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337 lines
15 KiB
C++
337 lines
15 KiB
C++
/*---------------------------------------------------------*\
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| RGBController_AMDWraithPrism.cpp |
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| RGBController for AMD Wraith Prism |
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| Adam Honse (CalcProgrammer1) 25 Dec 2019 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#include "RGBController_AMDWraithPrism.h"
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/**------------------------------------------------------------------*\
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@name AMD Wraith Prism
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@category Cooler
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@type USB
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@save :o:
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@direct :white_check_mark:
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@effects :tools:
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@detectors DetectAMDWraithPrismControllers
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@comment The Wraith Prism comes with 2 cables but is only detectable
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and controlable when using the USB cable. `Morse Code` and `Mirage`
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modes have not been implemented. Saving to flash is supported by
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the device but not yet implemented.
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\*-------------------------------------------------------------------*/
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RGBController_AMDWraithPrism::RGBController_AMDWraithPrism(AMDWraithPrismController* controller_ptr)
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{
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controller = controller_ptr;
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name = "AMD Wraith Prism";
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vendor = "Cooler Master";
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type = DEVICE_TYPE_COOLER;
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description = "AMD Wraith Prism Device";
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version = controller->GetFirmwareVersionString();
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location = controller->GetLocationString();
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mode Direct;
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Direct.name = "Direct";
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Direct.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_DIRECT;
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
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Direct.brightness_min = 0;
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Direct.brightness_max = 0;
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Direct.brightness = 0;
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Direct.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Direct);
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mode Breathing;
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Breathing.name = "Breathing";
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Breathing.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING;
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Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
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Breathing.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
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Breathing.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
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Breathing.brightness_min = 0;
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Breathing.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
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Breathing.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
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Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Breathing.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
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Breathing.colors.resize(3);
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modes.push_back(Breathing);
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mode ColorCycle;
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ColorCycle.name = "Spectrum Cycle";
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ColorCycle.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE;
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ColorCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
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ColorCycle.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
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ColorCycle.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
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ColorCycle.brightness_min = 0;
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ColorCycle.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_CYCLE_MAX;
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ColorCycle.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_CYCLE_MAX;
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ColorCycle.color_mode = MODE_COLORS_NONE;
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ColorCycle.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
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modes.push_back(ColorCycle);
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mode Rainbow;
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Rainbow.name = "Rainbow Wave";
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Rainbow.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW;
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Rainbow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
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Rainbow.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
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Rainbow.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
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Rainbow.brightness_min = 0;
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Rainbow.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
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Rainbow.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX; //The Ring zone can not get brighter but Logo / Fan can
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Rainbow.color_mode = MODE_COLORS_NONE;
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Rainbow.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
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modes.push_back(Rainbow);
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mode Bounce;
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Bounce.name = "Bounce";
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Bounce.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE;
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Bounce.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
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Bounce.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
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Bounce.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
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Bounce.brightness_min = 0;
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Bounce.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
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Bounce.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX; //The Ring zone can not get brighter but Logo / Fan can
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Bounce.color_mode = MODE_COLORS_NONE;
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Bounce.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
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modes.push_back(Bounce);
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mode Chase;
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Chase.name = "Chase";
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Chase.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_CHASE;
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Chase.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
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Chase.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
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Chase.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
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Chase.brightness_min = 0;
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Chase.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
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Chase.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
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Chase.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Chase.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
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Chase.colors.resize(3);
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modes.push_back(Chase);
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mode Swirl;
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Swirl.name = "Swirl";
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Swirl.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_SWIRL;
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Swirl.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
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Swirl.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
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Swirl.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
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Swirl.brightness_min = 0;
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Swirl.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
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Swirl.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
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Swirl.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Swirl.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
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Swirl.colors.resize(3);
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modes.push_back(Swirl);
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SetupZones();
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}
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RGBController_AMDWraithPrism::~RGBController_AMDWraithPrism()
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{
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delete controller;
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}
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void RGBController_AMDWraithPrism::SetupZones()
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{
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/*-----------------------------------------------------*\
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| LED maps |
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\*-----------------------------------------------------*/
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const unsigned int logo_leds[1] = { 0x00 };
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const unsigned int fan_leds[1] = { 0x01 };
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const unsigned int ring_leds[15] = { 0x08, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x10,
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0x0F, 0x0E, 0x0D, 0x0C, 0x0B, 0x0A, 0x09 };
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/*-----------------------------------------------------*\
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| Set up zones |
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\*-----------------------------------------------------*/
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zone logo_zone;
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logo_zone.name = "Logo";
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logo_zone.type = ZONE_TYPE_SINGLE;
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logo_zone.leds_min = 1;
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logo_zone.leds_max = 1;
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logo_zone.leds_count = 1;
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logo_zone.matrix_map = NULL;
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zones.push_back(logo_zone);
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zone fan_zone;
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fan_zone.name = "Fan";
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fan_zone.type = ZONE_TYPE_SINGLE;
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fan_zone.leds_min = 1;
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fan_zone.leds_max = 1;
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fan_zone.leds_count = 1;
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fan_zone.matrix_map = NULL;
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zones.push_back(fan_zone);
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zone ring_zone;
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ring_zone.name = "Ring";
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ring_zone.type = ZONE_TYPE_LINEAR;
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ring_zone.leds_min = 15;
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ring_zone.leds_max = 15;
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ring_zone.leds_count = 15;
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ring_zone.matrix_map = NULL;
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zones.push_back(ring_zone);
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/*-----------------------------------------------------*\
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| Set up LEDs |
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\*-----------------------------------------------------*/
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for(unsigned int led_idx = 0; led_idx < 1; led_idx++)
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{
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led logo_led;
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logo_led.name = "Logo LED";
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logo_led.value = logo_leds[led_idx];
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leds.push_back(logo_led);
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}
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for(unsigned int led_idx = 0; led_idx < 1; led_idx++)
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{
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led fan_led;
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fan_led.name = "Fan LED";
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fan_led.value = fan_leds[led_idx];
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leds.push_back(fan_led);
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}
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for(unsigned int led_idx = 0; led_idx < 15; led_idx++)
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{
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led ring_led;
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ring_led.name = "Ring LED";
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ring_led.value = ring_leds[led_idx];
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leds.push_back(ring_led);
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}
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SetupColors();
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}
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void RGBController_AMDWraithPrism::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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/*-----------------------------------------------------*\
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| This device does not support resizing zones |
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\*-----------------------------------------------------*/
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}
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void RGBController_AMDWraithPrism::DeviceUpdateLEDs()
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{
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if(modes[active_mode].color_mode == MODE_COLORS_PER_LED)
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{
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unsigned char led_ids[17];
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RGBColor color_buf[17];
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unsigned int leds_count;
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/*-------------------------------------------------*\
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| Send logo and fan LEDs in the first packet |
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\*-------------------------------------------------*/
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leds_count = 0;
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for(std::size_t led_idx = 0; led_idx < 2; led_idx++)
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{
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led_ids[leds_count] = (unsigned char)leds[led_idx].value;
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color_buf[leds_count] = colors[led_idx];
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leds_count++;
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}
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controller->SendDirectPacket(leds_count, led_ids, color_buf);
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/*-------------------------------------------------*\
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| Send all ring LEDs in the second packet |
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\*-------------------------------------------------*/
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leds_count = 0;
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for(std::size_t led_idx = 0; led_idx < ( colors.size() - 2 ); led_idx++)
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{
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led_ids[leds_count] = (unsigned char)leds[led_idx + 2].value;
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color_buf[leds_count] = colors[led_idx + 2];
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leds_count++;
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}
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controller->SendDirectPacket(leds_count, led_ids, color_buf);
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}
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else if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
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{
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unsigned char red = RGBGetRValue(modes[active_mode].colors[0]);
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unsigned char grn = RGBGetGValue(modes[active_mode].colors[0]);
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unsigned char blu = RGBGetBValue(modes[active_mode].colors[0]);
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controller->SetLogoColor(red, grn, blu);
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red = RGBGetRValue(modes[active_mode].colors[1]);
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grn = RGBGetGValue(modes[active_mode].colors[1]);
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blu = RGBGetBValue(modes[active_mode].colors[1]);
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controller->SetFanColor(red, grn, blu);
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red = RGBGetRValue(modes[active_mode].colors[2]);
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grn = RGBGetGValue(modes[active_mode].colors[2]);
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blu = RGBGetBValue(modes[active_mode].colors[2]);
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controller->SetRingColor(red, grn, blu);
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}
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else
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{
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controller->SetLogoColor(0, 0, 0);
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controller->SetFanColor(0, 0, 0);
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controller->SetRingColor(0, 0, 0);
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}
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}
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void RGBController_AMDWraithPrism::UpdateZoneLEDs(int /*zone*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_AMDWraithPrism::UpdateSingleLED(int /*led*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_AMDWraithPrism::DeviceUpdateMode()
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{
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bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
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switch(modes[active_mode].value)
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{
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case AMD_WRAITH_PRISM_EFFECT_CHANNEL_DIRECT:
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controller->SendEnableCommand(true);
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controller->SendApplyCommand();
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break;
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case AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE:
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controller->SendEnableCommand(false);
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controller->SetRingMode(modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, modes[active_mode].direction, random);
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controller->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].brightness, random);
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controller->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].brightness, random);
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break;
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case AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW:
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case AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE:
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controller->SendEnableCommand(false);
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controller->SetRingMode(modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, modes[active_mode].direction, random);
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controller->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, (modes[active_mode].brightness >> 1), random);
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controller->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, (modes[active_mode].brightness >> 1), random);
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break;
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case AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING:
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controller->SendEnableCommand(false);
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controller->SetRingMode(modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, modes[active_mode].direction, random);
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controller->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, modes[active_mode].brightness, random);
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controller->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, modes[active_mode].brightness, random);
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break;
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default:
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if(random)
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{
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controller->SendEnableCommand(false);
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controller->SetRingMode(modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, modes[active_mode].direction, random);
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controller->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].brightness, random);
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controller->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].brightness, random);
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}
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else
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{
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controller->SendEnableCommand(false);
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controller->SetRingMode(modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, modes[active_mode].direction, random);
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controller->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, modes[active_mode].brightness, random);
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controller->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, modes[active_mode].brightness, random);
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}
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break;
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}
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DeviceUpdateLEDs();
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}
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