANSI_BACK_SLASH,
KEY_EN_ANSI_ENTER,
KEY_EN_RIGHT_SHIFT,
KEY_EN_RIGHT_ARROW,
KEY_EN_PAUSE_BREAK,
KEY_EN_UP_ARROW,
};
/**------------------------------------------------------------------*\
@name Mountain Keyboard
@category Keyboard
@type USB
@save :white_check_mark:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectMountainKeyboardControllers
@comment
\*-------------------------------------------------------------------*/
RGBController_MountainKeyboard::RGBController_MountainKeyboard(MountainKeyboardController* controller_ptr)
{
controller = controller_ptr;
name = "Mountain Everest Keyboard";
vendor = "Mountain";
type = DEVICE_TYPE_KEYBOARD;
description = "Mountain Everest Keyboard";
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = MOUNTAIN_KEYBOARD_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Direct.brightness_min = MOUNTAIN_KEYBOARD_BRIGHTNESS_MIN;
Direct.brightness = MOUNTAIN_KEYBOARD_BRIGHTNESS_MAX;
Direct.brightness_max = MOUNTAIN_KEYBOARD_BRIGHTNESS_MAX;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Off;
Off.name = "Off";
Off.value = MOUNTAIN_KEYBOARD_MODE_OFF;
Off.flags = MODE_FLAG_MANUAL_SAVE;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = MOUNTAIN_KEYBOARD_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Static.brightness_min = MOUNTAIN_KEYBOARD_BRIGHTNESS_MIN;
Static.brightness = MOUNTAIN_KEYBOARD_BRIGHTNESS_MAX;
Static.brightness_max = MOUNTAIN_KEYBOARD_BRIGHTNESS_MAX;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors_min = 1;
Static.colors_max = 1;
Static.colors.resize(1);
modes.push_back(Static);
mode ColorWaveRainbow;
ColorWaveRainbow.name = "Rainbow Wave";
ColorWaveRainbow.value = MOUNTAIN_KEYBOARD_MODE_COLOR_WAVE;
ColorWaveRainbow.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_MANUAL_SAVE;
ColorWaveRainbow.brightness_min = MOUNTAIN_KEYBOARD_BRIGHTNESS_MIN;
ColorWaveRainbow.brightness = MOUNTAIN_KEYBOARD_BRIGHTNESS_MAX;
ColorWaveRainbow.brightness_max = MOUNTAIN_KEYBOARD_BRIGHTNESS_MAX;
ColorWaveRainbow.speed_min = MOUNTAIN_KEYBOARD_SPEED_MIN;
ColorWaveRainbow.speed = MOUNTAIN_KEYBOARD_SPEED_DEFAULT;
ColorWaveRainbow.speed_max = MOUNTAIN_KEYBOARD_SPEED_MAX;
ColorWaveRainbow.color_mode = MODE_COLORS_RANDOM;
modes.push_back(ColorWaveRainbow);
mode ColorWave;
ColorWave.name = "ColorWave";
ColorWave.value = MOUNTAIN_KEYBOARD_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_MANUAL_SAVE;
ColorWave.brightness_min = MOUNTAIN_KEYBOARD_BRIGHTNESS_MIN;
ColorWave.brightness = MOUNTAIN_KEYBOARD_BRIGHTNESS_MAX;
ColorWave.brightness_max = MOUNTAIN_KEYBOARD_BRIGHTNESS_MAX;
ColorWave.speed_min = MOUNTAIN_KEYBOARD_SPEED_MIN;
ColorWave.speed = MOUNTAIN_KEYBOARD_SPEED_DEFAULT;
ColorWave.speed_max = MOUNTAIN_KEYBOARD_SPEED_MAX;
ColorWave.colors_min = 1;
ColorWave.colors_max = 2;
ColorWave.colors.resize(2);
ColorWave.color_mode = MODE_COLORS_MODE_SPECIFIC;
modes.push_back(ColorWave);
mode Tornado;
Tornado.name = "Tornado";
Tornado.value = MOUNTAIN_KEYBOARD_MODE_TORNADO;
Tornado.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_MANUAL_SAVE;
Tornado.brightness_min = MOUNTAIN_KEYBOARD_BRIGHTNESS_MIN;
Tornado.brightness = MOUNTAIN_KEYBOARD_BRIGHTNESS_MAX;
Tornado.brightness_max = MOUNTAIN_KEYBOARD_BRIGHTNESS_MAX;
Tornado.speed_min = MOUNTAIN_KEYBOARD_SPEED_MIN;
Tornado.speed = MOUNTAIN_KEYBOARD_SPEED_DEFAULT;
Tornado.speed_max = MOUNTAIN_KEYBOARD_SPEED_MAX;
Tornado.colors_min = 1;
Tornado.colors_max = 1;
Tornado.colors.resize(1);
Tornado.color_mode = MODE_COLORS_MODE_SPECIFIC;
modes.push_back(Tornado);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = MOUNTAIN_KEYBOARD_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_MANUAL_SAVE;
Breathing.brightness_min = MOUNTAIN_KEYBOARD_BRIGHTNESS_MIN;
Breathing.brightness = MOUNTAIN_KEYBOARD_BRIGHTNESS_MAX;
Breathing.brightness_max = MOUNTAIN_KEYBOARD_BRIGHTNESS_MAX;
Breathing.speed_min = MOUNTAIN_KEYBOARD_SPEED_MIN;
Breathing.speed = MOUNTAIN_KEYBOARD_SPEED_DEFAULT;
Breathing.speed_max = MOUNTAIN_KEYBOARD_SPEED_MAX;
Breathing.colors_min = 1;
Breathing.colors_max = 2;
Breathing.colors.resize(2);
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
modes.push_back(Breathing);
mode Reactive;
Reactive.name = "Reactive";
Reactive.value = MOUNTAIN_KEYBOARD_MODE_REACTIVE;
Reactive.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_MANUAL_SAVE;
Reactive.brightness_min = MOUNTAIN_KEYBOARD_BRIGHTNESS_MIN;
Reactive.brightness = MOUNTAIN_KEYBOARD_BRIGHTNESS_MAX;
Reactive.brightness_max = MOUNTAIN_KEYBOARD_BRIGHTNESS_MAX;
Reactive.speed_min = MOUNTAIN_KEYBOARD_SPEED_MIN;
Reactive.speed = MOUNTAIN_KEYBOARD_SPEED_DEFAULT;
Reactive.speed_max = MOUNTAIN_KEYBOARD_SPEED_MAX;
Reactive.color_mode = MODE_COLORS_MODE_SPECIFIC;
Reactive.colors_min = 1;
Reactive.colors_max = 2;
Reactive.colors.resize(2);
modes.push_back(Reactive);
mode Matrix;
Matrix.name = "Matrix";
Matrix.value = MOUNTAIN_KEYBOARD_MODE_MATRIX;
Matrix.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_MANUAL_SAVE;
Matrix.brightness_min = MOUNTAIN_KEYBOARD_BRIGHTNESS_MIN;
Matrix.brightness = MOUNTAIN_KEYBOARD_BRIGHTNESS_MAX;
Matrix.brightness_max = MOUNTAIN_KEYBOARD_BRIGHTNESS_MAX;
Matrix.speed_min = MOUNTAIN_KEYBOARD_SPEED_MIN;
Matrix.speed = MOUNTAIN_KEYBOARD_SPEED_DEFAULT;
Matrix.speed_max = MOUNTAIN_KEYBOARD_SPEED_MAX;
Matrix.color_mode = MODE_COLORS_MODE_SPECIFIC;
Matrix.colors_min = 1;
Matrix.colors_max = 2;
Matrix.colors.resize(2);
modes.push_back(Matrix);
SetupZones();
}
RGBController_MountainKeyboard::~RGBController_MountainKeyboard()
{
/*---------------------------------------------------------*\
| Delete the matrix map |
\*---------------------------------------------------------*/
for(unsigned int zone_index = 0; zone_index < zones.size(); zone_index++)
{
if(zones[zone_index].matrix_map != NULL)
{
delete zones[zone_index].matrix_map;
}
}
delete controller;
}
void RGBController_MountainKeyboard::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
for(unsigned int zone_idx = 0; zone_idx < sizeof(zone_definitions)/sizeof(zone_definitions[0]); zone_idx++)
{
zone new_zone;
new_zone.name = zone_definitions[zone_idx].name;
new_zone.type = zone_definitions[zone_idx].type;
new_zone.leds_min = zone_definitions[zone_idx].size;
new_zone.leds_max = zone_definitions[zone_idx].size;
new_zone.leds_count = zone_definitions[zone_idx].size;
new_zone.matrix_map = new matrix_map_type;
new_zone.matrix_map->height = zone_definitions[zone_idx].height;
new_zone.matrix_map->width = zone_definitions[zone_idx].width;
new_zone.matrix_map->map = zone_definitions[zone_idx].ptr;
zones.push_back(new_zone);
}
for(unsigned int zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
if(zone_idx == 0)
{
for(unsigned int led_idx=0;led_idx<zones[zone_idx].leds_count;led_idx++)
{
led* new_led = new led();
new_led->name = led_names[led_idx];
leds.push_back(*new_led);
}
}
else
{
for(unsigned int led_idx=0;led_idx<zones[zone_idx].leds_count;led_idx++)
{
led* new_led = new led();
new_led->name = zones[zone_idx].name + " LED:";
new_led->name.append(std::to_string(led_idx + 1));
leds.push_back(*new_led);
}
}
}
SetupColors();
DeviceUpdateMode();
}
void RGBController_MountainKeyboard::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_MountainKeyboard::DeviceUpdate(const mode& current_mode)
{
switch(current_mode.value)
{
case MOUNTAIN_KEYBOARD_MODE_DIRECT:
{
unsigned char *color_data;
color_data = (unsigned char*)malloc(colors.size() * 3);
if(color_data)
{
for(int led_idx = 0; led_idx < colors.size(); led_idx++)
{
color_data[(3 * led_idx)] = RGBGetRValue(colors[led_idx]);
color_data[(3 * led_idx)+1] = RGBGetGValue(colors[led_idx]);
color_data[(3 * led_idx)+2] = RGBGetBValue(colors[led_idx]);
}
unsigned char *color_ptr = color_data;
for(unsigned int zone_idx=0;zone_idx<zones.size();zone_idx++)
{
switch(zone_idx)
{
case 0:
{
controller->SendDirectColorCmd(current_mode.brightness, color_ptr,zones[zone_idx].leds_count * 3);
color_ptr += zones[zone_idx].leds_count * 3;
}
break;
case 1:
{
controller->SendDirectColorEdgeCmd(current_mode.brightness, color_ptr,zones[zone_idx].leds_count * 3);
color_ptr += zones[zone_idx].leds_count * 3;
}
break;
default:
break;
}
}
free(color_data);
}
}
break;
case MOUNTAIN_KEYBOARD_MODE_OFF:
{
controller->SendOffCmd();
}
break;
case MOUNTAIN_KEYBOARD_MODE_STATIC:
{
color_setup setup;
setup.brightness = current_mode.brightness;
setup.mode.one_color.r = RGBGetRValue(current_mode.colors[0]);
setup.mode.one_color.g = RGBGetGValue(current_mode.colors[0]);
setup.mode.one_color.b = RGBGetBValue(current_mode.colors[0]);
controller->SendColorStaticCmd(setup);
}
break;
case MOUNTAIN_KEYBOARD_MODE_COLOR_WAVE:
{
color_setup setup;
setup.speed = colorwave_speed_values[current_mode.speed];
setup.direction = ConvertDirection(current_mode.direction,false);
setup.brightness = current_mode.brightness;
if(current_mode.color_mode == MODE_COLORS_MODE_SPECIFIC)
{
if(current_mode.colors.size() == 2)
{
setup.color_mode = MOUNTAIN_KEYBOARD_COLOR_MODE_DUAL;
setup.mode.two_colors.r1 = RGBGetRValue(current_mode.colors[0]);
setup.mode.two_colors.g1 = RGBGetGValue(current_mode.colors[0]);
setup.mode.two_colors.b1 = RGBGetBValue(current_mode.colors[0]);
setup.mode.two_colors.r2 = RGBGetRValue(current_mode.colors[1]);
setup.mode.two_colors.g2 = RGBGetGValue(current_mode.colors[1]);
setup.mode.two_colors.b2 = RGBGetBValue(current_mode.colors[1]);
}
else
{
if(current_mode.colors.size() == 1)
{
setup.color_mode = MOUNTAIN_KEYBOARD_COLOR_MODE_SINGLE;
setup.mode.one_color.r = RGBGetRValue(current_mode.colors[0]);
setup.mode.one_color.g = RGBGetGValue(current_mode.colors[0]);
setup.mode.one_color.b = RGBGetBValue(current_mode.colors[0]);
}
}
}
else
{
setup.color_mode = MOUNTAIN_KEYBOARD_COLOR_MODE_RAINBOW;
}
controller->SendColorWaveCmd(setup);
}
break;
case MOUNTAIN_KEYBOARD_MODE_TORNADO:
{
color_setup setup;
setup.speed = tornado_speed_values[current_mode.speed];
setup.direction = ConvertDirection(current_mode.direction,true);
setup.brightness = current_mode.brightness;
if(current_mode.color_mode == MODE_COLORS_MODE_SPECIFIC)
{
setup.color_mode = MOUNTAIN_KEYBOARD_COLOR_MODE_SINGLE;
setup.mode.one_color.r = RGBGetRValue(current_mode.colors[0]);
setup.mode.one_color.g = RGBGetGValue(current_mode.colors[0]);
setup.mode.one_color.b = RGBGetBValue(current_mode.colors[0]);
}
else
{
setup.color_mode = MOUNTAIN_KEYBOARD_COLOR_MODE_RAINBOW;
}
controller->SendColorTornadoCmd(setup);
}
break;
case MOUNTAIN_KEYBOARD_MODE_BREATHING:
{
color_setup setup;
setup.speed = breathing_speed_values[current_mode.speed];
setup.brightness = current_mode.brightness;
if(current_mode.color_mode == MODE_COLORS_MODE_SPECIFIC)
{
if(current_mode.colors.size() == 2)
{
setup.color_mode = MOUNTAIN_KEYBOARD_COLOR_MODE_DUAL;
setup.mode.two_colors.r1 = RGBGetRValue(current_mode.colors[0]);
setup.mode.two_colors.g1 = RGBGetGValue(current_mode.colors[0]);
setup.mode.two_colors.b1 = RGBGetBValue(current_mode.colors[0]);
setup.mode.two_colors.r2 = RGBGetRValue(current_mode.colors[1]);
setup.mode.two_colors.g2 = RGBGetGValue(current_mode.colors[1]);
setup.mode.two_colors.b2 = RGBGetBValue(current_mode.colors[1]);
}
else
{
if(current_mode.colors.size() == 1)
{
setup.color_mode = MOUNTAIN_KEYBOARD_COLOR_MODE_SINGLE;
setup.mode.one_color.r = RGBGetRValue(current_mode.colors[0]);
setup.mode.one_color.g = RGBGetGValue(current_mode.colors[0]);
setup.mode.one_color.b = RGBGetBValue(current_mode.colors[0]);
}
}
}
else
{
setup.color_mode = MOUNTAIN_KEYBOARD_COLOR_MODE_RAINBOW;
}
controller->SendColorBreathingCmd(setup);
}
break;
case MOUNTAIN_KEYBOARD_MODE_MATRIX:
{
color_setup setup;
setup.speed = matrix_speed_values[current_mode.speed];
setup.brightness = current_mode.brightness;
setup.mode.two_colors.r1 = RGBGetRValue(current_mode.colors[0]);
setup.mode.two_colors.g1 = RGBGetGValue(current_mode.colors[0]);
setup.mode.two_colors.b1 = RGBGetBValue(current_mode.colors[0]);
setup.mode.two_colors.r2 = RGBGetRValue(current_mode.colors[1]);
setup.mode.two_colors.g2 = RGBGetGValue(current_mode.colors[1]);
setup.mode.two_colors.b2 = RGBGetBValue(current_mode.colors[1]);
controller->SendColorMatrixCmd(setup);
}
break;
case MOUNTAIN_KEYBOARD_MODE_REACTIVE:
{
color_setup setup;
setup.speed = reactive_speed_values[current_mode.speed];
setup.brightness = current_mode.brightness;
setup.mode.two_colors.r1 = RGBGetRValue(current_mode.colors[0]);
setup.mode.two_colors.g1 = RGBGetGValue(current_mode.colors[0]);
setup.mode.two_colors.b1 = RGBGetBValue(current_mode.colors[0]);
setup.mode.two_colors.r2 = RGBGetRValue(current_mode.colors[1]);
setup.mode.two_colors.g2 = RGBGetGValue(current_mode.colors[1]);
setup.mode.two_colors.b2 = RGBGetBValue(current_mode.colors[1]);
controller->SendColorReactiveCmd(setup);
}
break;
default:
break;
}
}
void RGBController_MountainKeyboard::DeviceUpdateLEDs()
{
mode current_mode = modes[active_mode];
DeviceUpdate(current_mode);
}
void RGBController_MountainKeyboard::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_MountainKeyboard::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_MountainKeyboard::DeviceUpdateMode()
{
static int prv_mode =-1;
mode current_mode = modes[active_mode];
if(prv_mode != current_mode.value)
{
controller->SelectMode(current_mode.value);
prv_mode = current_mode.value;
}
DeviceUpdate(current_mode);
}
unsigned char RGBController_MountainKeyboard::ConvertDirection(unsigned int direction, bool rotation)
{
unsigned char ret;
switch(direction)
{
case MODE_DIRECTION_LEFT:
{
ret = rotation?MOUNTAIN_KEYBOARD_DIRECTION_ANTICLK:MOUNTAIN_KEYBOARD_DIRECTION_LEFT;
}
break;
case MODE_DIRECTION_RIGHT:
{
ret = rotation?MOUNTAIN_KEYBOARD_DIRECTION_CLK:MOUNTAIN_KEYBOARD_DIRECTION_RIGHT;
}
break;
case MODE_DIRECTION_UP:
{
ret = MOUNTAIN_KEYBOARD_DIRECTION_UP;
}
break;
case MODE_DIRECTION_DOWN:
{
ret = MOUNTAIN_KEYBOARD_DIRECTION_DOWN;
}
break;
default:
{
ret = MOUNTAIN_KEYBOARD_DIRECTION_LEFT;
}
break;
}
return ret;
}
void RGBController_MountainKeyboard::DeviceSaveMode()
{
controller->SaveData(modes[active_mode].value);
}