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110 lines
5.1 KiB
C++
110 lines
5.1 KiB
C++
/*---------------------------------------------------------*\
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| CorsairVengeanceProController.h |
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| Driver for Corsair Vengeance Pro RGB RAM |
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| Adam Honse (CalcProgrammer1) 30 Jun 2019 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#pragma once
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#include <string>
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#include "i2c_smbus.h"
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#include "CRC.h"
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typedef unsigned char corsair_dev_id;
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#define CORSAIR_PRO_LED_COUNT ( 10 )
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#define CORSAIR_VENGEANCE_RGB_PRO_NAME "Corsair Vengeance RGB PRO"
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enum
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{
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CORSAIR_PRO_REG_COMMAND = 0x20, /* Command write register */
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CORSAIR_PRO_DIRECT_COMMAND = 0x31, /* Where it writes direct mode colors */
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};
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enum
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{
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CORSAIR_PRO_MODE_DIRECT = 0xDD, /* Arbitrary value to compare against later. Not the actual packet */
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CORSAIR_PRO_MODE_COLOR_SHIFT = 0x00, /* Color Shift mode */
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CORSAIR_PRO_MODE_COLOR_PULSE = 0x01, /* Color Pulse mode */
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CORSAIR_PRO_MODE_RAINBOW_WAVE = 0x03, /* Rainbow Wave mode */
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CORSAIR_PRO_MODE_COLOR_WAVE = 0x04, /* Color Wave mode */
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CORSAIR_PRO_MODE_VISOR = 0x05, /* Visor mode */
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CORSAIR_PRO_MODE_RAIN = 0x06, /* Rain mode */
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CORSAIR_PRO_MODE_MARQUEE = 0x07, /* Marquee mode */
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CORSAIR_PRO_MODE_RAINBOW = 0x08, /* Rainbow mode */
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CORSAIR_PRO_MODE_SEQUENTIAL = 0x09, /* Sequential mode */
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CORSAIR_PRO_MODE_STATIC = 0x10, /* Static mode */
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CORSAIR_PRO_NUMBER_MODES = 10, /* Number of Corsair Pro modes */
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};
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enum
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{
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CORSAIR_PRO_SPEED_SLOW = 0x00, /* Slow speed */
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CORSAIR_PRO_SPEED_MEDIUM = 0x01, /* Medium speed */
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CORSAIR_PRO_SPEED_FAST = 0x02, /* Fast speed */
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};
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enum
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{
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CORSAIR_PRO_EFFECT_RANDOM_COLORS = 0x00, /* Random colors */
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CORSAIR_PRO_EFFECT_CUSTOM_COLORS = 0x01, /* Custom colors */
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};
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enum
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{
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CORSAIR_PRO_DIRECTION_UP = 0x00, /* Up direction */
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CORSAIR_PRO_DIRECTION_DOWN = 0x01, /* Down direction */
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CORSAIR_PRO_DIRECTION_LEFT = 0x02, /* Left direction */
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CORSAIR_PRO_DIRECTION_RIGHT = 0x03, /* Right direction */
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CORSAIR_PRO_DIRECTION_VERTICAL = 0x01, /* Vertical direction */
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CORSAIR_PRO_DIRECTION_HORIZONTAL = 0x03, /* Horizontal direction */
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};
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class CorsairVengeanceProController
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{
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public:
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CorsairVengeanceProController(i2c_smbus_interface* bus, corsair_dev_id dev);
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~CorsairVengeanceProController();
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std::string GetDeviceName();
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std::string GetDeviceLocation();
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unsigned int GetLEDCount();
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unsigned char GetEffect();
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void SetEffect(unsigned char mode,
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unsigned char speed,
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unsigned char direction,
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bool random,
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unsigned char red1,
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unsigned char grn1,
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unsigned char blu1,
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unsigned char red2,
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unsigned char grn2,
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unsigned char blu2
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);
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void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
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void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
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void ApplyColors();
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bool WaitReady();
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void SetDirect(bool direct);
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private:
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char device_name[32];
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unsigned int led_count;
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bool direct_mode;
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unsigned char effect_mode;
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unsigned char led_red[CORSAIR_PRO_LED_COUNT];
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unsigned char led_green[CORSAIR_PRO_LED_COUNT];
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unsigned char led_blue[CORSAIR_PRO_LED_COUNT];
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i2c_smbus_interface* bus;
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corsair_dev_id dev;
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};
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