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OpenRGB/Controllers/AsusAuraGPUController/AsusAuraGPUController.cpp

96 lines
2.6 KiB
C++

/*---------------------------------------------------------*\
| AsusAuraGPUController.cpp |
| |
| Driver for ASUS Aura GPU |
| |
| Jan Rettig (Klapstuhl) 14 Feb 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include <cstring>
#include "AsusAuraGPUController.h"
#include "pci_ids.h"
AuraGPUController::AuraGPUController(i2c_smbus_interface* bus, aura_gpu_dev_id dev, std::string dev_name)
{
this->bus = bus;
this->dev = dev;
this->name = dev_name;
}
AuraGPUController::~AuraGPUController()
{
}
std::string AuraGPUController::GetDeviceName()
{
return(name);
}
std::string AuraGPUController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned char AuraGPUController::GetLEDRed()
{
return(AuraGPURegisterRead(AURA_GPU_REG_RED));
}
unsigned char AuraGPUController::GetLEDGreen()
{
return(AuraGPURegisterRead(AURA_GPU_REG_GREEN));
}
unsigned char AuraGPUController::GetLEDBlue()
{
return(AuraGPURegisterRead(AURA_GPU_REG_BLUE));
}
void AuraGPUController::SetLEDColors(unsigned char red, unsigned char green, unsigned char blue)
{
AuraGPURegisterWrite(AURA_GPU_REG_RED, red);
AuraGPURegisterWrite(AURA_GPU_REG_GREEN, green);
AuraGPURegisterWrite(AURA_GPU_REG_BLUE, blue);
}
void AuraGPUController::SetMode(unsigned char mode)
{
AuraGPURegisterWrite(AURA_GPU_REG_MODE, mode);
}
unsigned char AuraGPUController::AuraGPURegisterRead(unsigned char reg)
{
return(bus->i2c_smbus_read_byte_data(dev, reg));
}
void AuraGPUController::AuraGPURegisterWrite(unsigned char reg, unsigned char val)
{
bus->i2c_smbus_write_byte_data(dev, reg, val);
}
bool AuraGPUController::SaveOnlyApplies()
{
switch (bus->pci_subsystem_device)
{
case ASUS_VEGA64_STRIX:
return false;
}
// Behavior on other GPU models is unknown and needs to be tested.
// Assume the safest option to prevent damaage from excessive writes.
return false;
}
void AuraGPUController::Save()
{
AuraGPURegisterWrite(AURA_GPU_REG_APPLY, AURA_GPU_APPLY_VAL);
}